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Talk:Heroes

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[edit] Recommended Cards

No. Polymerization sucks, Fusion Gate sucks (outside of dedicated Chain Material OTK), and Dark Fusion sucks (outside of dedicated Dark Gaia OTK). An Elemental/Evil Hero Fusion-based deck should only include Miracle Fusion and Dark Calling, and, if the build is something like Rat Heroes where it is compatible, Future Fusion. Cards that remove from your hand/field require you to needlessly give up far too much advantage, which is why the cards that remove from the deck or graveyard should be used instead. --Crab Helmet 02:31, 23 April 2008 (UTC)
First of all, there's no need for an "instead", all of those fusing cards can be used. Second, you don't give up that much of an advantage by fusing cards in your hand/field, because most of the fusion material monsters for the Fusion Monsters compatible with a Hero deck are relatively weak. Third, there are more cards in general, especially in the Hero series, that allow you to place Heroes on your field and in your hand than cards that set them in the deck or graveyard for a fusion. Fourth, with the exception of Future Fusion, your recommended cards specialize too much (i.e.1: you want to fuse the Heroes at your disposal into an Elemental Hero but you only have Dark Calling. i.e.2: (vice-versa). i.e.3: you want to fusion summon Destiny End Dragoon). Polymerization is capable of two out of three of such fusion summons. And Finally, like I said there are many Fusion Monsters are compatible with this deck, so having a lot of fusing cards would definitely help.--Dragonking 22:51, 7 June 2008 (UTC)