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Trigger-like Effect

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Trigger-like Effects are a type of card effect for Spell/Trap Cards that activate when a certain condition is met. Trigger Effects are the parallel type of card effect for Monster Cards. Some Pendulum Monsters have Trigger-like Effects as part of their Pendulum Effect.

Trigger-like Effects are Spell Speed 1 effects that make a Chain Link when activated. In general, Trigger-like Effects can be activated during any phase, although many individual Trigger-like Effects have restrictions on the phases in which they can be activated as part of their activation timing. Trigger-like Effects can be either mandatory or optional.

Identifying Trigger-like Effects

For cards with Problem-Solving Card Text, Trigger-like Effects can be identified by looking for a timing or event-related condition, followed by a colon.

Optional effects with the activation timing "Once per turn: You can..." or "During your Main Phase: You can..." are Ignition-like Effects on Spell Cards and Quick-like Effects on Trap Cards, rather than Trigger-like Effects. Trigger-like Effects may use the phrase "once per turn" in their activation timing, but not on its own.

Effects with the phrase "during either player's turn" in their activation timing are Quick-like Effects rather than Trigger-like Effects.

Effects with the activation timing "When this card resolves:" or "When this card is activated:" are card effects that apply during the resolution of the Spell/Trap Card itself, rather than Trigger-like Effects.

Mechanics

Missing the timing

Optional Trigger-like Effects that use the word "when" in their activation timing can miss the timing. This occurs when an optional Trigger-like Effect that uses "when" meets its activation timing, but another action is performed before it has a chance to activate.

If an optional Trigger-like Effect that does not miss the timing or a mandatory Trigger-like Effect meets its activation timing at an instant that Spell Speed 1 effects cannot be activated, such as when a Chain already exists, then it will start a Chain at the next possible opportunity. "If" and "during" are commonly used in place of "when" for effects that cannot miss the timing.

For example, "Amazoness Village" has a "when" optional Trigger-like Effect. If an "Amazoness" monster is targeted by "Soul Taker", when "Soul Taker" resolves first the "Amazoness" monster is destroyed, then the opponent of the player that activated "Soul Taker" gains 1000 LP. While the effect of "Amazoness Village" would have met its activation timing when the "Amazoness" monster was destroyed by a card effect, because a player gained LP before it had a chance to activate, it cannot.

In contrast, "Yang Zing Creation" has an "if" optional Trigger-like Effect and "Supply Squad" has a mandatory Trigger-like Effect. If an "Amazoness" monster is destroyed by "Soul Taker", the Trigger-like Effects of "Yang Zing Creation" and "Supply Squad" can be activated.

Simultaneous Effects Go On Chain

If multiple Trigger or Trigger-like Effects would activate at the same time, they are all be placed on the same Chain without any of them missing the timing.

The order these effects are added to the Chain depends on whether the effect is mandatory or optional, whether it is activated by the turn player or non-turn player, and (in the TCG only) the order in which they met their activation timing.

Activating the card and effect in the same Chain Link

As long as they both meet their activation timings, you can activate a Continuous Trap Card and only one of its Trigger-like Effects or Quick-like Effects during the same Chain Link. For example, when your opponent declares an attack, you can activate "Cybernetic Hidden Technology" and activate its effect in the same Chain Link.

If a Continuous Trap Card has an optional Trigger-like Effect or Quick-like Effect that can be activated during the Damage Step and that can be activated in the same Chain Link as the card itself, that Continuous Trap Card can also be activated during the Damage Step as long as the effect and card are activated in the same Chain Link. However, mandatory Trigger-like Effects cannot be activated in the same Chain Link as the card during the Damage Step.

A Continuous Trap Card cannot activate its Trigger-like Effect in the same Chain Link as the card itself if that effect sends the Continuous Trap Card to the Graveyard as a cost, because the Continuous Trap Card is not face-up on the field at the time it is activated. Additionally, the cards "All-Out Attacks",[1][2] "Light Spiral",[3] "Natural Disaster",[4] "Swiftstrike Armor",[5] and "Unpossessed"[6] cannot be activated in the same Chain Link as their Trigger-like Effects.

This only applies for Continuous Trap Cards, and does not apply for any other type of Spell/Trap Card.

Example

The effect of "Eisbahn" is a mandatory Trigger-like Effect.

Eisbahn-PHSW-EN-R-1E

List of OCG/TCG cards with Trigger-like Effects

Note: This list is incomplete
 Japanese nameMonster typeMonster subtypeAttributeTypeLevel/RankATKDEF
Abyss Actor - Dandy Supporting Actor魔界劇団-ダンディ・バイプレイヤーMonster Card
Pendulum Monster
DARKFiend2700700
Abyss Actor - Leading Lady魔界劇団-プリティ・ヒロインMonster Card
Pendulum Monster
DARKFiend415001000
Acrobatic Magician曲芸の魔術師Monster Card
Pendulum Monster
DARKSpellcaster58002300
D/D Savant GalileiDD魔導賢者ガリレイPendulum Monster
Monster Card
DARKFiend1000
D/D Savant KeplerDD魔導賢者ケプラーPendulum Monster
Monster Card
DARKFiend100
D/D/D Oblivion King Abyss RagnarokDDD壊薙王アビス・ラグナロクPendulum Monster
Monster Card
DARKFiend822003000
D/D/D Rebel King LeonidasDDD反骨王レオニダスPendulum Monster
Monster Card
DARKFiend726001200
Dragodies, the Empowered Warrior魔装戦士 ドラゴディウスPendulum Monster
Monster Card
LIGHTWarrior415001500
Dragonox, the Empowered Warrior魔装戦士 ドラゴノックスPendulum Monster
Monster Card
DARKWarrior415001500
Dragoons of Draconiaドラコニアの獣竜騎兵Pendulum Monster
Monster Card
FIREBeast-Warrior41800200
... further results
 Japanese nameCard typeProperty
"A" Cell Breeding Device「A」細胞増殖装置Spell CardContinuous Spell Card
"A" Cell Incubator「A」細胞培養装置Spell CardContinuous Spell Card
7Spell CardContinuous Spell Card
Abyss Prop - Wild Wagon魔界大道具「ニゲ馬車」Spell CardContinuous Spell Card
Abyss Script - Fantasy Magic魔界台本「ファンタジー・マジック」Spell CardNormal Spell Card
Abyss Script - Fire Dragon's Lair魔界台本「火竜の住処」Spell CardNormal Spell Card
Abyss Script - Opening Ceremony魔界台本「オープニング・セレモニー」Spell CardNormal Spell Card
Abyss Script - Rise of the Abyss King魔界台本「魔王の降臨」Spell CardNormal Spell Card
Abyss-scornアビスコーンTrap CardNormal Trap Card
Advance Zoneアドバンス・ゾーンSpell CardContinuous Spell Card
... further results

References

  1. "Individual Card Rulings [A-C]". UDE. All-Out Attacks. Archived from the original on 17 February 2009. http://web.archive.org/web/20090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C. Retrieved 15 February 2016.
  2. "Q&A » 召喚制限-猛突するモンスター [Q&A » All-Out Attacks]" (in Japanese). Konami. 1 September 2016. http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=7474&request_locale=ja. Retrieved 28 September 2016.
  3. "Q&A » ライト・リサイレンス [Q&A » Light Spiral]" (in Japanese). Konami. 14 January 2016. http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=7643&request_locale=ja. Retrieved 15 February 2016.
  4. "Q&A » ナチュラル・ディザスター [Q&A » Natural Disaster]" (in Japanese). Konami. 24 September 2015. http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=7272&request_locale=ja. Retrieved 15 February 2016.
  5. "Q&A » 神速の具足 [Q&A » Swiftstrike Armor]" (in Japanese). Konami. 14 January 2016. http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=7322&request_locale=ja. Retrieved 15 February 2016.
  6. "Q&A » 憑依解放 [Q&A » Unpossessed]" (in Japanese). Konami. 15 November 2014. http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=11596&request_locale=ja. Retrieved 15 February 2016.

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