| Xerdek | |
|---|---|
| Names | |
| English |
Xerdek |
| Personal | |
| Age |
15 |
| Gender |
|
| Loyalty | |
| Previous affiliation(s) |
The Order |
Contents |
Celestial Travelers
Edit
"Celestial Traveler - Phoenix"
LIGHT/Psychic/Spirit
Level 4 0/0
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. During the turn this card was Normal Summoned, you can Normal Summon 1 "Celestial Traveler" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
"Celestial Traveler - Ouroboros"
LIGHT/Psychic/Spirit
Level 4 0/0
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned: Inflict 2000 damage to your opponent.
"Celestial Traveler - Phoenix"
LIGHT/Psychic/Spirit
Level 4 0/0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 or more Spirit monsters your control to the Graveyard, and cannot be Special Summoned by other ways. During the End Phase of the turn this card is Special Summoned or flipped face-up: Return it to the hand. During your Main Phase: You can inflict 2000 damage to your opponent for each Spirit monster on your Graveyard.
(The following are my re-imaginings of pre-existing cards.)
My God Cards
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"Slifer the Sky Dragon"
DIVINE/Divine-Beast/Effect
Level 10 ?/?
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Cannot be destroyed by card effects. During the End Phase, if this card was Special Summoned: Send it to the Graveyard. This card gains 1000 ATK and DEF for each card in your hand. When a monster(s) is Normal or Special Summoned to your opponent's side of the field in face-up Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.
"Obelisk the Tormentor"
DIVINE/Divine-Beast/Effect
Level 10 4000/4000
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Cannot be destroyed by card effects. During the End Phase, if this card was Special Summoned: Send it to the Graveyard. You can Tribute 2 monsters; destroy all monsters your opponent controls.
"The Winged Dragon of Ra"<br?DIVINE/Divine-Beast/Effect
Level 10 ?/?
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Cannot be destroyed by card effects. During the End Phase, if this card was Special Summoned: Send it to the Graveyard. When this card is Tribute Summoned, this card's ATK and DEF become the combined original ATK and DEF of the Tributed monsters. When this card is Special Summoned: You can use of these effects.
● Pay Life Points so that you only have 100 left; this card gains ATK and DEF equal to the amount of Life Points paid.
● Pay any multiple of 1000 Life Points to target monsters your opponent controls for each 1000 Life Points paid; destroy those targets.
The Seal of Orichalcos
Edit
"The Seal of Orichalcos"
Field Spell
When this card is activated: Destroy all Special Summoned monsters you control. All monsters you control gain 500 ATK. Cannot be targeted by Spells, Traps, or card effects. While you control 2 or more face-up Attack Position monsters, your opponent cannot target your monster(s) with the lowest ATK for an attack. You cannot Special Summon monsters from your Extra Deck. There can only be 1 face-up "The Seal of Orichalcos" on the field.
My Stromberg
Edit
"Golden Castle of Stromberg"
Field Spell
During your opponent's Standby Phase: Each player sends the top 5 cards from their Deck to the Graveyard. Once per turn: You can Special Summon 1 Level 4 or lower monster from your hand. During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position, and each monster they control must attack, if able. When an opponent's monster declares an attack: Inflict damage to your opponent equal to the Level of the attacking monster x 100. You cannot Normal Summon or Set monsters.
My Legendary Knights
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"Legendary Knight - Timaeus"
LIGHT/Warrior/Fusion/Effect
Level 8 2800/1800
1 Spellcaster-Type monster + 1 Dragon-Type monster
Must first be Special Summoned (from your Extra Deck) by sending the above cards you control to the Graveyard. (You do not use "Polymerization".) Once per turn: You can banish any number of Spell Cards in your Graveyard; this card gains 100 ATK for each card banished by this effect until the End Phase. When this card is sent from the field to the Graveyard: You can add 1 Spell Card from your Deck to the hand.
"Legendary Knight - Critias"
LIGHT/Warrior/Fusion/Effect
Level 8 2800/1800
1 Fiend-Type monster + 1 Dragon-Type monster
Must first be Special Summoned (from your Extra Deck) by sending the above cards you control to the Graveyard. (You do not use "Polymerization".) Once per turn: You can banish any number of Trap Cards in your Graveyard; this card gains 100 ATK for each card banished by this effect until the End Phase. When this card is sent from the field to the Graveyard: You can add 1 Trap Card from your Deck to the hand.
"Legendary Knight - Hermos"
LIGHT/Warrior/Fusion/Effect
Level 8 2800/1800
1 Warrior-Type monster + 1 Dragon-Type monster
Must first be Special Summoned (from your Extra Deck) by sending the above cards you control to the Graveyard. (You do not use "Polymerization".) Once per turn: You can banish any number of monsters in your Graveyard; this card gains 100 ATK for each card banished by this effect until the End Phase. When this card is sent from the field to the Graveyard: You can add 1 Level 4 or lower from your Deck to the hand.
My Lightray
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"Lightray Nephthys"
LIGHT/Winged Beast/Effect
Level 8 2400/1600
If you have 3 or more LIGHT monsters in your Graveyard and this card in your hand: You can banish 2 of them from your Graveyard; send this card from your hand to the Graveyard. During your next Standby Phase after this card was sent to the Graveyard by this effect: Special Summon this card from the Graveyard. When this card is Special Summoned: Target 1 Spell/Trap Card on the field; destroy that target.
"Lightray Exodia"
LIGHT/Spellcaster/Effect
Level 4 1800/0
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by having 5 or more LIGHT monsters with different names in your Graveyard. This card gains 300 DEF for each LIGHT monster in your Graveyard. If this face-up card on the field would be destroyed, you can banish 1 LIGHT monsters from the Graveyard instead. When this card leaves the field: You can target 1 LIGHT monster in your Graveyard; add that target to your hand.
"Lightray Uria"
LIGHT/Pyro/Effect
Level 10 0/0
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by returning 4 of your banished LIGHT monsters to the Graveyard, and cannot be Special Summoned by other ways. This card gains 500 ATK for each LIGHT monster in your Graveyard. Once per turn: You can banish 1 LIGHT monster in your Graveyard to target 2 face-up cards your opponent controls; return those targets to the hand.
"Lightray Hamon"
LIGHT/Thunder/Effect
Level 10 4000/4000
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by returning 4 of your banished LIGHT monsters to the Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can Tribute 1 LIGHT monster you control; inflict damage to your opponent equal to the original ATK of the Tributed monster. When your opponent's monster declares an attack: You can banish 1 LIGHT monster from your Graveyard; negate the attack.
"Lightray Raviel"
LIGHT/Fiend/Effect
Level 10 4000/4000
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by returning 4 of your banished LIGHT monsters to the Graveyard, and cannot be Special Summoned by other ways. When your opponent Normal Summons a monster: You can banish 1 LIGHT monster from your Graveyard. Once per turn: You can reveal 1 LIGHT monster in your hand; increase the ATK of this card by the ATK of the revealed monster until the End Phase. Any Battle Damage your opponent takes from battles involving this card becomes 0 the turn this effect is activated.
"Lightray Guide"
LIGHT/Fiend/Effect
Level 3 1000/600
When this card is Normal Summoned: You can send this card to the Graveyard, and Special Summon 2 of your banished LIGHT monsters. Return them to the Deck during the End Phase. Each player can only activate the effect of "Lightray Guide" once per Duel.
My Xyz Gods
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"Divine Liberator - Slifer"
WIND/Dragon/Effect
Rank 4 ?/?
3 Level 4 monsters
This card gains 800 ATK and DEF for each card in your hand. While this card is face-up on the field with an Xyz Material, it is unaffected by your opponent's Spell and Trap Cards. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target face-up 1 monster your opponent controls; that target loses ATK equal to its Level x 200. During each of your Standby Phases, destroy all monsters with 1500 or less ATK.
"Divine Liberator - Obelisk"
EARTH/Warrior/Effect
Rank 4 2000/2000
3 Level 4 monsters
At the start of the Damage Step, if this card battles an opponent's monster: You can double this card's ATK until the End Phase. While this card is face-up on the field with an Xyz Material, it is unaffected by your opponent's Spell and Trap Cards. Once per turn: You can detach 1 Xyz Material from this card to 1 face-up card your opponent controls; destroy that target. Negate the effects of monsters destroyed by battle with this card.
"Divine Liberator - Ra"
FIRE/Machine/Effect
Rank 4 ?/?
3 Level 4 monsters
This card gains 1000 ATK and DEF for each Xyz Material attached to it. While this card is face-up on the field with an Xyz Material, it is unaffected by your opponent's Spell and Trap Cards. Once, while this card is face-up on the field: You can detach up to 3 Xyz Materials from this card and apply one of these effects, depending on the number of Xyz Materials detached by this effect.
● 1: Target 1 face-up card your opponent controls; return that target to the bottom of the Deck.
● 2: Pay half your Life Points; this card gains ATK and DEF equal to the amount of Life Points paid.
● 3: Destroy all other monsters on the field.
My Fusions
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"Time Magician"
LIGHT/Spellcaster/Fusion/Effect
Level 8 2750/2300
"Dark Magician" + "Time Wizard"
Once per turn: You can banish 1 Spell Card from your Graveyard to target 1 monster on the field; reduce that target's Level by 1. Level 5 or higher monsters are unaffected by the effects of Spell Cards. Level 2 or lower monsters cannot declare an attack. When this card is sent from the field to the Graveyard: Toss a coin and apply this effect.
● Heads: Banish 1 monster your opponent controls.
● Tails: Return 1 monster you control to the hand.
"Cyber Dragon Knight"
EARTH/Machine/Fusion/Effect
Level 8 3300/2600
"Machine King" + "Cyber Dragon"
This card gains 200 ATK for each Machine-Type monster in your Graveyard. If your opponent targets this card for an attack, or with a Spell/Trap effect: You can target another Machine-Type monster you control that would be an appropriate target; that attack/Spell/Trap now targets the new target.