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Phase

Japanese

フェイズ

Japanese (romanized)

feizu

English

phase

Throughout the course of a Duel, each player's turn is comprised of six phases (Japanese: フェイズ feizu). These six phases continually cycle, alternating between players until the Duel ends. Strictly speaking, you must declare when you are entering or leaving a phase, and a phase can only be left if both players agree.[1]

A turn is broken down into the following phases and steps:

References[]

  1. Yu-Gi-Oh! Game Play: Fast Effect Timing
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