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|Ritual Spell Card|
|Japanese (base text)||
Gishiki Mahō Kādo
Ritual Magic Card
Ritual Spell Card
Ritual Spell Cards typically require the following conditions to be met in order to be activated:
- The correct Ritual Spell Card in the hand or Set in the Spell & Trap Zone.
- If in the hand, a free Spell & Trap Zone to activate the Ritual Spell Card in.
- The corresponding Ritual Monster in your hand.
- Monsters in your hand and/or side of the field whose total Levels are at least the Level of the Ritual Monster. (Some Ritual Spell Cards require the total Levels to be equal to the Level of the Ritual Monster.)
- A free Monster Zone into which to Summon the Ritual Monster, or a monster on the field that can be Tributed for the Ritual Summon in order to leave a free Monster Zone.
In some early video games, Ritual Spell Cards were colored blue like Ritual Monsters in the OCG/TCG, instead of the usual green.
Activating a Ritual Spell Card can tend to be somewhat demanding, and for that reason Ritual Spell Cards are arguably the least used type of Spell Card.
Some Ritual Spell Cards, such as those for "Divine Grace - Northwemko" and "Garlandolf, King of Destruction", "Ritual of Grace" and "Ritual of Destruction" respectively, have secondary effects that can be activated by banishing the Ritual Spell Card from the Graveyard.
- The "Gishki", "Prediction Princess", "Black Luster Soldier", "Cyber Angels" and "Nekroz" are archetypes that focus on Ritual Monsters.
- "Forbidden Arts of the Gishki" is the only Ritual Spell Card that allows its controller to Tribute the opponent's monsters.
- "Gishki Photomirror" is the only Ritual Spell Card that requires its controller to pay Life Points instead of Tributing monsters.
- "Nekroz Kaleidoscope" is the only Ritual Spell Card that allows its controller to send a monster from the Extra Deck to the Graveyard instead of Tributing monsters, and the only one that can Ritual Summon multiple Ritual Monsters simultaneously.
- "Nekroz Mirror", "Red-Eyes Transmigration", and "Chaos Form" are Ritual Spell Cards that allow banishing monsters from the Graveyard instead of Tributing monsters; however, the "Djinn of Rituals" can use their own effects to allow other Ritual Spell Cards to do so.