For example, when a player activates "Dark Hole" and the other player Chains "Mystical Space Typhoon" targeting "Dark Hole", it will destroy "Dark Hole", but "Dark Hole" will still resolve, so the monsters are still destroyed.
Such card examples that negate are:
- Using "Seven Tools of the Bandit" on "Royal Decree"
- Using "Magic Jammer" on "Monster Reborn"
- Using "Trap Jammer" on "Mirror Force"
- Using "Skill Drain" on "Chaos Sorcerer"
- Using "Solemn Judgment", "Horn of Heaven" or "Forced Back" on the Summoning of "Jinzo"
To negate an attack is to stop a battle from taking place and preventing the monster from attacking again during the same turn. Cards which can do this include "Magic Cylinder", "Draining Shield", and "Negate Attack".
Note that cards such as "Sakuretsu Armor", "Mirror Force" and "Dimensional Prison" do not negate attacks. The attacking monster is removed from the field during the Battle Step and the attack ends. If the Monster has an effect that prevents it from being removed from the field in the way the card would remove it, the attack continues regardless of the activation of the Trap; for example, if "Total Defense Shogun" attacks while in Defense Position and the opponent activates "Mirror Force", the attack follows through as normal as "Total Defense Shogun" is not removed from the field.