|Japanese (kanji and furigana)||
Spell Cards (
Although Spell Cards are as powerful as Trap Cards, they have the advantage that they may be played the turn they are drawn without having to Set them first. A Set Spell Card may be activated only during your turn Set as well (with the exception of Quick-Play Spell Cards).
Some very powerful Spell Cards have been banned from tournament play, like "Raigeki". Konami has released new, less-powerful replacements for some of these cards. For instance, "Raigeki" has been replaced in Advanced Format by "Lightning Vortex", which requires a discard and only destroys face-up monsters, or "Flash of the Forbidden Spell" (whose card's title is indicative of a less-powerful replacement to "Raigeki"), which requires that all five of your opponent's monster card zones be filled with monsters in order to activate.
Used properly, a single Spell Card can significantly alter the game in the user's favor. It isn't uncommon for a player to win a Duel with the use of a single Spell Card. "Snatch Steal" (which has also been banned from tournament play) is a common example of a Spell Card that is capable of winning a Duel.
A Spell Card's Type is designated by a symbol to the right of the words "Spell Card". The various Spell Card Types are:
- Normal Spell: No symbol, however some media give them a capital N symbol.
- Continuous Spell, symbolized with a lemniscate.
- Equip Spell, symbolized with a simple crosshair.
- Quick-Play Spell, symbolized with a lightning bolt. 30px
- Field Spell, symbolized with a compass rose.
- Ritual Spell, symbolized with a flaming chalice.