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Yu-Gi-Oh! - Episode 020

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Yu-Gi-Oh! - Episode 020
Yugioh020
Kanji

三神合体! ゲート・ガーディアン

Rōmaji

Sanshin Gattai! Gēto Gādian

Japanese translation

Combination of Three Gods! Gate Guardian

English

Double Trouble Duel, Part 2

Episode number

20

Japanese air date

September 5, 2000

English air date

March 23, 2002

Music
Japanese opening

V O I C E

English opening

Yu-Gi-Oh! Theme

Japanese ending

Energizing Shower
元気のシャワー

English ending

Yu-Gi-Oh! Theme

Chronology
Episode listing Yu-Gi-Oh! episode listing (season 1)
Previous Double Trouble Duel, Part 1
Next Double Trouble Duel, Part 3

"Double Trouble Duel, Part 2", known as "Integration of the Three Gods! Gate Guardian" in the Japanese version, is the twentieth episode of the Yu-Gi-Oh! second series anime. It first aired in Japan on September 5, 2000 and in the United States on March 23, 2002.

Summary

As Seto Kaiba approaches Pegasus's castle, he is confronted by Kemo, who pulls a gun on him, but Seto overpowers him and takes him hostage, demanding that he take him to Mokuba. Back at the Duel, Yugi and Joey bring out their strongest monsters, but the Paradox Brothers use "Magical Labyrinth" to change the shape of the maze and separate their monsters. Joey walks into Dox's Trap, "Jirai Gumo", which destroys "Axe Raider". Yugi [[destroy]s it with "Mystic Box", then has "Dark Magician" destroy "Labyrinth Tank". Dox uses his powered-up "Dungeon Worm" to destroy "Celtic Guardian". However, Joey uses "Flame Swordsman" equipped with "Salamandra" to destroy "Dungeon Worm". Unfortunately, the Paradox Brothers manage to draw all three pieces of "Gate Guardian", their most powerful monster. Meanwhile, Kemo takes Kaiba through Pegasus' underground prison, but activates an alarm, forcing Kaiba to flee and find his little brother Mokuba himself. Can he? Will Yugi and Joey defeat "Gate Guardian" and win enough Star Chips to enter Pegasus's castle and leave the labyrinth for good?

Featured Duel: Yami Yugi & Joey Wheeler vs. Para & Dox

Duel continues from the previous episode.

Yugi has 1600 LP remaining, and controls "Celtic Guardian" (1400/1200) in Attack Position and no Set cards.
Joey Wheeler has 2000 LP remaining, and controls "Axe Raider" (1700 → 2200/1150) in Attack Position equipped with "Kunai with Chain" and no Set cards.
Para has 1700 LP remaining, and controls no monsters or Set cards.
Dox has 2000 LP remaining, and controls "Labyrinth Tank" (2400/2400) in Attack Position, "Labyrinth Wall" and 1 Set card ("Jirai Gumo").

Turn 8: Joey
Joey draws "Flame Swordsman" and subsequently Normal Summons it (1800/1600) in Attack Position. Since "Flame Swordsman" is a Level 5 monster, Joey can move it up to 5 spaces, but he chooses to move it only 4 spaces inside the maze, arriving at the same space as "Celtic Guardian". He then moves "Axe Raider" inside the maze. Since it is a Level 4 monster, he moves it by 4 spaces. It joins "Flame Swordsman" and "Celtic Guardian".

Turn 9: Dox
Dox draws. He then moves "Labyrinth Tank" another 7 spaces.

Turn 10: Yami Yugi
Yugi draws. He then Normal Summons "Dark Magician" (2500/2100) in Attack Position. Since it is a Level 7 monster, Yugi can move it up to 7 spaces, but he chooses to move it only 5 spaces inside the maze, in front of "Celtic Guardian" and Joey's monsters.

Turn 11: Para
Para draws "Magical Labyrinth" and subsequently activates it to change the shape of "Labyrinth Wall" maze. "Flame Swordsman" and "Axe Raider" are separated from "Celtic Guardian" and "Dark Magician".

Turn 12: Joey
Joey draws. He then moves "Flame Swordsman" and "Axe Raider" ahead, but "Axe Raider" steps on "Jirai Gumo's" space, causing it to appear on the field (2100/1000) in Attack Position and attack "Axe Raider". Due to the effect of "Jirai Gumo", the ATK of "Axe Raider" becomes its original ATK during the Damage Step ("Axe Raider": 2200 → 1700/1150). "Jirai Gumo" destroys "Axe Raider" (Joey: 2000 → 1600 LP).

Turn 13: Dox
Dox draws. He then moves "Labyrinth Tank" another 7 spaces, arriving right behind "Jirai Gumo". He then Sets "Dungeon Worm".

Turn 14: Yami Yugi
Yugi draws "Mystic Box" and subsequently activates it to force "Jirai Gumo" and "Dark Magician" to swap locations and destroy "Jirai Gumo". "Dark Magician" attacks and destroys "Labyrinth Tank" (Dox: 2000 → 1900 LP).

Turn 15: Para
Para draws "Sanga of the Thunder" and subsequently Sets it.

Turn 16: Joey
Joey draws. He then moves "Flame Swordsman" 5 spaces.

Turn 17: Dox
Dox draws "Suijin" and subsequently Sets it. He then Flip Summons "Dungeon Worm" (1800/1500) in Attack Position. He then activates "Invigoration" and equips it to "Dungeon Worm", increasing the latter's ATK by 400 and decreasing its DEF by 200 ("Dungeon Worm": 1800 → 2200/1500 → 1300). Since it's a burrower, "Dungeon Worm" is able to move freely under the maze, bypassing the spaces and attacking any monster. "Dungeon Worm" attacks and destroys "Celtic Guardian" (Yugi: 1600 → 800 LP). "Dungeon Worm" then retreats underground.

Turn 18: Yami Yugi
Yugi draws. He then activates "Magical Hats", hiding "Dark Magician" and "Flame Swordsman" under two of four "Hats".

Turn 19: Para
Para draws. He then Normal Summons "Monster Tamer" (1800/1600) in Attack Position. Due to the effect of "Monster Tamer", Para can take control of Dox's "Dungeon Worm" and increase its ATK by 600 ("Dungeon Worm": 2200 → 2800/1300). "Dungeon Worm" attacks and destroys a "Hat", which is revealed to be empty. "Dungeon Worm" then retreats underground.

Turn 20: Joey
Joey draws. He then releases his "Flame Swordsman" from the "Hat" it was under. He then activates "Salamandra" and equips it to "Flame Swordsman", increasing the latter's ATK by 700 ("Flame Swordsman": 1800 → 2500/1600). "Flame Swordsman" attacks "Dungeon Worm". The Salamandra attack steers itself into the destroyed hat and down the tunnels, allowing "Flame Swordsman" to attack without moving and strike an underground monster. Also, since "Dungeon Worm" is weak against FIRE-Attribute monsters, it loses the ATK bonus from "Monster Tamer" ("Dungeon Worm": 2800 → 2200/1300). "Flame Swordsman" destroys "Dungeon Worm" (Dox: 1900 → 1600 LP).

Turn 21: Dox
Dox draws "Kazejin" and subsequently Normal Summons it (2400/2200) in Attack Position. He then Flip Summons "Suijin" (2500/2400) and "Sanga of the Thunder" (2600/2200) and combines them with "Kazejin" to form "Gate Guardian" in Attack Position.

Turn 22: Yami Yugi
Yugi draws. He then Sets 2 cards.

Turn 23: Para
"Sanga of the Thunder" attacks "Flame Swordsman".

Duel continues in the next episode.

Differences in adaptations

  • The gun in Kemo's hand is erased from the dub.
  • Most of the fight between Kaiba and Kemo is cut out from the dub.
  • Shots of the Paradox Brothers are changed to show them talking in the US version. In the Japanese, they're just standing there looking fierce.
  • In the US, a spider graphic was added to the square Axe Raider steps on.
  • Mystic Box has a slightly different image in the dub.
  • A shot is changed in the US version to show the Jirai Gumo card being pierced by swords, rather than the monster itself.
  • The words "TO BE CONTINUED" are added at the end of the dub episode.

Mistakes

  • When Celtic Guardian gets destroyed by Dungeon Worm, Joey shouts, "No, my Celtic Guardian!" But Celtic Guardian belongs to Yugi, not Joey.
  • When Monster Tamer is Summoned, the graphic shows it with 1500 DEF when in both versions its card has 1600 DEF.

Featured cards

The following cards appeared in this episode. Cards in italics debuted here.

Para
Dox
Yugi Muto/Yami Yugi
Joey Wheeler
Seto Kaiba

Notes

  1. 1.0 1.1 This card was played as a Normal Monster. It is a Fusion Monster in the TCG/OCG.
  2. This card was played as a Trap Card. It is an Effect Monster in the TCG/OCG.
  3. This card was played as a Magic Card. It is a Trap Card in the TCG/OCG.
  4. This card was used to jam Kemo's gun and remove it from his hands. This card is not shown in the dub as the scene involving it was cut out.

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