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Monarch

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Monarch
Monarchs
From left to right: "Thestalos", "Raiza", "Caius", "Mobius" and "Zaborg", with "Granmarg" in the back, in the artwork of "March of the Monarchs"
Japanese

  • (てい)
  • (kanji)
  • てい (furigana)
  • Tei (rōmaji)

Chinese

  • (pinyin)

French

  • Monarque

German

  • Monarch

Italian

  • Monarca

Korean

  • 제왕
  • Jewang (romanized)

Portuguese

  • Monarca

Spanish

  • Monarca


Sets

Anime appearances

Manga appearances


Monarchs Linework

Lineart of "Zaborg", "Mobius" and "Granmarg".

"Monarch" ((てい), Tei) is a series of monsters, each of which possesses an attribute reflective of the element they control.

In appearance, every "Monarch" has a large cloak either on its back and/or on its waist (in "Zaborg's", "Granmarg's" and "Thestalos'" case).

They may be the rulers of the Duel Monsters Spirit World, in respect to their own names.

Each card is Level 6 (with the exception of "Zaborg", who is Level 5) has 2400 ATK and 1000 DEF has a unique ability that activates upon their Tribute Summoning, often dealing with the removal of cards, although "Kuraz the Light Monarch" and "Delg the Dark Monarch" do not require that they be Tribute Summoned or even Normal Summoned to trigger their abilities.

"Mobius", "Zaborg", "Granmarg" and "Thestalos" are used by The Light Brigade in the Yu-Gi-Oh! GX anime. "Mobius" and its corresponding "Mega Monarch" counterpart are used at one point by Shingo Sawatari in the Yu-Gi-Oh! ARC-V anime.

Shadow Specters introduced the "Mega Monarchs", a series of upgraded forms for each "Monarch". All "Mega Monarchs" released so far are Level 8, can be Tribute Summoned by Tributing another monster that was Tribute Summoned, and have 2800 ATK and 1000 DEF, as well as upgraded effects based on their element (e.g. "Granmarg the Mega Monarch" destroys 2 Set cards instead of one, and if Tribute Summoned by Tributing an EARTH monster, allows the player to draw a card).

The recently released "Monarchs", a series of Spells and Traps (e.g. "March of the Monarchs" and "The Monarchs Erupt") are designed to support Tribute Summons and, by extension, the "Monarch" monsters (although they prevent Summons from the Extra Deck). Many of these cards depict the transformation of a Monarch into their Mega Monarch for, and are typically in the same pack that the Mega Monarch appears in.

Monarch Attribute Type Trigger Effect when Tribute Summoned Mega version Basic effect Additional effect Transformation Card
Caius the Shadow DARK Fiend Banish one card on the field (if it is a DARK monster, inflict 1000 damage to opponent). Caius the Mega Banish one card on the field and inflict 1000 damage (if it is a DARK monster, all cards of the same name are banished in the opponent's hand, Deck, Graveyard and Extra Deck) Banish an additional card Grudge of the Monarchs
Delg the Dark DARK Spellcaster (Normal/Special Summoned) Banish up to two cards from opponent's Graveyard (optional). For each, send the top card from opponent's Deck to Graveyard. Can't attack this turn.
Granmarg the Rock EARTH Rock Destroy one face-down card. Granmarg the Mega Destroy up to two face-down cards. Draw a card. Return of the Monarchs
Kuraz the Light LIGHT Warrior (Normal/Special Summoned) Destroy up to two cards on the field (optional). For each, its controller draws 1 card. Can't attack this turn.
Mobius the Frost WATER Aqua Destroy up to two Spell or Traps. (optional) Mobius the Mega Destroy up to three Spell/Trap Cards. Prevent the activation of those cards. The Monarchs Awaken
Raiza the Storm WIND Winged Beast Return one card on the field to the top of its owner's Deck. Raiza the Mega Return one card on the field and another on either Graveyard to the top of its owner's Deck. You can target and return 1 card on the field to the hand. The Monarchs Stormforth
Thestalos the Firestorm FIRE Pyro Discard one random card from your opponent's hand (if it is a Monster, inflict damage to opponent equal to its Level x 100). Thestalos the Mega Look at your opponent's hand and discard one card (if it is a Monster, inflict damage to opponent equal to its Level x 200). Inflict 1000 damage to the opponent. The Monarchs Erupt
Zaborg the Thunder LIGHT Thunder Destroy one monster. Zaborg the Mega Destroy one monster (if it was a LIGHT monster, both players send a number of cards from their Extra Deck to the Graveyard equal to the destroyed monster's Level or Rank). You choose the cards your opponent sends from their Extra Deck to the Graveyard. Strike of the Monarchs

Play style

"Monarch" Decks tend to be very aggressive and powerful, because "Monarchs" destroy the opponent's assets just by hitting the Field, and they are strong enough in ATK to be able to press their advantage and destroy nearly any lower-Level monster the opponent may happen to use in response. "Monarchs" have no real weaknesses other than Decks that strictly run "Zombie World", which almost completely shuts down the "Monarchs", and their insatiable need to generate Tribute fodder for more "Monarchs" to be Summoned and that they cannot use their effects when Special Summoned (with the exceptions of "Kuraz" and "Delg".)

Tribute fodder

Counter strategies

"Monarchs" can be difficult to overcome due to the fact that they destroy cards simply by appearing, but there are still some good strategies against them. These include:

  • "Divine Wrath", "Forced Back", "Solemn Warning" and "Pulling the Rug": These cards negate the Summon of "Monarchs", and thereby their effects, and remove them from the field, essentially wasting the "Monarch" user's efforts.
  • "Mask of Restrict", "Fog King" or "Zombie World": These cards effectively prevent Tribute Summons and as a result prevent "Monarchs" from hitting the field and activating their effects (except for "Kuraz" or "Delg" since their effects activate when Normal Summoned without a Tribute or when Special Summoned too).
  • "Vanity's Fiend", "Vanity's Ruler", "Fossil Dyna Pachycephalo" and "Archlord Kristya": These cards can completely shut down "Frognarch"/"Formula Monarch" Decks, as they rely heavily on Special Summoning to get out tribute fodder ("Treeborn Frog", namely) and Synchro Monsters. This is particularly deadly against builds that don't use "Soul Exchange".
  • "By Order of the Emperor", "Destiny HERO - Plasma" and "Skill Drain": These cards negate on-field effects, turning "Monarchs" into beat-sticks. "Grave of the Super Ancient Organism" can be used to limit "Kuraz" and "Delg" use, but it is not recommended since it targets only Special Summoned monsters and they can still be Tributed if needed.
  • "Intercept": Lets you take control of a "Monarch" right when it gets Summoned which can be a nasty surprise for most "Monarch" users.
  • "Blast Held by a Tribute": Even more destructive than a "Mirror Force" since it also inflicts damage, but not as reliable as other methods of getting the better of "Monarchs", since there is a chance that they will destroy this card before they attack.
  • "Prime Material Dragon", "Stardust Dragon" and "Destruction Jammer": Counteract effects that destroy cards. Note that they won't be able to stop "Raiza", "Thestalos", "Delg" or "Caius", since they don't destroy cards.
  • "Turbo Warrior": Its effect makes him immune to the effects of "Zaborg", "Raiza", "Caius" and "Kuraz". It has just enough ATK to be able to destroy any of them in battle.
  • "Rivalry of Warlords": This card prevents having more than one Type of monsters on the field. It also prevents a new Type from being Summoned, including Tribute Summoning; so if the opponent controls a "Gravekeeper's Spy", they cannot Tribute it to Summon any "Monarch" (except for "Delg"). "Gozen Match" is not recommended as an alternative as most Tributes are DARK and "Caius" is the most used "Monarch".
  • "Ritual Cage": It protects Ritual Monsters from most "Monarchs" and makes them waste their effect.
  • "The Huge Revolution is Over": Stops "Kuras" or "Mobius" from destroying your cards, and then you get rid of them for quite some time by having them banished.

Further strategies

  • "March of the Monarchs" is almost a must since it will protect your Tribute Summoned monsters from the effects of any kind of card that try to target them or destroy them, making them a lot harder to be demolish, though it comes at the cost of denying you access to the Extra Deck.
  • "The Seal of Orichalcos" is a great, if not the only, option to give all your Monarchs the boost they may need. It affects only your monsters no matter the attribute or the type. You can only use it once in Duel, but since it's hard to destroy, it may be all you need. Like "March of the Monarchs", the "Seal" prevents you from using your Extra Deck, so you must know whether or not you need to Xyz Summon.
  • "Gorz the Emissary of Darkness" may save you while in a pinch. Not only can he hold his own with 2700 ATK, but the Token that he summons can be used as a Tribute for a "Monarch".
  • Forbidden Chalice can work in this deck, but it can also work against you if your opponent uses this card. On one hand, you can use Forbidden Chalice on a monarch monster, after you have used its effect, but your opponent can use Forbidden Chalice on the just summoned monarch to negate its effect before you can use it.

Deck types

Basic Monarch

"March of the Monarchs" will protect any Tribute Summoned monsters from being targeted or destroyed by card effects, while "Return of the Monarchs" allows you to search for a "Monarch" every time you Tribute Summon. Since the aforementioned cards prevent the player from Summoning monsters from the Extra Deck, the Deck rarely utilizes Synchro Monsters or Xyz Monsters, although it's still possible to Summon them occasionally. This disadvantage, however, also allows the Deck to run "The Seal of Orichalcos", which can bring all your "Monarchs" up to a hefty 2900 ATK. "Treeborn Frog" is very ineffective in this build due to the consistent presence of Continuous Spell Cards, so multiple copies of "The Monarchs Stormforth" (better with "Escalation of the Monarchs") are highly recommended both to create Tribute fodder and remove the opponent's powerful monsters from the field. "The First Monarch" works very well in this type of Deck, providing walls against the opponent's attacks, Tribute fodder for "Monarchs" and, at the cost of a discard, the ability to change its Attribute and count as two Tributes. This allows you to take advantage of the effects of "Granmarg the Mega Monarch" and "Mobius the Mega Monarch". "Spell Striker" also works well in this variant due to the large number of Spells. Like any "Monarch" Deck, it suffers from potential bad opening hands. "Pot of Duality" is recommended to help remedy this, and provide extra Spells for "Spell Striker" to banish. Overall, the Deck's wins can usually be attributed to successive "Monarch" Summons (and therefore searches from "Return") each turn, with "March" protecting them from card effects. Due to the goal of always having a "Monarch" on the field, the Deck can easily take advantage of the "The Monarchs Awaken" to make "Monarchs" unaffected by card effects, as well as "Grisaille Prison" to combat the opponent's Synchro and Xyz Monsters.

Deck

Monarch Control

Monarch Control is a Deck that quickly Special Summons monsters to the Field and Tribute those monsters to Summon a "Monarch" monster and activate their effects to gain more Field advantage. Some good Tributes are "Spell Striker", "Samsara Kaiser", "Marshmallon" and many more. Each "Monarch" has unique effects to gain Field advantage when Tribute Summoned, this will be the key of winning with this Deck. The "Treeborn Monarch combo" might work at this Deck, since "Treeborn Frog" shall always be Summoned from your Graveyard, allowing a Tribute fodder for the Monarchs. "Gorz the Emissary of Darkness" is a great addition to this Deck because this can be Tributed for "Monarchs" and when your Field is empty, you can Special Summon this. "Light and Darkness Dragon" is also a great addition because it will protect the "Monarchs" from getting destroyed and when this card is destroyed, you can Special Summon a monster from your graveyard to be Tributed for a "Monarch". Also, a good addition to this Deck would be some 'searchers' like "Mystic Tomato" or "Shining Angel" because if it is destroyed by battle, you can search for another monster, ensuring a monster to Tribute for a "Monarch" during your next turn.

Macro Monarch

This Deck relies on reusing the effects of "D.D. Survivor" and "D.D. Scout Plane" with the help of "Macro Cosmos" and/or "Dimensional Fissure", which will allow the said monsters to keep coming back each End Phase, allowing you to Tribute Summon a "Monarch" each turn. Other cards that are commonly used in this Deck are "Cyber Valley," some of the other "D.D." monsters, like "D.D. Warrior Lady", "Soul Absorption", which can give its controller massive Life Point gain each turn, and "Gravekeeper's Servant", which can make a lock for all of your opponent's monsters, preventing them from attacking for as long as they cannot send a card from their Deck to their Graveyard. You can use "Enemy Controller" to Tribute a "Survivor" or "Scout Plane" and take control of one of your opponents monsters. Then Tribute it for a "Monarch", and the "Scout Plane" or "Survivor" will return in the End Phase.

Macro Monarch

Frog Monarch

Perfect Circle Monarch

This Deck uses the "Destiny HERO" engine to get an advantage in their game, but with the banning of "Destiny HERO - Disk Commander", it has become less effective. These are Graveyard based Decks that can easily bring out a Level 8 Synchro Monster or draw cards.

See also:Perfect Circle

Gadget Monarch

This Deck relies on using "Gadgets" to continuously add new "Gadgets" to the hand to serve as tribute fodder, along with obvious tribute fodder monsters such as "Treeborn Frog".

Gadget Monarch

Plantformula Monarchs

This Deck has a similar purpose to "Frognarchs". You have "Tytannial, Princess of Camellias" to give the ability to stop you opponent. You have "Spore" as a tuner. You also have "Dandylion", "Naturia Pineapple", "Naturia Cherries" and "Treeborn Frog" as tribute fodder. You can also use "Mark of the Rose" to gain "Monarch" control. The downside to this Deck is that if you cannot main only Beast-Type and Plant-Type monsters in your Graveyard, "Naturia Pineapple" becomes useless.

Or you run the "Genex Undine" engine with "Genex Controller" to thin the Deck with the help of the Plant-Type monsters. You will always have a hand and keep something on the field.

Plantformula Monarchs

Trivia


Six Attributes
This box: view · talk · edit DARK DARK EARTH EARTH FIRE FIRE LIGHT LIGHT WATER WATER WIND WIND
Alchemy Beasts
Summoners (Normal Spell Cards)
Moonface the Silver
Silver Key
Leon the Lead
Lead Compass
Salamandra the Steel
Steel Lamp
Ouroboros the Bronze
Bronze Scale
Ekenas the Mercury
Mercury Hourglass
Aretos the Tin
Tin Spell Circle
Attribute Fields
(500 ATK▲/400 DEF▼)
Mystic Plasma Zone Gaia Power Molten Destruction Luminous Spark Umiiruka Rising Air Current
Attribute Knights Armageddon Dust Brushfire Dawn Shore Altitude
Attribute Reptiles Umbral Soul Raging Earth Firestorm Prominence Radiant Spirit Silent Abyss Destruction Cyclone
Attribute Summoners Mystic Tomato Giant Rat UFO Turtle Shining Angel Mother Grizzly Flying Kamakiri #1
Barrier Statues Abyss Drought Inferno Heavens Torrent Stormwinds
"B.E.S." Machine monsters Big Core Covered Core Big Core MK-2 Assault Core Crystal Core Tetran
Boosters (500 ATK▲/400 DEF▼) Witch's Apprentice Milus Radiant Little Chimera Hoshiningen Star Boy Bladefly
Charmers
Familiar-Possessed
Cataclysmic Charmers
Spiritual Arts
Dharc
Dharc
None Yet
Greed
Aussa
Aussa
Avalanching Aussa
Kurogane
Hiita
Hiita
Blazing Hiita
Kurenai
Lyna
None Yet
None Yet
Hijiri
Eria
Eria
Raging Eria
Aoi
Wynn
Wynn
Storming Wynn
Miyabi
Chrysalis
Neo-Spacians
Contact Fusions
Pantail
Dark Panther
Dark
Mole
Grand Mole
Grand
Larva
Flare Scarab
Flare
Pinny
Glow Moss
Glow
Dolphin
Aqua Dolphin
Aqua
Chicky
Air Hummingbird
Air
Dice Roll Archfiends Terrorking Vilepawn Infernalqueen Desrook Darkbishop Shadowknight
Double Tributers
Effigies
Double Coston
Dark
The Trojan Horse
Earth
Flame Ruler
None Yet
Kaiser Sea Horse
Light
Unshaven Angler
None Yet
Whirlwind Prodigy
Wind
Dustons (1/0/1000 Fiends) Starduston Yellow Red House
White
Blue Green
Empower Warriors Warrior
Spellcaster Summoners
None Yet
None Yet
Terratiger
White Tiger
Arnis
Vermilion Sparrow
Aether
Yellow Dragon
Hydrortoise
Black Tortoise
Ventdra
Azure Dragon
Equip Spells
(400 ATK▲/200 DEF▼)
Sword of Dark Destruction Invigoration Burning Spear Elf's Light Steel Shell Gust Fan
Fortune Fairies
Fortune Ladies
Ann
Dark
Chee
Earth
En
Fire
Hikari
Light
Swee
Water
Hu
Wind
Guardians
Guardian Weapons
Baou
Wicked-Breaking Flamberge
Grarl
Gravity Axe
Ceal
Shooting Star Bow
Tryce
Twin Swords of Flashing Light
Kay'est
Rod of Silence
Elma
Buttefly Dagger
"Elemental HERO" Fusion Monsters
(1 "HERO" + 1 matching Attribute)
Escuridao Gaia Nova Master The Shining Absolute Zero Great Tornado
Monarchs
Mega Monarchs
Caius/Delg
Caius
Granmarg
Granmarg
Thestalos
Thestalos
Zaborg/Kuraz
Zaborg
Mobius
Mobius
Raiza
Raiza
Resonators
(below Level 4 Fiend-type tuners)
Dark Clock Flare Barrier Force Creation
"Shaddoll" Fusion Monsters
(1 "Shaddoll" + 1 matching Attribute)
Winda Shekhinaga Grysta Construct None Yet Wendigo
Six Samurai
Legendary Six Samurai
Irou
Shi En
Yariza
Kizan
Kamon
Mizuho
Zanji
Enishi
Yaichi
Shinai
Nisashi
Kageki
Synchro Warriors
Tuner Synchrons
Junk
Junk
Drill
Drill
Nitro/Jet
Nitro/Jet
Road
Road
None Yet
Steam
Turbo
Turbo
Yang Zing Effect Monsters
Yang Zing Synchro Monsters
Jiaotu / Taotie
Yazi
Bi'an Suanni Chiwen
Baxia
Bixi Pulao

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