"Troymare" (トロイメア, Toroimea) is an archetype that debuted in Flames of Destruction. The archetype is related to, and supported by, the "World Legacy" archetype and is focused on Link Summons and being co-linked. All of the archetype's Link Monsters so far are Fiend.
The "Troymare" Link monsters have different Attributes and the ones with the four elemental Attributes have a color scheme that corresponds to that Attribute. Their bodies are comprised of a combination of a glowing translucent substance and silvery metallic armor with a gold and black design etched into them. Parts of their armoring and bodies also appear to be made out of charred or blackened junk, mostly weapons.
The names of "Troymare" monsters are based on mythologic creatures.
The main goal of this archetype is to build a field with as many co-linked monsters as possible, to the point of achieving a state of Extra Link. All the "Troymare" Link monsters revealed so far have effects that activate when they are Link Summoned, by the cost of 1 card in the player's hand, and they allow the player to draw 1 card if they were co-linked when those effects were activated; also, they have Continuous Effects that are either benefit monsters that are co-linked or burden monsters that are not.
Since they do not require Link Materials of specific Type(s) or Attribute(s), any engine capable of swarming the field with monsters with different names may help Link Summon them. Monsters that are already used in Link-oriented strategies, such as "Cyberse Gadget", "Blackwing - Gofu the Vague Shadow", "Stack Reviver" and "Bitlooper" can be helpful.
Due to their first effect requiring a discard as a cost, they may have synergy with "Fabled" monsters; also, they tend to allow the player to control the field by achieving an Extra Link and disabling the opponent from Special Summon monsters from the Extra Deck. This goal can be further deepened by Special Summoning "Destroymare Iblee" to the opponent's field and preventing the opponent from disrupting the "Troymare" player's strategy by Special Summoning a "Kaiju" monster, for example.
|Troymare||Link Arrows||Attribute||Trigger Effect upon being Link Summoned||Continuous Effect|
|Mermaid||WATER||Special Summons a "Troymare" monster from the Main Deck.||Monsters on the field lose 1000 ATK/DEF, unless they are co-linked.|
|Phoenix||FIRE||Destroys an opponent's Spell/Trap Card.||Co-linked monsters on its controller's field cannot be destroyed by battle.|
|Goblin||WIND||Allows 1 additional Normal Summon to a zone it points to during the Main Phase of this turn.||Co-linked monsters on its controller's field cannot be targeted by card effects.|
|Cerberus||EARTH||Destroys an opponent's Special Summoned monster in their Main Monster Zone.||Co-linked monsters on its controller's field cannot be destroyed by card effects.|
|Unicorn||DARK||Shuffles a card on the field into the Deck.||Its controller draws cards for their normal draw during their Draw Phase equal to the number of different "Troymare" co-linked monsters on the field.|
|Gryphon||LIGHT||Sets a Spell/Trap Card in its controller's Graveyard to their field.||Special Summoned monsters cannot activate their effects, unless they are linked.|
- The most basic weakness of the Deck is the need for a discard as a cost to activate the Link monsters' Trigger Effect. Without the proper setup, this may have the player running out of resources before they can build a solid field; the "Fabled" engine may aleviate this, though.
- Due to the need of Special Summoning many monsters on the field in order to achieve an Extra Link, or at least having 3 or 4 "Troymare" monsters co-linked to each other, the Deck may have disadvantage with cards like "Summon Limit", "Maxx "C"", "Vanity's Fiend", etc.
- Also, the "Troymare" player must control many monsters at once for the strategy to work at its full potential, which may render the Deck vulnerable to mass-removal cards, especially "Evenly Matched", that ignores all blanket protections provided by the "Troymare" co-linked monsters, as it neither targets nor destroys.
- Even if "Destroymare Iblee" is on the opponent's field, preventing a "Kaiju" monster from disrupting the string of co-linked monsters, "The Winged Dragon of Ra - Sphere Mode" can make a much more huge impact, by removing 3 of them at once.
- The "Troymare" Link Monsters wear armors which bear similarities with a "Mekk-Knight" of the same color:
- "Troymare Mermaid" has a ring attached to its tail which is the same as the ring on the body of "Jack Knight of the Azure Blue".
- "Troymare Goblin" has waist plate which is similar to the waist armor of "Jack Knight of the Green Heights".
- "Troymare Gryphon" has a spiky armor attached on its shoulders which is similar to the spike from the helmet of "Jack Knight of the Purple Dusk".
- "Troymare Unicorn" has wing-like armor in the similar fashion to "Jack Knight of the Yellow Bloom".
- "Troymare Phoenix" has a helmet which is similar to "Jack Knight of the Crimson Lotus".
- "Troymare Cerebeus" has a jewel in the center which is similar to "Jack Knight of the Flickering Flame"
Summoners (Normal Spell Cards)
|Moonface the Silver
|Leon the Lead
|Salamandra the Steel
|Ouroboros the Bronze
|Ekenas the Mercury
|Aretos the Tin
Tin Spell Circle
|Alien||Overlord / Mother / Psychic||Shocktrooper / Infiltrator / Warrior||Mars / Telepath||Ammonite / Dog / Grey / Kid||Hunter / Hypno||Skull|
|Altergeist||Primebanshee / Kidolga||Kunquery||Hextia||Marionetter||Meluseek||Silquitous|
|Aroma||None Yet||Cananga||Bergamot||Jasmine / Angelica / Rosemary||Rosemary||Jar|
|Attribute Boosters (500 ATK▲/400 DEF▼)
Link Monster version (500 ATK▲/500 DEF▲)
Field Spells (500 ATK▲/400 DEF▼)
Equip Spells (400 ATK▲/200 DEF▼)
Mystic Plasma Zone
Sword of Dark Destruction
Rising Air Current
|Attribute Reptiles||Umbral Soul||Raging Earth||Firestorm Prominence||Radiant Spirit||Silent Abyss||Destruction Cyclone|
|Attribute Summoners||Mystic Tomato||Giant Rat||UFO Turtle||Shining Angel||Mother Grizzly||Flying Kamakiri #1|
|B.E.S.||Big Core||Covered Core||Big Core MK-2||Assault Core / Big Core MK-3||Crystal Core||Tetran|
Glow Moss / Twinkle Moss
Glow / None Yet
Aqua Dolphin / Marine Dolphin
Aqua / Marine
|Code Talker monsters||Code / Decode||None Yet||Powercode||Encode||None Yet||Excode|
|Cubic||Vijam / Crimson Nova / Crimson Nova Trinity||Dark Garnex||Blade Garoodia||Duza / Buster Gundil / Indiora Doom Volt||None Yet||Geira Guile|
|Dice Roll Archfiends||Terrorking||Vilepawn||Infernalqueen||Desrook||Darkbishop||Shadowknight|
|The Trojan Horse
|Kaiser Sea Horse
|Dustons (1/0/1000 Fiends)||Star||Yellow||Red||House / White||Blue||Green|
|Elemental HERO Fusion Monsters
(1 "HERO" + 1 matching Attribute)
|Escuridao||Gaia||Nova Master||The Shining||Absolute Zero||Great Tornado|
Lapa Uila / Willard
|Ghost Girls||Ghost Reaper & Winter Cherries||Yashiki Warashi||Ash Blossom & Joyous Spring||Ghost Ogre & Snow Rabbit||None Yet||None Yet|
|Baou / Dreadscythe
Wicked-Breaking Flamberge / Reaper Scythe
Shooting Star Bow
Twin Swords of Flashing Light
Rod of Silence
|Elma / Eatos
Buttefly Dagger / Celestial Sword
|Invoked||Caliga||Magellanica||Purgatrio||Mechaba / Elysium||Cocytus||Raidjin|
|Kaiju||Radian||Kumongous||Dogoran||Jizukiru / Mecha-Dogoran / Thunder King||Gameciel||Gadarla|
|Legendary Planets||Jupiter / Saturn / Pluto / Sun||Terra Firma||Mars||Venus / Uranus||Mercury / Neptune||None Yet|
|Non-Fusion Masked HERO
Level 6 M-HERO Fusion Monster
Level 8 M-HERO Fusion Monster
|Mirror Force variants||Dark||Quaking||Blazing||Radiant||Drowning||Storming|
Related "Monarch" Spell/Trap Card
|Caius / Erebus
Caius the Mega
Tenacity / The First
Lucius / Eidos
Granmarg the Mega
Thestalos the Mega
|Zaborg / Ehther
Zaborg the Mega
Strike / The Prime
Mithra / Edea
Mobius the Mega
Raiza the Mega
|Musical Djinns||Maestroke the Symphony||Temtempo the Percussion||None Yet||Melomelody the Brass||Humhumming the Key||Muzurhythm the String|
|Odd-Eyes Dragons||Odd-Eyes / Pendulum / Rebellion / Raging / Phantom / Persona / Mirage / Supreme King / Venom / Wing / Performapal Metal Claw / Arc Pendulum||Gravity||Meteorburst||Saber / Lancer / Revolution||Absolute||Vortex|
|Pendulum Magicians||Stargazer / Timegazer / Xiangke / Timebreaker / Acrobatic / Dragoncaller / Harmonizing / Double Iris / Black Fang / Purple Poison||Dragonpulse||Nobledragon||Xiangsheng / Wisdom-Eye / Dharma-Eye / Performapal Five-Rainbow||Dragonpit||Oafdragon / White Wing|
|Resonators||Dark / Synkron||Clock||Flare / Red / Double / Net||Barrier / Chain / Mirror||Force||Creation|
|El Shaddoll Fusion Monsters
(1 "Shaddoll" + 1 matching Attribute)
Legendary Six Samurai
Secret Six Samurai
|Skyfang Brigade||None Yet||Beat||Blavo||Lafarl||Wiz||Donpa
|Nitro / Jet
Nitro / Jet
|Thunder / Rainbow
|Troymare||Unicorn / Iblee||Cerberus||Phoenix||Gryphon||Mermaid||Goblin|
|True Draco and True King||All Calamities||Lithosazim / Dreiath III||Agnimazud / Ignis Heat||Metaltron XII / Master Peace / King Master Peace||Bahrstos / Dinomight Knight||Mariamne / Majesty Maiden|
Link Monster version
|World Legacy - "World Chalice"
|Beckoned by the World Chalice
Ningirsu the World Chalice Warrior
|Chosen by the World Chalice
Auram the World Chalice Blademaster
|Lee the World Chalice Fairy
|Crowned by the World Chalice
Ib the World Chalice Priestess
|World Chalice Guardragon
Imduk the World Chalice Dragon
|Yang Zing Effect Monsters
Yang Zing Synchro Monsters
|Jiaotu / Taotie
|Bi'an / Zefraxi / Zefraniu||Suanni||Chiwen
Baxia / Chaofeng / Denglong