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"Shaddoll" (シャドール Shadōru) is an archetype comprised primarily of DARK monsters that debuted in Duelist Alliance. Their focus is the Fusion Summon of the more powerful "El Shaddoll" monsters, which restrict or punish Special Summons. The Main Deck "Shaddoll" monsters all have Flip Effects that focus on searching and field advantage, as well as secondary effects that focus on regaining advantage whenever they are sent to the Graveyard by a card effect.

Design

Appearance

The "Shaddoll" cards appear to be darker puppet versions of cards from other archetypes in the Duel Terminal world, with their threads coming from the back of "El Shaddoll Construct".

"Shaddoll" card Original monster/card
El Shaddoll Anoyatyllis "El Shaddoll Construct" having stolen the powers of "Nekroz of Trishula" and fused with "Infernoid Devyaty"
El Shaddoll Construct/Shaddoll Construct "Gem-Knight Lapis"
El Shaddoll Grysta "Shaddoll Core" taking full form from the head of "Cairngorgon, Antiluminescent Knight"
El Shaddoll Shekhinaga "El Shaddoll Construct" and "Apoqliphort Towers"
El Shaddoll Wendigo "Ritual Beast Ulti-Pettlephin"
El Shaddoll Winda "Winda, Priestess of Gusto" and "Pulao, Wind of the Yang Zing"
Shaddoll Beast "Naturia Beast"
Shaddoll Core Head of "Cairngorgon, Antiluminescent Knight"
Shaddoll Dragon "Suanni, Fire of the Yang Zing"
Shaddoll Falco "Gusto Falco"
Shaddoll Fusion "Gem-Knight Fusion"
Shaddoll Hedgehog "Neo Flamvell Hedgehog"
Shaddoll Hound Armor of "Satellarknight Sirius"
Shaddoll Squamata Armor of "Satellarknight Unukalhai"
Shaddoll Zefracore "Gem-Knight Crystal" and "Shaddoll Core" purified and fused together
Shaddoll Zefranaga "Evilswarm Kerykeion"

Etymology

"Shaddoll" is a portmanteau of the words "shadow" and "doll". "El Shaddoll" is a play on "El Shaddai", one of the Judaic names of God.

Story

In the abyss of this world, there is a certain something called the "Shaddoll Core" (The Primordial "Core" of Shadow-Possession) which gives birth to shadows that absorb light, the "Shaddoll". "El Shaddoll Construct" uses these shadow strings to control the manifested shadows, and with this to extend its influence and power...[1]

Playing style

For the "Shaddoll" Effect Monsters activating their Graveyard effects is the quickest way of gaining advantage, especially "Shaddoll Beast" who is usually the first to be sent off of "Shaddoll Fusion" or "Sinister Shadow Games"; with "Shaddoll Falco" soon to follow. And lastly, "Shaddoll Squamata" and "Shaddoll Hedgehog" are best for searching the other two or left be until they are Drawn as the 1st basically acts as any "Shaddoll" when sent and the second usually searches the other of the first two. A quick but important note on the effect of "Squamata" is it can be used to send even "Shaddoll" Spell and Trap cards, this is only important for "Shaddoll Core" who will recover another "Shaddoll" Spell or Trap from the Graveyard.

Previously "Shaddoll" Monsters were run with a LIGHT engine (notable cards in Recommended). Nowadays "Shaddolls" can be run as support with the "Railway" series with "Shekhinaga" (usually with "Kaiju"), "Prediction Princess" for Flip Effect support or the newer "Invoked" Fusion archetype

Although the main focus of this archetype is Fusion Summoning of "El Shaddoll Winda", "Shekhinaga" (with "Mathematician") and "Construct" (til it was banned), the Level 4 "Shaddoll" monsters are the most disruptive on the Field, namely "Shaddoll Dragon", who bounces cards when flipped face-up and "Shaddoll Squamata", who destroys a monster. At this archetype's unrestricted phase it also had "Super Polymerization" and "Soul Charge" Spell Cards at 3 and ran "Arcanite Magician" ("Winda" + "Falco") and "Leo, the Keeper of the Sacred Tree" ("Construct" + "Falco") as the Lion was hard for some archetypes to get over.

All "Shaddoll" Main Deck monsters monsters can only use one of their effects per turn, and only once that turn, so players are advised discretion and to plan ahead. The Flip effect of "Shaddoll Falco" is ideally activated at the End Phase of the opposing turn by "Sinister Shadow Games" or for reuse by the effect of "Purushaddoll Aeon" to avoid negation. Lastly, "El Shaddoll Fusion" has some similar timings to the two Trap cards as well.

One can also take profit of their effects by using them as Fusion Material for the ace cards of the Deck: the "El Shaddoll" Fusion monsters. Since using "Shaddoll Fusion" or "El Shaddoll Fusion" involves sending "Shaddoll" monsters to the Graveyard by a card effect, their effects can be activated as soon as one attempts to Fusion Summon them, creating even more advantage. One can also use "Curse of the Shadow Prison" to not only weaken the opponent's monsters but also use their monsters as Fusion Materials.

The "Shaddoll" Link Monster, "Shaddoll Construct", is primarily intended to be Summoned to the Main Monster Zone via its revival effect. Its first effect can free up the Extra Monster Zone via using itself as Fusion Material, while its revival effect can trigger the effects of other "Shaddoll" monsters (though its Link Summon will not), and frees up to three zones for Extra Deck Summons.

The aforementioned "El Shaddoll" monsters rely on anti-supporting Special Summons, either by restricting them, negating them, destroying Special Summoned monsters in battle or destroying those ones who dare to activate their effects; also, some of them send 1 "Shaddoll" card from your hand to the Graveyard at their effect's resolution, which can trigger the effect of the sent monster. Finally, they can recycle the "Shaddoll" Spell/Trap cards as long as they are sent to the Graveyard, so even if they are destroyed during or after their Summoning they can still re-add cards like "Shaddoll Fusion" to set up a Fusion Summon the next turn.

The "El Shaddoll" monsters follow a pattern of requiring "1 "Shaddoll" monster + 1 [corresponding Attribute] monster" as Fusion Materials, and their effects become more aggressive as their Levels increase:

"El Shaddoll" Attribute Level Special Summon-related effect
Winda DARK 5 Allows only 1 Special Summon per turn.
Wendigo WIND 6 Prevents one of your monsters from being destroyed by battle with an opponent's Special Summoned monster for only one turn.
Grysta FIRE 7 Negates a Special Summon and destroys the monster.
Construct LIGHT 8 Destroys a Special Summoned monster at the start of the Damage Step.
Anoyatyllis WATER 9 Prevents monsters from being Special Summoned from the hand or Graveyard by the effect of Spell/Trap Cards.
Shekhinaga EARTH 10 Negates the activation of a Special Summoned monster's effect and destroys that monster.

Due to the requirements for the Fusion Summons, cards like "Shaddoll Core" and "Nephe Shaddoll Fusion", can be used to either substitute any Attribute or to turn a "Shaddoll" monster into one declared Attribute. One can also use cards like "Curse of the Shadow Prison" in order to use opposing monsters to Fusion Summon them.

Recommended cards

Recommended cards

Lightsworn

A powerful "Shaddoll" variant that uses "Reinforcement of the Army" to recruit "Raiden, Hand of the Lightsworn" monster to mill a few "Shaddoll" cards or "Elemental HERO Blazeman" to search for "Polymerization".

Recommended cards

Weaknesses

Since the Deck basically relies on sending the "Shaddoll" monsters to the Graveyard in order to trigger their effects, or flipping them face-up, cards like "Soul Drain", "Royal Command", "Abyss Dweller", "Armades, Keeper of Boundaries", "Majesty's Fiend", "Archfiend Black Skull Dragon", and "Gem-Knight Citrine" can be simple and effective.

Additionally, one can also use cards that banish or return the Fusion Monsters to the Extra Deck to avoid the retriever effect. Due to cards like "El Shaddoll Winda", cards that can do this without the need to special summon, such as "Compulsory Evacuation Device", "Phoenix Wing Wind Blast," and "Karma Cut," are recommended. The variety of Types and Attributes also makes the Fusion Monsters vulnerable to floodgate cards like "Rivalry of Warlords" and "Gozen Match". "Skill Drain" is also a viable solution as it counters the anti-Special Summoning effects of the "Shaddoll" Fusion Monsters. This makes certain Decks that can use "Skill Drain" able to effectively bypass the "Shaddoll" Deck's threats. Examples of such Decks include "Qli", "Malefic", "Dark World", "Scrap", "Archfiend", "Yang Zing" and "Zombie".

As the archetype is primarily comprised of DARK Attribute monsters, "Shadow-Imprisoning Mirror" and "Stellarknight Constellar Diamond" can stop them from activating their Flip and Graveyard effects.

References

  1. YGOrganization - [Lore] Shadoll and Ryuusei


Six Attributes
DARK DARK EARTH EARTH FIRE FIRE LIGHT LIGHT WATER WATER WIND WIND
Alchemy Beasts
Summoners (Normal Spell Cards)
Moonface the Silver
Silver Key
Leon the Lead
Lead Compass
Salamandra the Steel
Steel Lamp
Ouroboros the Bronze
Bronze Scale
Ekenas the Mercury
Mercury Hourglass
Aretos the Tin
Tin Spell Circle
Aliens Overlord / Mother / Psychic Shocktrooper / Infiltrator / Warrior Mars / Telepath Ammonite / Dog / Grey / Kid Hunter / Hypno Skull
Altergeists Primebanshee / Kidolga / Multifaker Kunquery Hextia Marionetter Meluseek Silquitous / Pixiel
Aroma None Yet Cananga Bergamot Jasmine / Angelica / Rosemary Rosemary Jar
Attribute Boosters (500 ATK▲/400 DEF▼)
Link Monsters
(500 ATK▲/500 DEF▲)
Field Spells
(500 ATK▲/400 DEF▼)
Equip Spells
(400 ATK▲/200 DEF▼)
Witch's Apprentice
Wee Witch's Apprentice
Mystic Plasma Zone
Sword of Dark Destruction
Milus Radiant
Missus Radiant
Gaia Power
Invigoration
Little Chimera
Duelittle Chimera
Molten Destruction
Burning Spear
Hoshiningen
Hip Hoshiningen
Luminous Spark
Elf's Light
Star Boy
Mistar Boy
Umiiruka
Steel Shell
Bladefly
Greatfly
Rising Air Current
Gust Fan
Attribute Knights Armageddon Dust Brushfire Dawn Shore Altitude
Attribute Reptiles Umbral Soul Raging Earth Firestorm Prominence Radiant Spirit Silent Abyss Destruction Cyclone
Attribute Summoners Mystic Tomato Giant Rat UFO Turtle Shining Angel Mother Grizzly Flying Kamakiri #1
Barrier Statues Abyss Drought Inferno Heavens Torrent Stormwinds
B.E.S. Big Core Covered Core Big Core MK-2 Assault Core / Big Core MK-3 Crystal Core Tetran
Charmers
Familiar-Possessed
Cataclysmic Charmers
Spiritual Arts
Familiar
Possessed Familiars
Dharc
Dharc
None Yet
Greed
Meda Bat
None Yet
Aussa
Aussa
Avalanching Aussa
Kurogane
Marmot
Nefarious
Hiita
Hiita
Blazing Hiita
Kurenai
Fox Fire
Inari Fire
Lyna
Lyna
None Yet
Hijiri
Happy Lover
None Yet
Eria
Eria
Raging Eria
Aoi
Gigobyte
Jigabyte
Wynn
Wynn
Storming Wynn
Miyabi
Petit Dragon
None Yet
Chrysalis
Neo-Spacians
Evolved forms
Contact Fusions
Evolved forms
Triple/Quadruple Contact Fusions
Pantail
Dark Panther
None Yet
Dark Neos
None Yet
Chaos Neos
Mole
Grand Mole
None Yet
Grand Neos
None Yet
Nebula Neos
Larva
Flare Scarab
None Yet
Flare Neos
None Yet
Magma Neos
Pinny
Glow Moss
Twinkle Moss
Glow Neos
None Yet
Cosmo Neos
Dolphin
Aqua Dolphin
Marine Dolphin
Aqua Neos
Marine Neos
None Yet
Chicky
Air Hummingbird
None Yet
Air Neos
None Yet
Storm Neos
Code Talkers
Support
Code / Decode
Micro Coder
Transcode
Code Generator
Powercode
None Yet
Encode
None Yet
Shootingcode
Code Radiator
Excode
None Yet
Color Ninjas
Dragon Ninjas
Strike Ninja
Black Dragon Ninja
Senior Silver Ninja
None Yet
Crimson Ninja
Red Dragon Ninja
White Ninja / Upstart Golden Ninja
White Dragon Ninja / None Yet
Armed Ninja
Blue Dragon Ninja
Yellow Ninja
Yellow Dragon Ninja
Crusadia
(Level 3-4)
None Yet Leonis Reclusia Maximus Arboria Draco
Cubic Vijam / Crimson Nova / Crimson Nova Trinity Dark Garnex Blade Garoodia Duza / Buster Gundil / Indiora Doom Volt None Yet Geira Guile
D/D/D Gilgamesh Darius Genghis None Yet Caesar Alexander
Dice Roll Archfiends Terrorking Vilepawn Infernalqueen Desrook Darkbishop Shadowknight
Double Tributers
Effigies
Double Coston
Dark
The Trojan Horse
Earth
Flame Ruler
None Yet
Kaiser Sea Horse
Light
Unshaven Angler
None Yet
Whirlwind Prodigy
Wind
Dustons
(1/0/1000 Fiends)
Star Yellow Red House / White Blue Green
Elemental HERO Fusion Monsters
(1 "HERO" + 1 matching Attribute)
Escuridao Gaia Nova Master The Shining Absolute Zero Great Tornado
Elemental Lords
Elementsabers
Umbramirage
Molehu
Grandsoil
Aina
Pyrorex
Malo
Phosphorage
Lapauila / Lapauila Mana
Moulinglacia
Nalu
Windrose
Makani
Empowered Warriors
Summoners
Dragonox
None Yet
Terratiger
White Tiger
Arnis
Red Sparrow
Dragodies
None Yet
Hydrortoise
Green Turtle
Ventdra
Blue Dragon
Entities Azathot Nyarla Chthugua N'tss Norden Hastorr
Fortune Fairies
Fortune Ladies
Ann
Dark
Chee
Earth
En
Fire
Hikari
Light
Swee
Water
Hu
Wind
Fur Hire Seal
Folgo
Beat
Dyna
Bravo Rafale Helmer
Wiz
Donpa
Recon
Sagitta
Ghost Girls Ghost Reaper & Winter Cherries Ghost Belle & Haunted Mansion Ash Blossom & Joyous Spring Ghost Ogre & Snow Rabbit None Yet None Yet
Guardians
Weapons
(Equip Spell Cards)
Baou / Dreadscythe
Wicked-Breaking Flamberge / Reaper Scythe
Grarl
Gravity Axe
Ceal
Shooting Star Bow
Tryce
Twin Swords of Flashing Light
Kay'est
Rod of Silence
Elma / Eatos
Buttefly Dagger / Celestial Sword
Invoked Caliga Magellanica Purgatrio Mechaba / Elysium Cocytus Raidjin
Kaiju Radian Kumongous Dogoran Jizukiru / Mecha-Dogoran / Thunder King Gameciel Gadarla
Knightmare
Link Monsters
Unicorn Cerberus Phoenix Gryphon Mermaid Goblin
Legendary Planets Jupiter / Saturn / Pluto / Sun Terra Firma Mars Venus / Uranus Mercury / Neptune None Yet
Non-Fusion Masked HEROes
Level 6 M-HERO Fusion Monsters
Level 8 M-HERO Fusion Monsters
Dusk Crow
Dark Law
Anki
Bassols
None Yet
Dian
Inferno
Goka
None Yet
Ray
None Yet
Koga
Fountain
Vapor
Acid
Gust
Blast
Divine Wind
Magician Girls Dark Berry Apple Lemon Chocolate Kiwi
Mirror Force Dark Quaking Blazing Radiant Drowning Storming
Monarchs
Mega Monarchs
Related "Monarch" Spell/Trap Cards
Vassals
Caius / Erebus
Caius the Mega
Tenacity / The First
Lucius / Eidos
Granmarg
Granmarg the Mega
Return
Landrobe
Thestalos
Thestalos the Mega
Erupt
Berlineth
Zaborg / Ehther
Zaborg the Mega
Strike / The Prime
Mithra / Edea
Mobius
Mobius the Mega
Awaken
Escher
Raiza
Raiza the Mega
Stormforth
Garum
Musical Djinns Maestroke Temtempo None Yet Melomelody Humhumming Muzurhythm
Mythyrian Numbers Djinn Buster Lion Heart / Ronin Raccoon Sandayu None Yet Sky Pegasus / Dragluon Abyss Splash / Crystalzero None Yet
Number 10X
Number C10X
None Yet
Umbral Horror Masquerade
Giant Hand
Giant Red Hand
Battlin' Boxer Star Cestus
Battlin' Boxer Comet Cestus
Star Seraph Sentry / Masquerade / Galaxy-Eyes Tachyon Dragon
Archfiend Seraph / Neo Galaxy-Eyes Tachyon Dragon
Silent Honor ARK / Ragnazero
Silent Honor DARK / Ragnafinity
None Yet
None Yet
Odd-Eyes Dragons Odd-Eyes / Pendulum / Rebellion / Raging / Phantom / Persona / Mirage / Supreme King / Venom / Wing / Performapal Metal Claw / Arc Pendulum Gravity Meteorburst Saber / Lancer / Revolution Absolute Vortex
Pendulum Magicians Stargazer / Timegazer / Xiangke / Timebreaker / Acrobatic / Dragoncaller / Harmonizing / Double Iris / Black Fang / Purple Poison Dragonpulse Nobledragon Xiangsheng / Wisdom-Eye / Dharma-Eye / Performapal Five-Rainbow Dragonpit Oafdragon / White Wing
Resonators Dark / Synkron Clock Flare / Red / Double / Net Barrier / Chain / Mirror Force Creation
El Shaddoll
Fusion Monsters
(1 "Shaddoll" + 1 matching Attribute)
Winda Shekhinaga Grysta Construct Anoyatyllis Wendigo
Signer Dragons Red Archfiend / Black-Winged Life Stream Black Rose Ancient Fairy None Yet Stardust
Six Samurai
Legendary Six Samurai
Secret Six Samurai
Irou
Shi En
Doji
Yariza
Kizan
Kizaru
Kamon
Mizuho
Genba
Zanji
Enishi
Rihan
Yaichi
Shinai
Hatsume
Nisashi
Kageki
Fuma
Sky Striker Ace Raye Kaina Kagari None Yet Shizuku Hayate
Synchro Warriors
Tuner Synchrons
Junk
Junk
Drill
Drill
Nitro / Jet
Nitro / Jet
Road
Road
None Yet
Steam
Turbo
Turbo
The Weathers
Canvas
(Continuous Spell/Trap Cards)
Aurora
Auroral
Snow
Snowy
Sun
Sunny
Thunder / Rainbow
Thundery
Rain
Rainy
Cloud
Cloudy
True Draco and True King All Calamities Lithosazim / Dreiath III Agnimazud / Ignis Heat Metaltron XII / Master Peace / King Master Peace Bahrstos / Dinomight Knight Mariamne / Majesty Maiden
World Chalice
Link Monsters
World Legacy - "World Chalice"
None Yet
Beckoned by the World Chalice
Ningirsu the World Chalice Warrior
Chosen by the World Chalice
Auram the World Chalice Blademaster
Lee the World Chalice Fairy
None Yet
Crowned by the World Chalice
Ib the World Chalice Priestess
World Chalice Guardragon
Imduk the World Chalice Dragon
Yang Zing
Effect Monsters
Synchro Monsters
Jiaotu / Taotie
Yazi
Bi'an / Zefraxi / Zefraniu Suanni Chiwen
Baxia / Chaofeng / Denglong
Bixi Pulao