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Property:Lore

From Yu-Gi-Oh!

This Text property lists the primary English card lore on a card.


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"A" Cell Breeding Device +During each of your [[Standby Phase]]s, put 1 [[A-Counters|A-Counter]] on 1 [[face-up]] [[Monster Cards|monster]] your opponent [[control]]s.
"A" Cell Incubator +Each time an [[A-Counters|A-Counters]] is Each time an [[A-Counters|A-Counters]] is [[removed from play]] by a [[Card Effect|card effect]], place 1 [[A-Counters|A-Counter]] on this card. When this card is [[destroy]]ed, distribute the [[A-Counters]] on this card among [[face-up]] [[Monster Cards|monsters]]. ng [[face-up]] [[Monster Cards|monsters]].
"A" Cell Scatter Burst +Select 1 [[face-up]] "[[Aliens|Alien]]" [[Monster Cards|monster]] you [[control]]. [[Destroy]] it and distribute new [[A-Counters]] equal to its [[Level]] among your opponent's [[face-up]] [[Monster Cards|monsters]].
"Command Knight" +"[[Command Knight]]" has an effect that in "[[Command Knight]]" has an effect that increases the [[ATK]] of all your [[Warrior]]-[[Type]] [[Monster Cards|monsters]] by 400, including herself! Such a good effect will make this card the first [[Monster Cards|monster]] your opponent will want to attack.<br/><br/>But "[[Command Knight]]" has a second effect, that says she cannot be attacked if you [[control]] another [[Monster Cards|monster]]. This means that if you have two "[[Command Knight]]"s on the [[Playing Field|field]], neither can be attacked by your opponent! Look for ways to [[Summon]] 2 "[[Command Knight]]"s using cards like "[[Reinforcement of the Army]]". ards like "[[Reinforcement of the Army]]".

1

100,000 Gauss! +[[Activate]] only while you [[control]] 1 "Plus" [[Monster Cards|monster]] and 1 "Minus" [[Monster Cards|monster]]. Change 1 of your opponent's [[Monster Cards|monsters]] to [[Attack Position]], and it loses 800 [[ATK]].
The 13th Grave +''A [[zombie]] that suddenly appeared from plot #13 - an empty grave.''

3

3-Hump Lacooda +If there are 3 [[face-up]] "3-Hump Lacooda" cards on your side of the [[Playing Field|field]], [[Tribute]] 2 of them to [[Draw a card|draw]] 3 cards.
30,000-Year White Turtle +''A huge turtle that has existed for more than 30,000 years.''

4

4-Starred Ladybug of Doom +[[Flip Effect Monsters|FLIP]]: [[Destroy]]s all [[face-up]] [[Level]] 4 [[monster]]s on your opponent's side of the [[field]].

7

7 +When there are 3 [[face-up]] "7" cards on When there are 3 [[face-up]] "7" cards on your side of the [[Playing Field|field]], [[Draw a card|draw]] 3 cards from your [[Main Deck|Deck]]. Then [[destroy]] all "7" cards. When this card is [[Send|sent]] directly from the [[Playing Field|field]] to your [[Graveyard]], increase your [[Life Points]] by 700 points. crease your [[Life Points]] by 700 points.
7 Colored Fish +''A rare rainbow [[fish]] that has never been caught by mortal man.''
7 Completed +A [[Machine]]-[[Type]] [[Monster Card|monster]] [[equip]]ped with this card increases either its [[ATK]] or [[DEF]] by 700 points. You cannot change your choice as long as this card remains [[face-up]] on the [[Playing Field|field]].

8

8-Claws Scorpion +Once per [[turn]], you can [[flip]] this c Once per [[turn]], you can [[flip]] this card into [[face-down]] [[Defense Position]]. When this card [[attack]]s an opponent's [[face-down]] [[Defense Position]] [[Monster Cards|monster]], this card's [[ATK]] becomes 2400 during [[damage calculation]] only. s 2400 during [[damage calculation]] only.

A

A Cat of Ill Omen +[[Flip Effect Monsters|FLIP]]: [[Select]] [[Flip Effect Monsters|FLIP]]: [[Select]] 1 [[Trap Cards|Trap Card]] from your [[Main Deck|Deck]] and place it on top of your [[Main Deck|Deck]]. If "[[Necrovalley]]" is [[Activate|active]] on the [[Playing Field|field]], you can add the [[select]]ed card to your [[hand]] instead. [select]]ed card to your [[hand]] instead.
A Deal with Dark Ruler +You can only [[activate]] this card during a turn in which a [[Level]] 8 or higher [[Monster Cards|monster]] on your side of the field was sent to the [[Graveyard]]. [[Special Summon]] 1 "[[Berserk Dragon]]" from your [[hand]] or [[Main Deck|Deck]].
A Feint Plan +A player cannot [[attack]] [[face-down]] [[Monster Cards|monsters]] during this turn.
A Hero Arrives +[[Activate]] only if you [[control]] no [[Monster Cards|monsters]]. [[Costs|Pay]] half of your [[Life Points]] to [[Special Summon]] 1 [[Level]] 4 or lower "[[Elemental Heroes|Elemental Hero]]" [[Monster Cards|monster]] from your [[Main Deck|Deck]].
A Hero Emerges +You can only activate this card when your You can only activate this card when your opponent declares an attack. Your opponent selects 1 random card from your [[hand]]. If it is a [[Monster Cards|Monster Card]], [[Special Summon]] it on your side of the field. If not, send it to the [[Graveyard]]. eld. If not, send it to the [[Graveyard]].
A Major Upset +Activate by [[Tribute|Tributing]] 1 [[face Activate by [[Tribute|Tributing]] 1 [[face-up]] [[Attack Position]] [[level]] 2 or lower monster you control. Return all [[face-up]] [[level]] 7 or higher monsters on the field that were [[Special Summon|Special Summoned]] to their respective [[hand|hands]]. oned]] to their respective [[hand|hands]].
A Man with Wdjat +When you [[Normal Summon]] this card, and during each of your [[Standby Phase]]s, select 1 [[Set]] card on your opponent's side of the [[Playing Field|field]]. Pick it up and look at it, then return it to its original position.
A Rival Appears! +[[Select]] 1 [[face-up]] [[Monster Cards|monster]] your opponent [[control]]s. [[Special Summon]] 1 [[Monster Cards|monster]] from your [[hand]] that has the same [[Level]] as the [[select]]ed [[Monster Cards|monster]].
A Wingbeat of Giant Dragon +Return 1 [[face-up]] [[Level]] 5 or higher [[Dragon]]-[[Type]] [[Monster Cards|monster]] you [[control]] to the [[owner|owner's]] [[hand]] and [[destroy]] all [[Spell Cards|Spell]] and [[Trap Cards]].
A-Team: Trap Disposal Unit +This effect can be used during either player's turn. When your opponent [[activate]]s a [[Trap Cards|Trap Card]], [[Tribute]] this [[face-up]] card to [[negate]] the [[activate|activation]] of the [[Trap Cards|Trap Card]] and [[destroy]] it.
Abaki +When this card is [[destroy]]ed and sent to the [[Graveyard]] [[Destroyed by Battle|by battle]], both players take 500 [[Effect Damage|damage]].
Abare Ushioni +Once per turn, you can toss a coin and call it. If you call it right, inflict 1000 [[Damage#Effect Damage|damage]] to your opponent. If you call it wrong, you take 1000 [[Damage#Effect Damage|damage]].
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