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Template:Infobox archetype

Monarchs Linework

Lineart of "Zaborg", "Mobius" and "Granmarg".

"Monarch" ( (てい) , Tei) is a series of monsters, each of which possesses an attribute reflective of the element they control.

In appearance, every "Monarch" has a large cloak either on its back and/or on its waist (in "Zaborg's", "Granmarg's" and "Thestalos'" case).

They may be the rulers of the Duel Monsters Spirit World, in respect to their own names.

Each card is Level 6 (with the exception of "Zaborg", who is Level 5) has 2400 ATK and 1000 DEF has a unique ability that activates upon their Tribute Summoning, often dealing with the removal of cards, although "Kuraz the Light Monarch" and "Delg the Dark Monarch" do not require that they be Tribute Summoned or even Normal Summoned to trigger their abilities.

"Mobius", "Zaborg", "Granmarg" and "Thestalos" are used by The Light Brigade in the Yu-Gi-Oh! GX anime. "Mobius" and its corresponding "Mega Monarch" counterpart are used at one point by Silvio in the Yu-Gi-Oh! ARC-V anime.

Shadow Specters introduced the "Mega Monarchs", a series of upgraded forms for each "Monarch". All "Mega Monarchs" released so far are Level 8, can be Tribute Summoned by Tributing another monster that was Tribute Summoned, and have 2800 ATK and 1000 DEF, as well as upgraded effects based on their element (e.g. "Granmarg the Mega Monarch" destroys 2 Set cards instead of one, and if Tribute Summoned by Tributing an EARTH monster, allows the player to draw a card).

The recent "Monarchs" cards (e.g. "March of the Monarchs" and "The Monarchs Erupt") are designed to support Tribute Summons and, by extension, the "Monarch" monsters (although often they prevent Summons from the Extra Deck). Many of these cards depict the transformation of a Monarch into their Mega Monarch form, and are released in the same pack that the Mega Monarch appears in.

Monarch Attribute Type Trigger Effect when Tribute Summoned Mega version Basic effect Additional effect "Monarchs" transformation card "Vassal"
Caius the Shadow DARK Fiend Banish one card on the field (if it is a DARK monster, inflict 1000 damage to opponent). Caius the Mega Banish one card on the field and inflict 1000 damage (if it is a DARK monster, all cards of the same name are banished in the controller's hand, Deck, Graveyard and Extra Deck) Banish an additional card Tenacity of the Monarchs Lucius The Shadow
Delg the Dark DARK Spellcaster (Normal/Special Summoned) Banish up to two cards from opponent's Graveyard (optional). For each, send the top card from opponent's Deck to Graveyard. Can't attack this turn.
Granmarg the Rock EARTH Rock Destroy one face-down card. Granmarg the Mega Destroy up to two face-down cards. Draw a card. Return of the Monarchs Landrobe the Rock
Kuraz the Light LIGHT Warrior (Normal/Special Summoned) Destroy up to two cards on the field (optional). For each, its controller draws 1 card. Can't attack this turn.
Mobius the Frost WATER Aqua Destroy up to two Spell or Traps. (optional) Mobius the Mega Destroy up to three Spell/Trap Cards. Prevent the activation of those cards. The Monarchs Awaken Escher the Frost
Raiza the Storm WIND Winged Beast Return one card on the field to the top of its owner's Deck. Raiza the Mega Return one card on the field and another on either Graveyard to the top of its owner's Deck. You can target and return 1 card on the field to the hand. The Monarchs Stormforth Garum the Storm
Thestalos the Firestorm FIRE Pyro Discard one random card from your opponent's hand (if it is a Monster, inflict damage to opponent equal to its Level x 100). Thestalos the Mega Look at your opponent's hand and discard one card (if it is a Monster, inflict damage to opponent equal to its Level x 200). Inflict 1000 damage to the opponent. The Monarchs Erupt Berlines the Firestorm
Zaborg the Thunder LIGHT Thunder Destroy one monster. Zaborg the Mega Destroy one monster (if it was a LIGHT monster, both players send a number of cards from their Extra Deck to the Graveyard equal to the destroyed monster's Level or Rank). You choose the cards your opponent sends from their Extra Deck to the Graveyard. Strike of the Monarchs Mithra the Thunder

Play style

"Monarch" Decks tend to be very aggressive and powerful, because "Monarchs" destroy the opponent's assets just by hitting the Field, and they are strong enough in ATK to be able to press their advantage and destroy nearly any lower-Level monster the opponent may happen to use in response. "Monarchs" have no real weaknesses other than Decks that strictly run "Zombie World", which almost completely shuts down the "Monarchs", and their insatiable need to generate Tribute fodder for more "Monarchs" to be Summoned and that they cannot use their effects when Special Summoned (with the exceptions of "Kuraz" and "Delg".)

Tribute fodder

  • Tokens: Many tokens have restrictions on how they can be used, but some sources, like "Dandylion", "Fiend's Sanctuary", "Phantom Skyblaster", "Goka, the Pyre of Malice" and "Stray Lambs", have few limitations on their tokens.
  • "Soul Exchange": It's nice to be able to Tribute Summon with your own monsters, but it is even nicer to Tribute your opponent's monster to Summon your own. Good to use on strong monsters your opponent has payed in to accumulate. Best used to Summon "Kuraz" or "Delg" as their effects already restrict them from attacking upon being Summoned.
  • "Reborn Tengu": This is perfect for tribute fodder, for if you Tribute it, another one will spawn and if it's destroyed by battle you have another one ready as tribute fodder.
  • Special Summon From Hand: Some monsters Special Summon themselves from the hand, and that saves the Normal Summon for a "Monarch". The better ones include "Cyber Dragon", "Evil HERO Infernal Prodigy", "Gilasaurus", "Jester Confit", "Level Warrior", "Spell Striker", "The Tricky", "Vice Dragon", "Oracle of the Sun", "Naturia Cosmobeet", "Battle Fader" and "Swap Frog" in "Frognarchs" variants.
  • Trap Monsters: These provide both Tribute Fodder and defense against the opponent's tactics, but they are easily destroyed.
  • "D.D. Survivor" and "D.D. Scout Plane": When these cards are banished, they automatically return themselves to the field. Use "Banisher of the Radiance", "Banisher of the Light", "Dimensional Fissure" or "Macro Cosmos" to keep them coming back, the only problem is that the "Monarchs" then have to make sure they don't get banished.
  • "Spirit Reaper": Although this monster is slow, it can usually survive a turn to act as tribute fodder. An advantageous aspect is that it does not rely on Special Summoning, so one's tactics would not be adversely affected by cards such as "Vanity's Emptiness". Furthermore, it is a Dark Monster, so it can be used to Tribute Summon "Caius the Mega Monarch" with "The Dominion of the Legendary Monarch". Moreover, its discard effect can be useful and further deplete your opponent of resources.
  • "Treeborn Frog": So long as you control no Spell or Trap Cards, this card will come back every turn. This drawback reduces the card's effectiveness in some builds, but it provides some defense in case of a cleared field.
  • "Majiosheldon": Similar to "Treeborn Frog", but without the Spell/Trap restriction. Its other effect won't be a problem if using "March"/"Return of the Monarchs".
  • Level Eater: By reducing the level of a high-level monster, this card revives itself from the Graveyard; each Monarch, except "Zaborg the Thunder Monarch", can spawn up to two.
  • "Destiny HERO - Malicious": Its effect lets you banish one copy in the Graveyard from play to Special Summon another from your Deck. This card is particularly effective for its Deck-thinning function.
  • "Chain Summoning" and "Double Summon": These cards allow multiple Normal Summons to occur in a single turn, very good for getting out Tribute Fodder and multiple "Monarchs". This is particularly effective with "Samsara Kaiser".
  • "Instant Fusion": At a cost of 1000 Life Points, this card can bring out a low Level Fusion Monster for Tribute fodder.
  • "The Monarchs Stormforth": Similar to Soul Exchange, but does not target, and allows the player to conduct their Battle Phase. Can also be used in combination with "Escalation of the Monarchs" during the opponent's turn to tribute their opponent's monsters during their Main or Battle Phase, as well as getting the tributed monster's effect.
  • Vassal monsters: They are all meant to be used in conjunction with the Monarchs, since they can Special Summon themselves through their effects and set the field for their corresponding Monarch to use its effect (with the exception of Escher the Frost Vassal), furthermore, they gain an additional effect when they are tributed for a Tribute Summon. However, keep in mind that all Vassal (except for Escher) do start a Chain when they Special Summon themselves, so you opponent can chain effects that can stop them in you hand and/or destroy them before being tributed.

Counter strategies

"Monarchs" can be difficult to overcome due to the fact that they destroy cards simply by appearing, but there are still some good strategies against them. These include:

  • "Divine Wrath", "Forced Back", "Solemn Warning" and "Pulling the Rug": These cards negate the Summon of "Monarchs", and thereby their effects, and remove them from the field, essentially wasting the "Monarch" user's efforts.
  • "Mask of Restrict", "Fog King" or "Zombie World": These cards effectively prevent Tribute Summons and as a result prevent "Monarchs" from hitting the field and activating their effects (except for "Kuraz" or "Delg" since their effects activate when Normal Summoned without a Tribute or when Special Summoned too).
  • "Vanity's Fiend", "Vanity's Ruler", "Fossil Dyna Pachycephalo" and "Archlord Kristya": These cards can completely shut down "Frognarch"/"Formula Monarch" Decks, as they rely heavily on Special Summoning to get out tribute fodder ("Treeborn Frog", namely) and Synchro Monsters. This is particularly deadly against builds that don't use "Soul Exchange".
  • "By Order of the Emperor", "Destiny HERO - Plasma" and "Skill Drain": These cards negate on-field effects, turning "Monarchs" into beat-sticks. "Grave of the Super Ancient Organism" can be used to limit "Kuraz" and "Delg" use, but it is not recommended since it targets only Special Summoned monsters and they can still be Tributed if needed.
  • "Intercept": Lets you take control of a "Monarch" right when it gets Summoned which can be a nasty surprise for most "Monarch" users.
  • "Blast Held by a Tribute": Even more destructive than a "Mirror Force" since it also inflicts damage, but not as reliable as other methods of getting the better of "Monarchs", since there is a chance that they will destroy this card before they attack.
  • "Prime Material Dragon", "Stardust Dragon" and "Destruction Jammer": Counteract effects that destroy cards. Note that they won't be able to stop "Raiza", "Thestalos", "Delg" or "Caius", since they don't destroy cards.
  • "Turbo Warrior": Its effect makes him immune to the effects of "Zaborg", "Raiza", "Caius" and "Kuraz". It has just enough ATK to be able to destroy any of them in battle.
  • "Rivalry of Warlords": This card prevents having more than one Type of monsters on the field. It also prevents a new Type from being Summoned, including Tribute Summoning; so if the opponent controls a "Gravekeeper's Spy", they cannot Tribute it to Summon any "Monarch" (except for "Delg"). "Gozen Match" is not recommended as an alternative as most Tributes are DARK and "Caius" is the most used "Monarch".
  • "Ritual Cage": It protects Ritual Monsters from most "Monarchs" and makes them waste their effect.
  • "The Huge Revolution is Over": Stops "Kuras" or "Mobius" from destroying your cards, and then you get rid of them for quite some time by having them banished.
  • "Clear Wing Synchro Dragon": This monster can negate any monster's effect that targets a level 5 or higher monster on the field and destroy it, meaning it can protect itself from any Monarch's effect, and if you don't select him as a target, it can also negate the activation of the effect of a level 5 or higher monster and destroy it. Moreover, if this monster destroy a monster with its effect, it gains ATK equal to the destroyed monster ATK. Note also that even if you don't use your monarchs' effects, this monster still has 2500 ATK points, so it can easily handle any monarch in battle (except for the Mega Monarchs).

Further strategies

  • "March of the Monarchs" is almost a must since it will protect your Tribute Summoned monsters from the effects of any kind of card that try to target them or destroy them, making them a lot harder to be demolish, though it comes at the cost of denying you access to the Extra Deck.
  • "The Seal of Orichalcos" is a great option to give all your Monarchs the boost they may need. It affects only your monsters no matter the attribute or the type. You can only use it once in Duel, but since it's hard to destroy, it may be all you need. Like "March of the Monarchs", the "Seal" prevents you from using your Extra Deck, so you must know whether or not you need to Xyz Summon.
  • "Gorz the Emissary of Darkness" may save you while in a pinch. Not only can he hold his own with 2700 ATK, but the Token that he summons can be used as a Tribute for a "Monarch".
  • "Forbidden Chalice" can work in this deck, but it can also work against you if your opponent uses this card. On one hand, you can use Forbidden Chalice on a monarch monster, after you have used its effect, but your opponent can use Forbidden Chalice on the just summoned monarch to negate its effect before you can use it.
  • "The Dominion of the Legendary Monarch": this Field grants all your Tribute Summoned monsters 800 ATK points when it attacks an opponent's monster, thus eliminating the threat of high ATK monsters which may have remained on the field after the Monarch's Summon. Also if you control a Tribute Summoned monster and have no cards in your Extra Deck, your opponent will not be able to Special Summon any monster from their Extra Deck, making your opponent have a hard time if they play a Fusion/Synchro/Xyz/Pendulum-reliant Deck.

Deck types

Basic Monarch

"March of the Monarchs" will protect any Tribute Summoned monsters from being targeted or destroyed by card effects, while "Return of the Monarchs" allows you to search for a "Monarch" every time you Tribute Summon. Since the aforementioned cards prevent the player from Summoning monsters from the Extra Deck, the Deck rarely utilizes Synchro Monsters or Xyz Monsters, although it's still possible to Summon them occasionally. This disadvantage, however, also allows the Deck to run "The Seal of Orichalcos", which can bring all your "Monarchs" up to a hefty 2900 ATK. "Treeborn Frog" is very ineffective in this build due to the consistent presence of Continuous Spell Cards, so multiple copies of "The Monarchs Stormforth" (better with "Escalation of the Monarchs") are highly recommended both to create Tribute fodder and remove the opponent's powerful monsters from the field. "The First Monarch" works very well in this type of Deck, providing walls against the opponent's attacks, Tribute fodder for "Monarchs" and, at the cost of a discard, the ability to change its Attribute and count as two Tributes. This allows you to take advantage of the effects of "Granmarg the Mega Monarch" and "Mobius the Mega Monarch". "Spell Striker" also works well in this variant due to the large number of Spells. Like any "Monarch" Deck, it suffers from potential bad opening hands. "Pot of Duality" is recommended to help remedy this, and provide extra Spells for "Spell Striker" to banish. Overall, the Deck's wins can usually be attributed to successive "Monarch" Summons (and therefore searches from "Return") each turn, with "March" protecting them from card effects. Due to the goal of always having a "Monarch" on the field, the Deck can easily take advantage of the "The Monarchs Awaken" to make "Monarchs" unaffected by card effects, as well as "Grisaille Prison" to combat the opponent's Synchro and Xyz Monsters.


Monarch Control

Monarch Control is a Deck that quickly Special Summons monsters to the Field and Tribute those monsters to Summon a "Monarch" monster and activate their effects to gain more Field advantage. Some good Tributes are "Spell Striker", "Samsara Kaiser", "Marshmallon" and many more. Each "Monarch" has unique effects to gain Field advantage when Tribute Summoned, this will be the key of winning with this Deck. The "Treeborn Monarch combo" might work at this Deck, since "Treeborn Frog" shall always be Summoned from your Graveyard, allowing a Tribute fodder for the Monarchs. "Gorz the Emissary of Darkness" is a great addition to this Deck because this can be Tributed for "Monarchs" and when your Field is empty, you can Special Summon this. "Light and Darkness Dragon" is also a great addition because it will protect the "Monarchs" from getting destroyed and when this card is destroyed, you can Special Summon a monster from your graveyard to be Tributed for a "Monarch". Also, a good addition to this Deck would be some 'searchers' like "Mystic Tomato" or "Shining Angel" because if it is destroyed by battle, you can search for another monster, ensuring a monster to Tribute for a "Monarch" during your next turn.

Macro Monarch

This Deck relies on reusing the effects of "D.D. Survivor" and "D.D. Scout Plane" with the help of "Macro Cosmos" and/or "Dimensional Fissure", which will allow the said monsters to keep coming back each End Phase, allowing you to Tribute Summon a "Monarch" each turn. Other cards that are commonly used in this Deck are "Cyber Valley," some of the other "D.D." monsters, like "D.D. Warrior Lady", "Soul Absorption", which can give its controller massive Life Point gain each turn, and "Gravekeeper's Servant", which can make a lock for all of your opponent's monsters, preventing them from attacking for as long as they cannot send a card from their Deck to their Graveyard. You can use "Enemy Controller" to Tribute a "Survivor" or "Scout Plane" and take control of one of your opponents monsters. Then Tribute it for a "Monarch", and the "Scout Plane" or "Survivor" will return in the End Phase.


Frog Monarch

Perfect Circle Monarch

This Deck uses the "Destiny HERO" engine to get an advantage in their game, but with the banning of "Destiny HERO - Disk Commander", it has become less effective. These are Graveyard based Decks that can easily bring out a Level 8 Synchro Monster or draw cards.

See also:Perfect Circle

Gadget Monarch

This Deck relies on using "Gadgets" to continuously add new "Gadgets" to the hand to serve as tribute fodder, along with obvious tribute fodder monsters such as "Treeborn Frog".


Plantformula Monarchs

This Deck has a similar purpose to "Frognarchs". You have "Tytannial, Princess of Camellias" to give the ability to stop you opponent. You have "Spore" as a tuner. You also have "Dandylion", "Naturia Pineapple", "Naturia Cherries" and "Treeborn Frog" as tribute fodder. You can also use "Mark of the Rose" to gain "Monarch" control. The downside to this Deck is that if you cannot main only Beast-Type and Plant-Type monsters in your Graveyard, "Naturia Pineapple" becomes useless.

Or you run the "Genex Undine" engine with "Genex Controller" to thin the Deck with the help of the Plant-Type monsters. You will always have a hand and keep something on the field.


New Alpha Monarchs

This deck is based on using the new tech and support that Monarchs have gained. Using the new special summoned and effects of Vassals for tributes and effects for easy combos and Mega Monarch summoning. Using the Lightning Vassal can allow you to tribute summon twice which can be used to gain single turn Mega Monarchs and Multi-Monarch combos including recycling combos by using The Storm Vassal to return your Summoned Monarch, to then re-tribute summon it, allow its effect to activate twice in one turn, this when used with Escalation of the Monarchs can easily disrupt most decks and OTK's. This deck also uses both March of the Monarchs and The Monarchs Erupt to protect your Monarchs, and shutdown many decks. Also Added to this Deck is The first Monarch and Storm forth of the Monarch, to allow for fast tribute summoning.

Further Card add-ons that may add to the effectiveness of this deck include, the The Seal of Orichalcos, which can protect your monster from attack if you control either two Vassals, two Monarchs, or Two Mega Monarchs in attack position, it also boosts the attack of all monsters which can make used Monarchs and Mega Monarchs into good Beat Sticks. -RA


Trivia


Six Attributes
DARK DARK EARTH EARTH FIRE FIRE LIGHT LIGHT WATER WATER WIND WIND
/Assault Modes Red Dragon Archfiend / Colossal Fighter Hyper Psychic Blaster / T.G. Halberd Cannon Doomkaiser Dragon Arcanite Magician n/a Stardust Dragon
@Ignisters
Base forms
Evolved forms
Doyon
Dark Templar
Doshin
Earth Golem
Achichi
Fire Phoenix
Pikari
Light Dragon
Hiyari
Water Leviathan
Bururu
Wind Pegasus
Alchemy Beasts
Summoners
(Normal Spell Cards)
Moonface the Silver
Silver Key
Leon the Lead
Lead Compass
Salamandra the Steel
Steel Lamp
Ouroboros the Bronze
Bronze Scale
Ekenas the Mercury
Mercury Hourglass
Aretos the Tin
Tin Spell Circle
Aliens Overlord / Mother / Psychic Shocktrooper / Infiltrator / Warrior Mars / Telepath Ammonite / Dog / Grey / Kid / Shocktrooper M-Frame Hunter / Hypno Skull
Altergeists Primebanshee / Multifaker / Kidolga / Fifinellag / Dragvirion / Memorygant / Pookuery Kunquery Hexstia Marionetter Meluseek / Fijialert Silquitous / Pixiel
Aromages Marjoram Cananga Bergamot Jasmine Rosemary Laurel
Attribute Boosters (500 ATK▲/400 DEF▼)
Link Monsters
(500 ATK▲/500 DEF▲)
Field Spells
(500 ATK▲/400 DEF▼)
Equip Spells
(400 ATK▲/200 DEF▼)
Witch's Apprentice
Wee Witch's Apprentice
Mystic Plasma Zone
Sword of Dark Destruction
Milus Radiant
Missus Radiant
Gaia Power
Invigoration
Little Chimera
Duelittle Chimera
Molten Destruction
Burning Spear
Hoshiningen
Hip Hoshiningen
Luminous Spark
Elf's Light
Star Boy
Mistar Boy
Umiiruka
Steel Shell
Bladefly
Greatfly
Rising Air Current
Gust Fan
Attribute Knights Armageddon Dust Brushfire Dawn Shore Altitude
Attribute Reptiles Umbral Soul Raging Earth Firestorm Prominence Radiant Spirit Silent Abyss Destruction Cyclone
Attribute Sorcerers
(4/1500/0/Spellcasters)
Dark n/a Fire Light Aqua n/a
Attribute Spirits Luna the Dark Spirit The Rock Spirit Spirit of Flames Diana the Light Spirit Aqua Spirit Garuda the Wind Spirit
Attribute Summoners Mystic Tomato Giant Rat UFO Turtle Shining Angel Mother Grizzly Flying Kamakiri #1
B.E.S. Big Core Covered Core / Blaster Cannon Core Big Core MK-2 Big Core MK-3 Crystal Core Tetran
Barrier Statues Abyss Drought Inferno Heavens Torrent Stormwinds
Beast Gear World Catapult Devilkong Motor Wolf / Trike Fox / King Convoy Ligeon Buggy Dog n/a n/a Gyro Jackal
Charmers
Familiar-Possessed
Cataclysmic Charmers
Spiritual Arts
Familiar
Possessed Familiars
Dharc
Dharc
n/a
Greed
Meda Bat
n/a
Aussa
Aussa
Avalanching Aussa
Kurogane
Marmot
Nefarious
Hiita
Hiita
Blazing Hiita
Kurenai
Fox Fire
Inari Fire
Lyna
Lyna
n/a
Hijiri
Happy Lover
n/a
Eria
Eria
Raging Eria
Aoi
Gigobyte
Jigabyte
Wynn
Wynn
Storming Wynn
Miyabi
Petit Dragon
Ranryu
Chrysalis
Neo-Spacians
Evolved forms
Contact Fusions
Evolved forms
Advanced Contact Fusions
Pantail
Dark Panther
n/a
Dark Neos
n/a
Chaos Neos
Mole
Grand Mole
n/a
Grand Neos
n/a
Nebula Neos
Larva
Flare Scarab
n/a
Flare Neos
n/a
Magma Neos
Pinny
Glow Moss
Twinkle Moss
Glow Neos
n/a
Cosmo Neos
Dolphin
Aqua Dolphin
Marine Dolphin
Aqua Neos
Marine Neos
n/a
Chicky
Air Hummingbird
n/a
Air Neos
n/a
Storm Neos
Code Talkers
(Link-3)
Decode
(Extended)
Transcode Powercode Encode Shootingcode Excode
Color Ninjas
Dragon Ninjas
Strike
Black
Senior Silver
n/a
n/a
Red
White
White
n/a
Blue
Yellow
Yellow
Cubic Vijam / Crimson Nova (Trinity) Dark Garnex Blade Garoodia Duza / Buster Gundil / Indiora Doom Volt n/a Geira Guile
CXyz Dark Fairy Cheer Girl / Mechquipped Djinn Angeneral Comics Hero Legend Arthur / Battleship Cherry Blossom / Zubaba Saikyo General Coach Lord Ultimatrainer Simon the Great Moral Leader / Barian Hope N.As.Ch. Knight Skypalace Babylon
Dice Roll Archfiends Terrorking / Masterking Vilepawn Infernalqueen Desrook Darkbishop Shadowknight
Double Tributers
Effigies
Double Coston
Dark
The Trojan Horse
Earth
Flame Ruler
n/a
Kaiser Sea Horse
Light
Unshaven Angler
n/a
Whirlwind Prodigy
Wind
Dragonmaids
Human forms
Dragon forms
Chamber
n/a
Nurse
Ernus
Kitchen
Tinkhec
House
Sheou
Laundry
Nudyarl
Parlor
Lorpar
Dustons
(1/0/1000/Fiends)
Star Yellow Red House / White Blue Green
Elemental HERO
Fusion Monsters
(1 "HERO" + 1 matching Attribute)
Escuridao Gaia Nova Master The Shining Absolute Zero Great Tornado
Elemental Lords
Elementsabers
Umbramirage
Molehu
Grandsoil
Aina
Pyrorex
Malo
Phosphorage
Lapauila (Mana)
Moulinglacia
Nalu
Windrose
Makani
Empowered Warriors
Summoners
Dragonox
n/a
Terratiger
White Tiger
Arnis
Red Sparrow
Dragodies
Golden Dragon
Hydrortoise
Green Turtle
Ventdra
Blue Dragon
Endymion Master Magician / Mighty Master of Magic Magister Rogue Crusader / Reflection Magistus of Mastery Servant
Entities Azathot Nyarla Cthugua N'tss Norden Hastorr
Fortune Fairies
Fortune Ladies
Ann
Dark / Past
Chee
Earth
En
Fire
Hikari
Light / Every
Swee
Water
Hu
Wind
Fur Hire Seal / Folgo Beat / Dyna Bravo Rafale Helmer / Wiz Donpa / Recon / Sagitta
Generaiders Hela / Harr Dovelgus / Jormungandr Naglfar / Loptr Mardel / Utgarda Nidhogg Frodi
Gizmek Orochi Uka Kaku Yata Okami Mikoto
Guardians
Weapons
(Equip Spell Cards)
Baou / Dreadscythe
Wicked-Breaking Flamberge / Reaper Scythe
Grarl
Gravity Axe
Ceal
Shooting Star Bow
Tryce
Twin Swords of Flashing Light
Kay'est
Rod of Silence
Elma / Eatos
Buttefly Dagger / Celestial Sword
Invoked
(1 "Aleister the Invoker" + 1 matching Attribute)
Caliga Magellanica Purgatrio Mechaba Cocytus Raidjin
Kaiju Radian Kumongous Dogoran Jizukiru / Mecha-Dogoran / Thunder King / Mecha-Thunder-King Gameciel Gadarla
Knightmare Iblee / Unicorn / Orcust / Idlee Cerberus Phoenix Gryphon Mermaid Goblin
Legendary Planets Sun / Jupiter / Saturn / Pluto Terra Firma Mars Venus / Uranus Mercury / Neptune n/a
Masked HEROes Dark Law / Anki Dian Goka Koga Vapor / Acid Divine Wind / Blast
Magician Girls (Toon)
Dark
(Dragon Knight)
Berry Apple Lemon Chocolate Kiwi
Magikey Clavkiys / Batosbuster / Ansyalabolas Garesglasser Transfurlmine Mafteal Vepartu Andrabime
Magistus Grimoire Crowley Goddess Ninaruru Flame Zoroa / Dragon Vafram Verre Cendrillon / Maiden Artemis Master Endymion Saint Aiwass
Mirror Force Dark Quaking Blazing Radiant Drowning Storming
Monarchs
Mega Monarchs
Related "Monarch" Spell/Trap Cards
Vassals
Caius / Erebus
Caius the Mega
Tenacity / The First
Lucius / Eidos
Granmarg
Granmarg the Mega
Return
Landrobe / Samsara Kaiser
Thestalos
Thestalos the Mega
Erupt
Berlineth
Zaborg / Ehther
Zaborg the Mega
Strike / The Prime
Mithra / Edea
Mobius
Mobius the Mega
Awaken
Escher
Raiza
Raiza the Mega
Stormforth
Garum
Musical Djinns Maestroke Temtempo n/a Melomelody Humhumming Muzurhythm
Mythyrian Numbers Djinn Buster Lion Heart / Ronin Raccoon Sandayu n/a Sky Pegasus / Dragluon Abyss Splash / Crystalzero n/a
Nemeses Protos Keystone Flag Eschatos Umbrella Corridor
Number 10X
Number C10X
n/a
Umbral Horror Masquerade
Giant Hand
Giant Red Hand
Battlin' Boxer Star Cestus
Battlin' Boxer Comet Cestus
Star Seraph Sentry / Masquerade / Galaxy-Eyes Tachyon Dragon
Archfiend Seraph / Neo Galaxy-Eyes Tachyon Dragon
Silent Honor ARK / Ragnazero
Silent Honor DARK / Ragnafinity
n/a
n/a
Odd-Eyes Dragons Odd-Eyes / Pendulum / Rebellion (Overlord) / Persona / Phantom / Mirage / Performapal Metal Claw / Raging / Supreme King / Wing / Venom / Arc Pendulum / Advance / Wizard Gravity Meteorburst Saber / Lancer / Revolution / Pendulumgraph Absolute Vortex
Pendulum Magicians Stargazer / Timegazer / Xiangke / Timebreaker / Acrobatic / Dragoncaller / Harmonizing / Double Iris / Black Fang / Purple Poison / Performapal Celestial Dragonpulse Nobledragon Wisdom-Eye / Xiangsheng / Dharma-Eye / Performapal Five-Rainbow Dragonpit Oafdragon / White Wing
Prediction Princesses Astromorrigan / Tarotreith Coinorma / Petalelf / Bibliomuse n/a Tarotrei Crystaldine Arrowsylph
Resonators Dark / Synkron / Crimson / Vision Clock Flare / Red / Double / Net / Soul Barrier / Chain / Mirror Force Creation
Road Magic N/A Diastrophism Explosion Rays Alter Backflow Tempest
El Shaddoll
Fusion Monsters
(1 "Shaddoll" + 1 matching Attribute)
Winda Shekhinaga Grysta Construct Anoyatyllis Wendigo
Signer Dragons Red Archfiend / Black-Winged Life Stream Black Rose Ancient Fairy n/a Stardust
Six Samurai
Legendary Six Samurai
Secret Six Samurai
Irou
Shi En
Doji
Yariza
Kizan
Kizaru
Kamon
Mizuho
Genba
Zanji
Enishi
Rihan
Yaichi
Shinai
Hatsume
Nisashi
Kageki
Fuma
Sky Striker Ace Raye / Zeke Kaina Kagari Roze Shizuku Hayate
Sushi Angels Spider Roll Monkey Roll n/a Garibel / Agaribel Tiger Roll Dragon Roll
Synchro Warriors
Tuner Synchrons
Junk / Satellite
Junk / Satellite
Drill
Drill
Nitro / Jet
Nitro / Jet
Road
Road
n/a
Steam
Turbo
Turbo
Tenyi Spirits Vishuda Adhara Mapura Ashuna / Sahasrara Sthana Nahata
The Weathers
Canvas
(Continuous Spell/Trap Cards)
Aurora / Moonbow
Auroral
Snow
Snowy
Sun
Sunny
Thunder / Rainbow
Thundery / Rainbowed
Rain
Rainy
Cloud
Cloudy
Timelords Vorpgate Kamion / Hailon Metaion / Lazion / Michion Sephylon / Sandaion Zaphion / Gabrion Sadion / Raphion
True Draco and True King All Calamities Lithosazim / Dreiath III Agnimazud / Ignis Heat Master Peace (King) / Metaltron XII Bahrstos / Dinomight Knight Majesty Maiden / Mariamne
Witchcrafters Haine Potterie Schmitta Edel / Madame Verre / Golem Aruru Pittore Genni
World Chalice World Legacy Beckoned / Ningirsu Chosen / Auram Lee Crowned / Ib (Priestess/Justiciar) Guardragon / Imduk / Almarduke
Yang Zing Taotie / Jiaotu / Yazi Bi'an / Zefraxi / Zefraniu Suanni Chiwen / Baxia / Chaofeng / Denglong Bixi Pulao
Yo-kai Girls Ghost Reaper & Winter Cherries Ghost Belle & Haunted Mansion Ash Blossom & Joyous Spring Ghost Ogre & Snow Rabbit Ghost Sister & Spooky Dogwood Ghost Mourner & Moonlit Chill
ZW - Chimera Clad / Dragonic Halberd Ultimate Shield Phoenix Bow / Asura Strike Unicorn Spear / Lightning Blade / Leo Arms / Sleipnir Mail / Fenrir Sword / Pegasus Twin Saber / Sylphid Wing n/a Tornado Bringer / Eagle Claw
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