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Yu-Gi-Oh! The Eternal Duelist Soul

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Eternal Duelist Soul is a Yu-Gi-Oh! video game for the Game Boy Advance. Gameplay is similar to standard dueling rules, except that the side deck can have less than 15 cards, and is more for convenience of getting to cards for your deck than switching between duels, as CPU duels are single duels rather than matches (though some NPCs will randomly challenge you to a Match).

Contents

[edit] Gameplay

Opponents are arranged in "tiers," with higher tiers unlocked by beating already open tiers. A tier may consist of 4 or 5 duelists. In order to advance, all duelists on a tier must be beaten before the next level can be unlocked. Beating a tier also unlocks certain in-game events, such as special cards that can only be received by beating that tier.

Another important aspect of the game is the in-game calendar. On certain days of the week (not actual days, as the game does not support a real date function) in game, random events may occur, such as recieving a pack of cards in the mail or being challenged to a Match by an opponent.

This is also the first game to include Polymerization as an actual card and also the first to include the Egyptian God Cards (though they are completely unusable, as the game considers them illegal).

[edit] Duelists

[edit] Level 1

[edit] Level 2

Defeat Level 1 duelists 3 times each

[edit] Level 3

[edit] Level 4

  • Yami Bakura (Cookie)
  • Yami Yugi (Cookie/Dark Magician/Exodia Deck)
  • Shadi (Light Deck)
  • Ishizu Ishtar (Light Deck)
  • Seto Kaiba (Blue-Eyes Deck)

[edit] Level 5

  • Maximillion Pegasus (Toon/Relinquished Deck)
  • Simon (Ultimate Cookie Deck)
  • Solomon Muto, here called Solomon Trusdale (Cookie/Exodia Deck)
  • A dueling computer (Deck designed to counter your deck; usually a Mill Deck)

Level 5 is unusual in the fact that each duelist must be unlocked by dueling the computer multiple times until other NPCs are available. Beating Pegasus is technically the last task of the game, but does not result in an ending, as the game is not designed to revolve around a storyline.

[edit] Cards

As the game progresses, more and more cards are unlocked that can be used for your deck. But more importantly, beating a certain level or even particular duelists will unlock new Booster Packs or reward the player with rare cards. Like many previous and later Yu-Gi-Oh! games, it also used the 8-digit passwords printed on most cards to unlock new cards. Cards are kept in a Chest where they can be accessed at any time, and may be placed in the Deck or Side Deck. Fusion cards that are added to the Deck do not go toward the 40 card minimum, and are used in the Fusion Deck. The game follows the banned list created at the time of the game.

[edit] Boosters

Unlike games that follow this one, this game doesn't follow a general theme when dispensing cards through boosters. Instead, the newer ones you get have a higher chance of rare cards in them. The boosters in order of achievement:

Dark Magician-->Available at beginning of game
Mystical Elf-->Available at beginning of game
Red-Eyes B. Dragon-->Available at beginning of game
Tiger Axe-->Beat Level 1
Garoozes-->Beat Level 2
Gate Gardian-->Beat Mako Tsunami
Relinquished-->Beat Level 3
Blue-Eyes Ultimate Dragon--> Beat Seto Kaiba

[edit] Reccommended Cards to Think about

In every aspect of Yu-Gi-Oh!, there is a certain twist to every duel no matter how small. It could just be a face-up Banisher of the Light or it may be as big as summoning the Five-Headed Dragon card. But what are the others?

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