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List of Yu-Gi-Oh! The Duelists of the Roses cards

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BlueEyesWhiteDragon-DOR-EN-VG

An example card information screen from the game. This is "Blue-Eyes White Dragon", card number 000, with a rank of First Lieutenant (1LT).

This is a list of cards in Yu-Gi-Oh! The Duelists of the Roses. There are 854 playable cards featured in the game, numbered from 000 to 853, as well as two unusable story cards, "Red Rose" and "White Rose".

A gallery of cards can also be viewed.

000–499

# Card DC Card type Attribute Type Level ATK DEF Effect
000 Blue-Eyes White Dragon 55 Monster Card LIGHT Dragon 8 3000 2500
001 Seiyaryu 53 Monster Card LIGHT Dragon 7 2500 2300 300-point bonus for battles against FIEND monsters.
002 Blue-Eyes Ultimate Dragon 83 Monster Card LIGHT Dragon 12 4500 3800
003 Kaiser Dragon 43 Monster Card LIGHT Dragon 7 2300 2000
004 Blackland Fire Dragon 23 Monster Card DARK Dragon 4 1500 800
005 Koumori Dragon 27 Monster Card DARK Dragon 4 1500 1200
006 Curse of Dragon 40 Monster Card DARK Dragon 5 2000 1500 Transforms the occupied space into WASTELAND terrain when engaging in a battle.
007 Red-Eyes B. Dragon 44 Monster Card DARK Dragon 7 2400 2000 Transforms into "Red-Eyes Black Metal Dragon when powered up with a "Metalmorph".
008 Darkfire Dragon 28 Monster Card DARK Dragon 4 1500 1250
009 B. Skull Dragon 57 Monster Card DARK Dragon 9 3200 2500
010 Tri-Horned Dragon 52 Monster Card DARK Dragon 8 2850 2350
011 Serpent Night Dragon 53 Monster Card DARK Dragon 7 2350 2400 900-point bonus for battles against SPELLCASTER monsters.
012 Mikazukinoyaiba 46 Monster Card DARK Dragon 7 2200 2350
013 Yamadron 44 Monster Card FIRE Dragon 5 1600 1800 Transforms surrounding spaces into NORMAL terrain when engaged in battle.
Transforms surrounding spaces into NORMAL terrain when this card is flipped face-up.
014 Meteor B. Dragon 55 Monster Card FIRE Dragon 8 3500 2000
015 Tyhone #2 36 Monster Card FIRE Dragon 6 1700 1900
016 Ryu-Ran 48 Monster Card FIRE Dragon 7 2200 2600 Randomly transforms into DRAGON/FIRE monster when powered up with Insect Imitation.
017 Manga Ryu-Ran 48 Monster Card FIRE Dragon 7 2200 2600 Strong in TOON terrain.
Randomly transforms into DRAGON/FIRE monster when powered up with Insect Imitation.
018 Crawling Dragon 30 Monster Card EARTH Dragon 5 1600 1400
019 Meteor Dragon 38 Monster Card EARTH Dragon 6 1800 2000
020 B. Dragon Jungle King 39 Monster Card EARTH Dragon 6 2100 1800
021 Baby Dragon 19 Monster Card WIND Dragon 3 1200 700
022 Winged Dragon, Guardian of the Fortress #1 26 Monster Card WIND Dragon 4 1400 1200
023 Gaia the Dragon Champion 47 Monster Card WIND Dragon 7 2600 2100
024 Thousand Dragon 44 Monster Card WIND Dragon 7 2400 2000
025 Yamatano Dragon Scroll 17 Monster Card WIND Dragon 2 900 300 Transforms into Yamadron after surviving 3 turns in a face-up, defense position. However, the card must be voluntarily turned face-up.
026 Petit Dragon 13 Monster Card WIND Dragon 2 600 700
027 One-Eyed Shield Dragon 20 Monster Card WIND Dragon 3 700 1300
028 Wicked Dragon with the Ersatz Head 18 Monster Card WIND Dragon 3 900 900
029 Parrot Dragon 33 Monster Card WIND Dragon 5 2000 1300 Strong in TOON terrain.
030 Harpie's Pet Dragon 45 Monster Card WIND Dragon 7 2000 2500
031 Sky Dragon 37 Monster Card WIND Dragon 6 1900 1800
032 Lesser Dragon 22 Monster Card WIND Dragon 4 1200 1000
033 Fairy Dragon 23 Monster Card WIND Dragon 4 1100 1200
034 Twin-Headed Behemoth 27 Monster Card WIND Dragon 4 1500 1200
035 Mystical Elf 33 Monster Card LIGHT Spellcaster 4 800 2000 When this card is flipped face-up, powers up all of your own LIGHT monsters by 800 points.
036 Time Wizard 14 Monster Card LIGHT Spellcaster 2 500 400 When this card is flipped face-up, all DRAGON monsters with ATK less than 2400 are turned into Thousand Dragon.
037 Rogue Doll 31 Monster Card LIGHT Spellcaster 4 1600 1000 Allows the one-sided destruction of the opposition when battling ZOMBIE monsters.
038 White Magical Hat 22 Monster Card LIGHT Spellcaster 3 1000 700 Able to move and attack without triggering an opponent's TRAP (LR).
039 LaMoon 29 Monster Card LIGHT Spellcaster 5 1200 1700
040 Lucky Trinket 19 Monster Card LIGHT Spellcaster 2 600 800 All DARK monsters are reduced 100 points while this card remains in the face-up, defense position.
041 Genin 20 Monster Card LIGHT Spellcaster 3 600 900 Strong in TOON terrain.
Spellbinds an opponent for 1 turn when this card is flipped face-up in battle.
042 Fairy's Gift 29 Monster Card LIGHT Spellcaster 4 1400 1000 Gain 800 Life Points when this card is flipped face-up.
043 Magician of Faith 12 Monster Card LIGHT Spellcaster 1 300 400 When this card is flipped face-up, select 1 spell card from all graveyards and revive it in own Summoning Area. However, can only be activated in a turn when 'Magician of Faith' is being controlled.
044 Ancient Elf 27 Monster Card LIGHT Spellcaster 4 1450 1200
045 Maha Vailo 35 Monster Card LIGHT Spellcaster 5 1550 1400 When in the face-up, defense position, the effect of all Power-up Cards are boosted an additional 200 points.
046 Musician King 33 Monster Card LIGHT Spellcaster 5 1750 1500
047 Eldeen 20 Monster Card LIGHT Spellcaster 3 950 1000
048 Lady of Faith 19 Monster Card LIGHT Spellcaster 3 1100 800
049 Ill Witch 31 Monster Card LIGHT Spellcaster 5 1600 1500
050 Maiden of the Moonlight 33 Monster Card LIGHT Spellcaster 4 1500 1300
051 The Stern Mystic 32 Monster Card LIGHT Spellcaster 4 1500 1200 When this card is flipped face-up, all face-down cards are automatically flipped face-up.
052 Neo the Magic Swordsman 27 Monster Card LIGHT Spellcaster 4 1700 1000
053 The Unhappy Maiden 6 Monster Card LIGHT Spellcaster 1 0 100 Whenever damage is inflicted to LP in battle, the damage amount is reduced to 0.
054 Right Leg of the Forbidden One 15 Monster Card DARK Spellcaster 1 200 300 Awards victory to the one who brings together all four limbs and unleashes the monster.
055 Left Leg of the Forbidden One 15 Monster Card DARK Spellcaster 1 200 300 Awards victory to the one who brings together all four limbs and unleashes the monster.
056 Right Arm of the Forbidden One 15 Monster Card DARK Spellcaster 1 200 300 Awards victory to the one who brings together all four limbs and unleashes the monster.
057 Left Arm of the Forbidden One 15 Monster Card DARK Spellcaster 1 200 300 Awards victory to the one who brings together all four limbs and unleashes the monster.
058 Exodia the Forbidden One 30 Monster Card DARK Spellcaster 3 1000 1000 As Leader, summon the four limbs from your own deck to adjacent Summoning Areas, and enter your next turn face-up without being spellbound and victory is yours.
059 Saggi the Dark Clown 21 Monster Card DARK Spellcaster 3 600 1500 Strong in TOON terrain.
060 Dark Magician 46 Monster Card DARK Spellcaster 7 2500 2100
061 Illusionist Faceless Mage 39 Monster Card DARK Spellcaster 5 1200 2200 When this card is flipped face-up in battle, spellbinds opposing monster for 3 turns.
062 Curtain of the Dark Ones 16 Monster Card DARK Spellcaster 2 600 500 When this card is flipped face-up in battle, the opposing enemy is spellbound for one turn.
063 Kamionwizard 24 Monster Card DARK Spellcaster 4 1300 1100
064 Nemuriko 20 Monster Card DARK Spellcaster 3 800 700 While this card is face-up in the defense position, spellbinds all enemy WARRIOR monsters.
065 Necrolancer the Timelord 17 Monster Card DARK Spellcaster 3 800 900
066 The Bewitching Phantom Thief 19 Monster Card DARK Spellcaster 2 700 700 Able to move and attack without triggering an opponent's TRAP (LR).
067 Phantom Dewan 18 Monster Card DARK Spellcaster 2 700 600 When this card is flipped face-up in battle, spellbinds opposing monster for 3 turns.
068 Akakieisu 18 Monster Card DARK Spellcaster 3 1000 800
069 Masked Sorcerer 23 Monster Card DARK Spellcaster 4 900 1400
070 Fairywitch 18 Monster Card DARK Spellcaster 3 800 1000
071 Ancient Sorcerer 23 Monster Card DARK Spellcaster 4 1000 1300
072 Sectarian of Secrets 17 Monster Card DARK Spellcaster 2 700 500 Weakens an opposing enemy by 300 points when destroyed in battle.
073 Mystic Lamp 12 Monster Card DARK Spellcaster 1 400 300 When this card is flipped face-up, strengthens Lord of the Lamp by 700 points.
074 Boo Koo 17 Monster Card DARK Spellcaster 2 650 500 When this card is flipped face-up, strengthens Spirit of the Books by 700 points.
075 Skull Knight 49 Monster Card DARK Spellcaster 7 2650 2250
076 Cosmo Queen 59 Monster Card DARK Spellcaster 8 2900 2450 When this card is flipped face-up, transforms the surrounding spaces within a range of two to DARK terrain.
077 Mask of Shine & Dark 43 Monster Card DARK Spellcaster 6 2000 1800 900-pt bonus for battles against WARRIOR types.
078 Magician of Black Chaos 54 Monster Card DARK Spellcaster 8 2800 2600
079 Dark Elf 33 Monster Card DARK Spellcaster 4 2000 800 For every battle engaged with the enemy, the LP of the player controlling Dark Elf is reduced by 50 points.
080 Witch of the Black Forest 28 Monster Card DARK Spellcaster 4 1100 1200 While this card is face-up in the defense position, all LIGHT monsters are reduced 100 points.
081 Witch's Apprentice 11 Monster Card DARK Spellcaster 2 550 500
082 Sorcerer of the Doomed 27 Monster Card DARK Spellcaster 4 1450 1200
083 Lord of D. 28 Monster Card DARK Spellcaster 4 1200 1100 While this card is face-up in the defense position, all DRAGON monsters on the field are immune to the effects of an opponent's SPELL cards.
084 Invitation to a Dark Sleep 38 Monster Card DARK Spellcaster 5 1500 1800 When this card is flipped face-up, all enemy cards are spellbound for 1 turn.
085 Hannibal Necromancer 37 Monster Card DARK Spellcaster 5 1400 1800 When this card is flipped face-up, all ZOMBIE monsters are increased by 300 points.
086 The Illusory Gentleman 31 Monster Card DARK Spellcaster 5 1500 1600
087 Dark Magician Girl 42 Monster Card DARK Spellcaster 4 2000 1700 When this card is flipped face-up, it is increased by 500 points for every Dark Magician and Dark Magician Girl found in all graveyards.
088 Flame Manipulator 19 Monster Card FIRE Spellcaster 3 900 1000
089 Dryad 31 Monster Card EARTH Spellcaster 4 1200 1400 When this card is flipped face-up in battle, the opposing monster is spellbound for 1 turn.
090 Tao the Chanter 26 Monster Card EARTH Spellcaster 3 1200 900 When this card is flipped face-up, all LIGHT monsters are turned to DARK monsters.
091 Spirit of the Mountain 31 Monster Card EARTH Spellcaster 5 1300 1800
092 Gemini Elf 28 Monster Card EARTH Spellcaster 4 1900 900
093 Leo Wizard 26 Monster Card EARTH Spellcaster 5 1350 1200
094 Rock Spirit 36 Monster Card EARTH Spellcaster 5 1650 1900
095 Injection Fairy Lily 24 Monster Card EARTH Spellcaster 3 400 1500 While this card is face-up in the defense position, LP increases 50 points at the start of each turn.
096 Spirit of the Winds 31 Monster Card WIND Spellcaster 5 1700 1400
097 Djinn the Watcher of the Wind 16 Monster Card WIND Spellcaster 3 700 900
098 Hurricail 16 Monster Card WIND Spellcaster 2 900 200 When this card is flipped face-up, all spells within a range of a single space are destroyed.
099 Kazejin 51 Monster Card WIND Spellcaster 7 2400 2200 Whenever damage is inflicted to LP in battle, the damage amount is reduced to 0.
100 Aqua Madoor 32 Monster Card WATER Spellcaster 4 1200 2000
101 Shadow Specter 12 Monster Card DARK Zombie 1 500 200 When this card is flipped face-up, all Shadow Specters are increased by 300 points.
102 Skull Servant 10 Monster Card DARK Zombie 1 300 200 When this card is flipped face-up, all Skull Servants are increased by 300 points.
103 Zombie Warrior 21 Monster Card DARK Zombie 3 1200 900
104 The Snake Hair 27 Monster Card DARK Zombie 4 1500 1200 Eternally spellbinds opposing monster when destroyed in battle.
105 Armored Zombie 15 Monster Card DARK Zombie 3 1500 0
106 Dragon Zombie 16 Monster Card DARK Zombie 3 1600 0
107 Clown Zombie 14 Monster Card DARK Zombie 2 1350 0
108 Pumpking the King of Ghosts 43 Monster Card DARK Zombie 6 1800 2000 While this card is face-up in the defense position, all ZOMBIE monsters are increased 100 points at the start of each turn.
109 Graveyard and the Hand of Invitation 21 Monster Card DARK Zombie 3 700 900 When this card is flipped face-up, all your monsters are transformed into ZOMBIE monsters.
110 The 13th Grave 21 Monster Card DARK Zombie 3 1200 900
111 Fiend's Hand 17 Monster Card DARK Zombie 2 600 600 When destroyed in battle, it destroys the opposing monster as well.
112 Blue-Eyed Silver Zombie 21 Monster Card DARK Zombie 3 900 700 When this card is flipped face-up, all your monsters are transformed into ZOMBIE monsters.
113 Temple of Skulls 27 Monster Card DARK Zombie 4 900 1300 While this card is in the face-up, defense position, all MAGIC and RITUAL cards are rendered ineffective.
114 Dokuroizo the Grim Reaper 26 Monster Card DARK Zombie 3 900 1200 Able to move and attack without triggering an opponent's TRAP (LR).
115 Fire Reaper 17 Monster Card DARK Zombie 2 700 500 When this card is flipped face-up, all cards located in Meadow terrain are destroyed.
116 Mech Mole Zombie 14 Monster Card DARK Zombie 2 500 400 When turned face-up in battle, transforms an opponent into a ZOMBIE monster.
117 Phantom Ghost 14 Monster Card DARK Zombie 2 600 800
118 Flame Ghost 23 Monster Card DARK Zombie 3 1000 800 When this card is flipped face-up, all cards located in Sea terrain are destroyed.
119 Wood Remains 24 Monster Card DARK Zombie 3 1000 900 When this card is flipped face-up, all Wood Remains are increased by 500 points.
120 Dark Assailant 24 Monster Card DARK Zombie 4 1200 1200
121 Yaranzo 28 Monster Card DARK Zombie 4 1300 1500
122 Three-Legged Zombies 19 Monster Card DARK Zombie 3 1100 800
123 Shadow Ghoul 34 Monster Card DARK Zombie 5 1600 1300 Can move into LABYRINTH terrain, and transforms into Wall Shadow.
124 Magical Ghost 27 Monster Card DARK Zombie 4 1300 1400
125 Corroding Shark 18 Monster Card DARK Zombie 3 1100 700
126 Skelgon 36 Monster Card DARK Zombie 6 1700 1900
127 Bone Mouse 12 Monster Card DARK Zombie 1 400 300 Able to move and attack without triggering an opponent's TRAP (LR).
128 Dokurorider 43 Monster Card DARK Zombie 6 1900 1850 During movement, transforms terrain of entered space into WASTELAND terrain.
129 The Wandering Doomed 14 Monster Card DARK Zombie 2 800 600
130 Great Mammoth of Goldfine 40 Monster Card DARK Zombie 6 2200 1800
131 Ghoul with an Appetite 28 Monster Card DARK Zombie 4 1600 1200
132 Patrician of Darkness 34 Monster Card DARK Zombie 5 2000 1400
133 Moon Envoy 21 Monster Card LIGHT Warrior 4 1100 1000
134 Giltia the D. Knight 34 Monster Card LIGHT Warrior 5 1850 1500
135 Skull Guardian 56 Monster Card LIGHT Warrior 7 2050 2500 900-pt bonus when battling FIEND monsters.
When this card is flipped face-up, strengthens all LIGHT monsters by 300 points.
136 Luminous Soldier 30 Monster Card LIGHT Warrior 5 1600 1400
137 Kageningen 24 Monster Card DARK Warrior 2 800 600 Whenever damage is inflicted to LP in battle, the damage amount is reduced to 0.
When this card is flipped face-up, adds one more Kageningen face-up in own Summoning Area.
138 Masked Clown 12 Monster Card DARK Warrior 2 500 700
139 Fiend Sword 22 Monster Card DARK Warrior 4 1400 800
140 Skull Stalker 22 Monster Card DARK Warrior 3 900 800 Reduces opposing monster by 300 points when destroyed in battle.
141 Vishwar Randi 21 Monster Card DARK Warrior 3 900 700 When this card is flipped face-up, strengthens all Succubus Knights by 300 points.
142 Unknown Warrior of Fiend 15 Monster Card DARK Warrior 3 1000 500
143 Black Luster Soldier 60 Monster Card DARK Warrior 8 3000 2500 600-pt bonus when battling DRAGON monsters.
144 Wall Shadow 51 Monster Card DARK Warrior 7 1600 3000 Can move into LABYRINTH terrain.
145 Gate Guardian 77 Monster Card DARK Warrior 11 3750 3400 Whenever damage is inflicted to LP in battle, the damage amount is reduced to 0.
146 Swordstalker 41 Monster Card DARK Warrior 6 2000 1600 When this card is flipped face-up, it is increased by 100 points for each monster in own Graveyard.
147 Hungry Burger 44 Monster Card DARK Warrior 6 2000 1850 Allows the one-sided destruction of the opposition when battling BEAST monsters.
Strong in TOON terrain.
148 Garma Sword 47 Monster Card DARK Warrior 7 2550 2150 800-pt bonus when battling SPELLCASTER monsters.
149 Greenkappa 21 Monster Card DARK Warrior 3 650 900 When this card is flipped face-up, adopts the ATK/DEF of the monster with the highest attack power on the field.
150 Succubus Knight 30 Monster Card DARK Warrior 5 1650 1300
151 Flame Swordsman 39 Monster Card FIRE Warrior 5 1800 1600 300-pt bonus when battling DINOSAUR monsters.
152 Tactical Warrior 36 Monster Card FIRE Warrior 5 1200 1900 When this card is flipped face-up, all WARRIOR monsters are increased 300 points.
153 Swamp Battleguard 38 Monster Card EARTH Warrior 5 1800 1500 When this card is flipped face-up, all Lava Battleguards are increased 500 points.
154 Judge Man 37 Monster Card EARTH Warrior 6 2200 1500
155 Gaia The Fierce Knight 44 Monster Card EARTH Warrior 7 2300 2100
156 Celtic Guardian 31 Monster Card EARTH Warrior 4 1400 1200 While this card is face-up in the defense position, all effects involving the taking of a card's control are rendered ineffective.
157 Karbonala Warrior 27 Monster Card EARTH Warrior 4 1500 1200
158 Kojikocy 27 Monster Card EARTH Warrior 4 1500 1200
159 Axe Raider 29 Monster Card EARTH Warrior 4 1700 1150
160 Zanki 32 Monster Card EARTH Warrior 5 1500 1700
161 Battle Warrior 22 Monster Card EARTH Warrior 2 700 1000 500-pt bonus when battling BEAST monsters.
162 Hero of the East 21 Monster Card EARTH Warrior 3 1100 1000
163 Supporter in the Shadows 25 Monster Card EARTH Warrior 3 1000 1000 When this card is flipped face-up, all WARRIOR monsters are increased 300 points.
164 Dream Clown 26 Monster Card EARTH Warrior 3 1200 900 When this card is flipped face-up in battle, the opponent is rendered eternally spellbound.
165 Ansatsu 29 Monster Card EARTH Warrior 5 1700 1200
166 Dragon Statue 20 Monster Card EARTH Warrior 3 1100 900
167 Monster Egg 15 Monster Card EARTH Warrior 3 600 900 Randomly transforms into a BEAST-WARRIOR/EARTH monster when powered up with Insect Imitation.
168 Rhaimundos of the Red Sword 25 Monster Card EARTH Warrior 4 1200 1300
169 Hard Armor 15 Monster Card EARTH Warrior 3 300 1200
170 M-Warrior #1 20 Monster Card EARTH Warrior 3 1000 500 When this card is flipped face-up, all M-Warrior #2s are increased 500 points.
171 M-Warrior #2 20 Monster Card EARTH Warrior 3 500 1000 When this card is flipped face-up, all M-Warrior #1s are increased 500 points.
172 The Judgement Hand 21 Monster Card EARTH Warrior 3 1400 700
173 Mysterious Puppeteer 25 Monster Card EARTH Warrior 4 1000 1500
174 Armaill 20 Monster Card EARTH Warrior 3 700 1300
175 Eyearmor 16 Monster Card EARTH Warrior 2 600 500 When this card is flipped face-up, adopts the ATK/DEF of the monster with the highest attack power on the field.
176 Doron 19 Monster Card EARTH Warrior 2 900 500 When this card is flipped face-up, adds another Doron face-up in own Summoning Area.
177 Kagemusha of the Blue Flame 12 Monster Card EARTH Warrior 2 800 400
178 Trap Master 21 Monster Card EARTH Warrior 3 500 1100 Able to move and attack without triggering an opponent's TRAP (LR).
179 Wood Clown 20 Monster Card EARTH Warrior 3 800 1200
180 Beautiful Headhuntress 24 Monster Card EARTH Warrior 4 1600 800
181 Wodan the Resident of the Forest 26 Monster Card EARTH Warrior 3 900 1200 When this card is flipped face-up, strengthens all PLANT monsters by 300 points.
182 Guardian of the Labyrinth 22 Monster Card EARTH Warrior 4 1000 1200
183 Dimensional Warrior 27 Monster Card EARTH Warrior 4 1200 1000 Monsters destroyed in battles against Dimensional Warrior cannot be revived once they are sent to the Graveyard.
184 Protector of the Throne 23 Monster Card EARTH Warrior 4 800 1500
185 Masaki the Legendary Swordsman 22 Monster Card EARTH Warrior 4 1100 1100
186 Sonic Maid 26 Monster Card EARTH Warrior 3 1200 900 When this card is flipped face-up, all Hibikime cards are increased 500 points.
187 Kanan the Swordmistress 28 Monster Card EARTH Warrior 4 1400 1400
188 Stuffed Animal 21 Monster Card EARTH Warrior 3 1200 900 Strong in TOON terrain.
189 Millennium Shield 35 Monster Card EARTH Warrior 5 0 3000 While this card is face-up in the defense position, all your monsters receive 1000 bonus points for their DEF.
190 Monster Tamer 39 Monster Card EARTH Warrior 5 1800 1600 When this card is flipped face-up, all INSECT monsters are increased 300 points.
191 Swordsman from a Foreign Land 10 Monster Card EARTH Warrior 1 250 250 When destroyed in battle, it destroys the opposing monster as well.
192 Beautiful Beast Trainer 38 Monster Card EARTH Warrior 5 1750 1500 When this card is flipped face-up, all BEAST monsters are increased 300 points.
193 Armed Ninja 11 Monster Card EARTH Warrior 1 300 300 Able to move and attack without triggering an opponent's TRAP (LR).
194 D. Human 24 Monster Card EARTH Warrior 4 1300 1100
195 Performance of Sword 43 Monster Card EARTH Warrior 6 1950 1850 900-pt bonus for battles against WARRIOR monsters.
196 Mushroom Man #2 21 Monster Card EARTH Warrior 3 1250 800
197 Lava Battleguard 39 Monster Card EARTH Warrior 5 1550 1800 When this card is flipped face-up, all Swamp Battleguards are increased 500 points.
198 Oscillo Hero 20 Monster Card EARTH Warrior 3 1250 700
199 Empress Judge 38 Monster Card EARTH Warrior 6 2100 1700
200 Warrior of Tradition 36 Monster Card EARTH Warrior 6 1900 1700
201 Queen's Double 12 Monster Card EARTH Warrior 1 350 350 When this card is flipped face-up, all Princess of Tsurugi cards are increased 700 points.
202 Invader of the Throne 31 Monster Card EARTH Warrior 5 1350 1700
203 Hibikime 30 Monster Card EARTH Warrior 4 1450 1000 When this card is flipped face-up, all Sonic Maid cards are increased 500 points.
204 Princess of Tsurugi 16 Monster Card WIND Warrior 3 900 700
205 Dragoness the Wicked Knight 21 Monster Card WIND Warrior 3 1200 900
206 Hyo 25 Monster Card WATER Warrior 3 800 1200 Spellbinds an opponent for 1 turn when destroyed in battle.
207 The Little Swordsman of Aile 21 Monster Card WATER Warrior 3 800 1300
208 Garoozis 33 Monster Card FIRE Beast-Warrior 5 1800 1500
209 Hitotsu-Me Giant 22 Monster Card EARTH Beast-Warrior 4 1200 1000
210 Battle Steer 31 Monster Card EARTH Beast-Warrior 5 1800 1300
211 Battle Ox 27 Monster Card EARTH Beast-Warrior 4 1700 1000
212 Beaver Warrior 27 Monster Card EARTH Beast-Warrior 4 1200 1500
213 Mountain Warrior 21 Monster Card EARTH Beast-Warrior 3 600 1000 When this card is flipped face-up, all monsters in MOUNTAIN terrain are increased 300 points.
214 Tiger Axe 24 Monster Card EARTH Beast-Warrior 4 1300 1100
215 Rabid Horseman 37 Monster Card EARTH Beast-Warrior 6 2000 1700
216 Solitude 26 Monster Card EARTH Beast-Warrior 3 1050 1000 Spellbinds an opponent for 3 turns when destroyed in battle.
217 One Who Hunts Souls 26 Monster Card EARTH Beast-Warrior 4 1100 1000 Monsters destroyed in battles against One Who Hunts Souls cannot be revived once they are sent to the Graveyard.
218 Ogre of the Black Shadow 26 Monster Card EARTH Beast-Warrior 4 1200 1400
219 Rude Kaiser 34 Monster Card EARTH Beast-Warrior 5 1800 1600
220 Sengenjin 58 Monster Card EARTH Beast-Warrior 8 2750 2500 900-pt bonus for battles against ROCK monsters.
221 Nekogal #2 39 Monster Card EARTH Beast-Warrior 6 1900 2000
222 Panther Warrior 36 Monster Card EARTH Beast-Warrior 6 2000 1600
223 Wolf Axwielder 27 Monster Card EARTH Beast-Warrior 4 1650 1000
224 Gate Deeg 20 Monster Card DARK Beast 3 700 800 When this card is flipped face-up, the owning player's Summoning Power Points are increased to the maximum value.
225 Dark Rabbit 26 Monster Card DARK Beast 4 1100 1500 Strong in TOON terrain.
226 Firewing Pegasus 41 Monster Card FIRE Beast 6 2250 1800
227 Little Chimera 12 Monster Card FIRE Beast 2 600 550
228 The Wicked Worm Beast 26 Monster Card EARTH Beast 3 1400 700 When destroyed in battle, this card is returned to the deck, and the deck is re-shuffled.
229 Griffore 27 Monster Card EARTH Beast 4 1200 1500
230 Torike 18 Monster Card EARTH Beast 3 1200 600
231 Wolf 20 Monster Card EARTH Beast 3 1200 800
232 Silver Fang 20 Monster Card EARTH Beast 3 1200 800
233 Mystic Horseman 29 Monster Card EARTH Beast 4 1300 1550
234 Dark Gray 17 Monster Card EARTH Beast 3 800 900
235 Sleeping Lion 24 Monster Card EARTH Beast 4 700 1700
236 Larvas 23 Monster Card EARTH Beast 3 800 1000 When this card is flipped face-up, all Mon Larvas cards are increased 500 points.
237 Dig Beak 13 Monster Card EARTH Beast 2 500 800
238 Lisark 26 Monster Card EARTH Beast 4 1300 1300
239 Synchar 17 Monster Card EARTH Beast 3 800 900
240 Fusionist 16 Monster Card EARTH Beast 3 900 700
241 Frenzied Panda 22 Monster Card EARTH Beast 4 1200 1000
242 Air Marmot of Nefariousness 15 Monster Card EARTH Beast 2 400 600 Able to move and attack without triggering an opponent's TRAP (LR).
243 Meotoko 13 Monster Card EARTH Beast 2 700 600
244 Master & Expert 22 Monster Card EARTH Beast 4 1200 1000
245 Nekogal #1 20 Monster Card EARTH Beast 3 1100 900
246 Prevent Rat 25 Monster Card EARTH Beast 4 500 2000
247 Mystical Sheep #2 23 Monster Card EARTH Beast 3 800 1000 When this card is flipped face-up in battle, the opposing monster is spellbound for 1 turn.
248 Super War-Lion 49 Monster Card EARTH Beast 7 2300 2100 If face-up, can move two spaces at a time regardless of terrain.
249 Leogun 33 Monster Card EARTH Beast 5 1750 1550
250 Tatsunootoshigo 30 Monster Card EARTH Beast 5 1350 1600
251 Burglar 17 Monster Card EARTH Beast 3 850 800
252 Garvas 37 Monster Card EARTH Beast 6 2000 1700
253 Flower Wolf 32 Monster Card EARTH Beast 5 1800 1400
254 Wilmee 22 Monster Card EARTH Beast 4 1000 1200
255 Milus Radiant 11 Monster Card EARTH Beast 1 300 250 When this card is flipped face-up in battle, if the opposing card is a ZOMBIE monster, it is automatically destroyed.
256 Togex 34 Monster Card EARTH Beast 5 1600 1800
257 Hane-Hane 15 Monster Card EARTH Beast 2 450 500 When this card is flipped face-up, return to own deck and re-shuffle the deck.
258 Ancient One of the Deep Forest 37 Monster Card EARTH Beast 6 1800 1900
259 Mon Larvas 27 Monster Card EARTH Beast 4 1300 1400
260 Pale Beast 27 Monster Card EARTH Beast 4 1500 1200
261 Obese Marmot of Nefariousness 14 Monster Card EARTH Beast 3 750 800
262 Great Bill 26 Monster Card EARTH Beast 4 1250 1300
263 Armored Rat 21 Monster Card EARTH Beast 3 950 1100
264 Mystical Sheep #1 21 Monster Card EARTH Beast 3 1150 900
265 Gazelle the King of Mythical Beasts 27 Monster Card EARTH Beast 4 1500 1200
266 King Tiger Wanghu 32 Monster Card EARTH Beast 4 1700 1000 If face-up, can move two spaces at a time regardless of terrain.
267 Chimera the Flying Mythical Beast 39 Monster Card WIND Beast 6 2100 1800
268 Fiend Reflection #2 30 Monster Card LIGHT Winged Beast 4 1100 1400 When this card is flipped face-up and a card has already been played from the hand, an additional card can be played from the hand.
269 Crimson Sunbird 41 Monster Card FIRE Winged Beast 6 2300 1800
270 Niwatori 22 Monster Card EARTH Winged Beast 3 900 800 While this card is face-up in the defense position, all recovery values to LP are doubled.
Strong in TOON terrain.
271 Tyhone 26 Monster Card WIND Winged Beast 4 1200 1400
272 Harpie Lady 32 Monster Card WIND Winged Beast 4 1300 1400 When this card is flipped face-up, Harpie's Pet Dragon increases 300 points.
When strengthened with Elegant Egotist, transforms into Harpie Lady Sisters.
273 Harpie Lady Sisters 46 Monster Card WIND Winged Beast 6 1950 2100 When this card is flipped face-up, Harpie's Pet Dragon increases 900 points.
274 Spirit of the Books 31 Monster Card WIND Winged Beast 4 1400 1200 When this card is flipped face-up, add a Boo Koo face-down to own Summoning Area.
275 Faith Bird 26 Monster Card WIND Winged Beast 4 1500 1100
276 Droll Bird 16 Monster Card WIND Winged Beast 2 600 500 When this card is flipped face-up, all monsters with an ATK of 500 or less are automatically flipped face-up.
277 Mavelus 22 Monster Card WIND Winged Beast 4 1300 900
278 Kurama 16 Monster Card WIND Winged Beast 3 800 800
279 Wing Eagle 33 Monster Card WIND Winged Beast 5 1800 1500
280 Punished Eagle 39 Monster Card WIND Winged Beast 6 2100 1800
281 Skull Red Bird 28 Monster Card WIND Winged Beast 4 1550 1200
282 Queen Bird 32 Monster Card WIND Winged Beast 5 1200 2000
283 Peacock 32 Monster Card WIND Winged Beast 5 1700 1500
284 Skullbird 36 Monster Card WIND Winged Beast 6 1900 1700
285 Monstrous Bird 39 Monster Card WIND Winged Beast 6 2000 1900
286 Winged Dragon, Guardian of the Fortress #2 22 Monster Card WIND Winged Beast 4 1200 1000
287 Crow Goblin 35 Monster Card WIND Winged Beast 5 1850 1600
288 Takuhee 25 Monster Card WIND Winged Beast 4 1450 1000
289 Fiend Reflection #1 27 Monster Card WIND Winged Beast 4 1300 1400
290 Blue-Winged Crown 28 Monster Card WIND Winged Beast 4 1600 1200
291 Birdface 37 Monster Card WIND Winged Beast 5 1600 1600 While this card is face-up in the defense position, all your WINGED-BEAST monsters are awarded a power-up bonus of 300 points.
292 Ryu-Kishin 15 Monster Card DARK Fiend 3 1000 500
293 Feral Imp 27 Monster Card DARK Fiend 4 1300 1400
294 Summoned Skull 37 Monster Card DARK Fiend 6 2500 1200
295 Horn Imp 28 Monster Card DARK Fiend 4 1300 1000 When this card is flipped face-up, if there's a Jigen Bakudan in any adjacent space, teleport 1 Jigen Bakudan to an opponent's summoning area.
296 Sangan 16 Monster Card DARK Fiend 3 1000 600
297 Kuriboh 10 Monster Card DARK Fiend 1 300 200 Whenever damage is inflicted to LP in battle, the damage amount is reduced to 0.
298 Castle of Dark Illusions 34 Monster Card DARK Fiend 4 920 1930 While this card is face-up in the defense position, all FIEND monsters are awarded a power-up bonus of 500 points.
299 Reaper of the Cards 39 Monster Card DARK Fiend 5 1380 1930 Able to move and attack without triggering an opponent's TRAP (LR).
300 King of Yamimakai 36 Monster Card DARK Fiend 5 2000 1530
301 Barox 30 Monster Card DARK Fiend 5 1380 1530
302 Dark Chimera 31 Monster Card DARK Fiend 5 1610 1460
303 Metal Guardian 33 Monster Card DARK Fiend 5 1150 2150
304 Crass Clown 28 Monster Card DARK Fiend 4 1350 1400
305 Mask of Darkness 18 Monster Card DARK Fiend 2 900 400 When this card is flipped face-up, revive 1 SPELL card from the Graveyard and set it in own Summoning Area. This can only be done during the turn of a player controlling a Mask of Darkness card.
306 Job-Change Mirror 21 Monster Card DARK Fiend 3 800 1300
307 That Which Feeds on Life 22 Monster Card DARK Fiend 4 1200 1000
308 Trial of Nightmare 22 Monster Card DARK Fiend 4 1300 900
309 Witty Phantom 27 Monster Card DARK Fiend 4 1400 1300
310 Mystery Hand 15 Monster Card DARK Fiend 2 500 500 When this card is flipped face-up, if there's a Jigen Bakudan in any adjacent space, teleport 1 Jigen Bakudan to an opponent's summoning area.
311 The Shadow Who Controls the Dark 20 Monster Card DARK Fiend 3 800 700 When this card is flipped face-up in battle, the engaged enemy is spellbound for 3 turns.
312 Lord of the Lamp 26 Monster Card DARK Fiend 4 1400 1200
313 Tainted Wisdom 26 Monster Card DARK Fiend 3 1250 800 While this card is face-up in the defense position, a card's CLASS effects during battle can be identified even if the card is face-down.
314 Lord of Zemia 23 Monster Card DARK Fiend 4 1300 1000
315 Dark King of the Abyss 20 Monster Card DARK Fiend 3 1200 800
316 Big Eye 27 Monster Card DARK Fiend 4 1200 1000 When destroyed in battle, the engaged enemy is spellbound for 1 turn.
317 Dark Prisoner 21 Monster Card DARK Fiend 3 600 1000 Whenever damage is inflicted to LP in battle, the damage amount is reduced to 0.
318 Ancient Brain 17 Monster Card DARK Fiend 3 1000 700
319 Claw Reacher 18 Monster Card DARK Fiend 3 1000 800
320 Terra the Terrible 25 Monster Card DARK Fiend 4 1200 1300
321 Mabarrel 31 Monster Card DARK Fiend 5 1700 1400
322 Midnight Fiend 19 Monster Card DARK Fiend 2 800 600 While this card is face-up in the defense position, all damage to LP is increased by 100 points.
323 Madjinn Gunn 14 Monster Card DARK Fiend 2 600 800
324 Dark Titan of Terror 25 Monster Card DARK Fiend 4 1300 1100
325 The Drdek 20 Monster Card DARK Fiend 3 700 800 When this card is flipped face-up, all cards are shifted to attack position.
326 Candle of Fate 17 Monster Card DARK Fiend 2 600 600 While this card is face-up in the defense position, all opponent monsters are reduced by 100 points each turn.
327 Meda Bat 12 Monster Card DARK Fiend 2 800 400
328 Embryonic Beast 18 Monster Card DARK Fiend 2 500 750 After being turned face-up, transforms into a Ryu-Kishin after surviving 3 turns in a face-up, defense position. However, the card must be turned up by the controlling player.
329 Wicked Mirror 13 Monster Card DARK Fiend 2 700 600
330 Versago the Destroyer 20 Monster Card DARK Fiend 3 1100 900
331 Megirus Light 15 Monster Card DARK Fiend 3 900 600
332 Gorgon Egg 16 Monster Card DARK Fiend 3 300 1300 Transforms into a ZOMBIE/DARK monster when strengthened with Insect Imitation.
333 King Fog 19 Monster Card DARK Fiend 3 1000 900
334 Mystic Clown 25 Monster Card DARK Fiend 4 1500 1000
335 Dark Artist 20 Monster Card DARK Fiend 3 600 1400
336 Bio Plant 19 Monster Card DARK Fiend 3 600 1300
337
337
Zera The Mant 51
51
Monster Card
Monster Card
DARK
DARK
Fiend
Fiend
8
8
2800
2800
2300
2300
338 Fiend's Mirror 44 Monster Card DARK Fiend 6 2100 1800 While this card is face-up in the defense position, reduce opponent's Summoning Power by 1 point.
339 Ryu-Kishin Powered 28 Monster Card DARK Fiend 4 1600 1200
340 La Jinn the Mystical Genie of the Lamp 28 Monster Card DARK Fiend 4 1800 1000
341 Bickuribox 43 Monster Card DARK Fiend 7 2300 2000 Strong in TOON terrain.
342 Zoa 45 Monster Card DARK Fiend 7 2600 1900 Transforms into Metalzoa when strengthened with Metalmorph.
343 Ushi Oni 41 Monster Card DARK Fiend 6 2150 1950
344 Monster Eye 11 Monster Card DARK Fiend 1 250 350 When turned face-up, flips the last card played by an opponent face-up.
345 Soul Hunter 40 Monster Card DARK Fiend 6 2200 1800
346 Needle Ball 20 Monster Card DARK Fiend 2 750 700 Inflicts 500 points of damage against an opponent's LP when destroyed in battle.
347 Morinphen 29 Monster Card DARK Fiend 5 1550 1300
348 Dragon Seeker 41 Monster Card DARK Fiend 6 2000 2100 500 bonus points added in battles against DRAGON monsters.
349 Fungi of the Musk 12 Monster Card DARK Fiend 1 400 300 Reduces an enemy by 500 points when this card is flipped face-up in battle.
350 The Bistro Butcher 28 Monster Card DARK Fiend 4 1800 1000
351 Neck Hunter 37 Monster Card DARK Fiend 6 1750 1900
352 Chakra 50 Monster Card DARK Fiend 7 2450 2000 Revives in own Summoning Area, other than current location, when destroyed in battle.
353 Psycho-Puppet 49 Monster Card DARK Fiend 7 2000 2350 If the leader is a Mysterious Puppeteer, gains 1500 points when this card is flipped face-up.
354 Invader from Another Dimension 24 Monster Card DARK Fiend 4 950 1400
355 Wretched Ghost of the Attic 10 Monster Card DARK Fiend 2 550 400
356 Key Mace #2 23 Monster Card DARK Fiend 4 1050 1200
357 Hiro's Shadow Scout 17 Monster Card DARK Fiend 2 650 500 When this card is flipped face-up, identifies an opponent's face-down card by type (MONSTER/MAGIC/POWER-UP/TRAP).
358 Whiptail Crow 33 Monster Card DARK Fiend 5 1650 1600
359 Man-Eating Treasure Chest 26 Monster Card DARK Fiend 4 1600 1000
360 Baron of the Fiend Sword 24 Monster Card DARK Fiend 4 1550 800
361 Wall of Illusion 34 Monster Card DARK Fiend 4 1000 1850 Returns enemy monster to opponent's deck for re-shuffling when this card is flipped face-up in battle.
362 Toon Summoned Skull 37 Monster Card DARK Fiend 6 2500 1200 Strong in TOON terrain.
363 Three-Headed Geedo 26 Monster Card DARK Fiend 4 1200 1400
364 Berfomet 37 Monster Card DARK Fiend 5 1400 1800 Increases Summoning Power points to maximum level when this card is flipped face-up.
365 Kryuel 32 Monster Card DARK Fiend 4 1000 1700 While this card is face-up in the defense position, all damage to LP increased by 200 points.
366 Dark Shade 20 Monster Card WIND Fiend 3 1000 1000
367 Air Eater 38 Monster Card WIND Fiend 6 2100 1600
368 Gyakutenno Megami 43 Monster Card LIGHT Fairy 6 1800 2000 When this card is flipped face-up, all your own monsters with ATK of 1000 or below are increased by 1000 points.
369 Goddess with the Third Eye 22 Monster Card LIGHT Fairy 4 1200 1000
370 Orion the Battle King 33 Monster Card LIGHT Fairy 5 1800 1500
371 Weather Control 15 Monster Card LIGHT Fairy 2 600 400 When this card is flipped face-up, transforms all adjacent spaces to WASTELAND.
372 Mystical Capture Chain 19 Monster Card LIGHT Fairy 2 700 700 While this card is face-up in the defense position, spellbinds all FIEND monsters.
373 Spirit of the Harp 28 Monster Card LIGHT Fairy 4 800 2000
374 Key Mace 17 Monster Card LIGHT Fairy 1 400 300 When this card is flipped face-up, shifts all cards to defense position.
375 Happy Lover 18 Monster Card LIGHT Fairy 2 800 500 Cancels all power increases or decreases of an enemy monster in battle. Does not cancel bonus effects such as terrain or Leader ability effects.
376 Petit Angel 20 Monster Card LIGHT Fairy 3 600 900 Revives in own Summoning Area, other than current location, when destroyed in battle.
377 Hourglass of Life 18 Monster Card LIGHT Fairy 2 700 600 If LP is higher than 1000 at the moment this card is destroyed, a maximum of 4 monsters with the highest ATKs from own as well as opponent's Graveyard are revived under owning player's control. Following the revival, the owning player's LP is reduced by 1000.
378 Lunar Queen Elzaim 19 Monster Card LIGHT Fairy 3 750 1100
379 Wing Egg Elf 18 Monster Card LIGHT Fairy 3 500 1300 Randomly transforms to a monster with "Elf" in its name when strengthened with Insect Imitation.
380 Ray & Temperature 25 Monster Card LIGHT Fairy 3 1000 1000 Cancels all power increases or decreases of an enemy monster in battle. Does not cancel bonus effects such as terrain or Leader ability effects.
381 Ocubeam 32 Monster Card LIGHT Fairy 5 1550 1650
382 Goddess of Whim 22 Monster Card LIGHT Fairy 3 950 700 Own ATK/DEF either increased or decreased by up to 1500 points when entering battle.
383 Hoshiningen 17 Monster Card LIGHT Fairy 2 500 700 Own LIGHT monsters strengthened by 300 points when this card is flipped face-up.
384 Skelengel 18 Monster Card LIGHT Fairy 2 900 400 If a card has been played from the hand in the turn when this card is destroyed in battle, the owning player can play one more card from the hand.
385 Dark Witch 35 Monster Card LIGHT Fairy 5 1800 1700
386 Binding Chain 26 Monster Card LIGHT Fairy 3 1000 1100 While this card is face-up in the defense position, all WARRIOR monsters are spellbound.
387 Muse-A 23 Monster Card LIGHT Fairy 3 850 900 When this card is flipped face-up, all Musician King cards are strengthened 700 points.
388 Tenderness 26 Monster Card LIGHT Fairy 3 700 1400 While this card is face-up in the defense position, all damage to LP are reduced by half.
389 Shining Friendship 24 Monster Card LIGHT Fairy 4 1300 1100 Spellbinds enemy for 1 turn when this card is flipped face-up in battle.
390 Hourglass of Courage 28 Monster Card LIGHT Fairy 4 1100 1200 If LP is over 1000 points when this card is destroyed in battle, the strength of your monsters are increased by 1000 points, and your LP is reduced by 1000.
391 Winged Egg of New Life 31 Monster Card LIGHT Fairy 5 1400 1700
392 Airknight Parshath 33 Monster Card LIGHT Fairy 5 1900 1400
393
393
Doma The Angel of Silence 30
30
Monster Card
Monster Card
DARK
DARK
Fairy
Fairy
5
5
1600
1600
1400
1400
394 Dancing Elf 5 Monster Card WIND Fairy 1 300 200
395 Spiked Snail 25 Monster Card DARK Insect 3 700 1300 Able to move 2 spaces regardless of terrain when this card is face-up.
396 Big Insect 27 Monster Card EARTH Insect 4 1200 1500
397 Basic Insect 12 Monster Card EARTH Insect 2 500 700
398 Hercules Beetle 35 Monster Card EARTH Insect 5 1500 2000
399 Gokibore 26 Monster Card EARTH Insect 4 1200 1400
400 Giant Flea 27 Monster Card EARTH Insect 4 1500 1200
401 Larvae Moth 9 Monster Card EARTH Insect 2 500 400 Transforms to Larva of Moth when strengthened with Cocoon of Evolution.
402 Great Moth 56 Monster Card EARTH Insect 8 2600 2500 While this card is face-up in the defense position, all enemy monsters are reduced by 100 points each turn.
403 Perfectly Ultimate Great Moth 70 Monster Card EARTH Insect 8 3500 3000 While this card is face-up in the defense position, all enemy monsters are reduced by 100 points each turn.
404 Nightmare Scorpion 22 Monster Card EARTH Insect 3 900 800 Spellbinds opposing monster for 1 turn when this card is flipped face-up in battle.
405 Winged Cleaver 14 Monster Card EARTH Insect 2 700 700
406 Kumootoko 21 Monster Card EARTH Insect 3 700 1400
407 Petit Moth 5 Monster Card EARTH Insect 1 300 200 Transforms to Larva of Moth when strengthened with Cocoon of Evolution.
408 Jirai Gumo 33 Monster Card EARTH Insect 4 2200 100 Cancels all power increases or decreases of an enemy monster in battle. Does not cancel bonus effects such as terrain or Leader ability effects.
Decreases LP by 100 points for each space moved.
409 Dungeon Worm 33 Monster Card EARTH Insect 5 1800 1500 Can enter LABYRINTH terrain.
410 Leghul 12 Monster Card EARTH Insect 1 300 350 Teleports to opponent's Summoning Area when this card is flipped face-up. When this card is flipped face-up in battle, the battle to be engaged is cancelled.
411 Ganigumo 19 Monster Card EARTH Insect 2 600 800 Able to move and attack without triggering an opponent's TRAP (LR).
412 Alinsection 17 Monster Card EARTH Insect 3 950 700
413 Cockroach Knight 17 Monster Card EARTH Insect 3 800 900
414 Kuwagata α 23 Monster Card EARTH Insect 4 1250 1000
415 Korogashi 15 Monster Card EARTH Insect 2 550 400 Reduces all monsters located in vertical and horizontal spaces by 300 points when destroyed in battle.
416 Kattapillar 6 Monster Card EARTH Insect 1 250 300 Transforms to Larva of Moth when strengthened with Cocoon of Evolution.
417 Man-Eater Bug 16 Monster Card EARTH Insect 2 450 600 Destroys opposing enemy when this card is flipped face-up in battle.
418 Gale Dogra 18 Monster Card EARTH Insect 2 650 600 While this card is face-up in the defense position, all enemy monsters are reduced 100 points each turn.
419 Kwagar Hercules 36 Monster Card EARTH Insect 6 1900 1700
420 Minar 17 Monster Card EARTH Insect 3 850 750
421 Kamakiriman 26 Monster Card EARTH Insect 4 1150 1400
422 Javelin Beetle 55 Monster Card EARTH Insect 8 2450 2550 600 bonus points added in battles against DRAGON monsters.
423 Needle Worm 14 Monster Card EARTH Insect 2 750 600 Transforms to Larva of Moth when strengthened with Cocoon of Evolution.
424 Giant Scorpion of the Tundra 21 Monster Card EARTH Insect 3 1100 1000
425 Hunter Spider 30 Monster Card EARTH Insect 5 1600 1400
426 Acid Crawler 16 Monster Card EARTH Insect 3 900 700 Transforms to Larva of Moth when strengthened with Cocoon of Evolution.
427 Larva of Moth 25 Monster Card EARTH Insect 2 0 2000 Cannot move.
Transforms into Pupa of Moth if this card survives 5 turns in face-up, defense position after being flipped face-up by the controlling player. If destroyed prior to transformation, the card is revived as Larvae Moth in own Summoning Area other than current location.
428 Pupa of Moth 25 Monster Card EARTH Insect 2 0 2000 Cannot move.
Transforms into Perfectly Ultimate Great Moth if this card survives 1 turn in face-up, defense position after being flipped face-up by the controlling player. If destroyed in battle, the card is revived as Great Moth in own Summoning Area other than current location.
429 Arsenal Bug 50 Monster Card EARTH Insect 3 2000 2000 All spaces within an area of 2 spaces are transformed into FOREST terrain.
If an INSECT monster is Leader, this card's power is strengthened by 1500 points when this card is flipped face-up.
430 Killer Needle 22 Monster Card WIND Insect 4 1200 1000
431 Insect Soldiers of the Sky 18 Monster Card WIND Insect 3 1000 800
432 Bladefly 18 Monster Card WIND Insect 2 600 700 While this card is face-up in the defense position, all WIND monsters gain a 500-point power-up bonus.
433 Sword Arm of Dragon 38 Monster Card EARTH Dinosaur 6 1750 2030
434 Two-Headed King Rex 28 Monster Card EARTH Dinosaur 4 1600 1200
435 Mammoth Graveyard 20 Monster Card EARTH Dinosaur 3 1200 800
436 Megazowler 38 Monster Card EARTH Dinosaur 6 1800 2000
437 Uraby 23 Monster Card EARTH Dinosaur 4 1500 800
438 Crawling Dragon #2 28 Monster Card EARTH Dinosaur 4 1600 1200
439 Tomozaurus 9 Monster Card EARTH Dinosaur 2 500 400
440 Two-Mouth Darkruler 16 Monster Card EARTH Dinosaur 3 900 700
441 Pragtical 34 Monster Card EARTH Dinosaur 5 1900 1500
442 Anthrosaurus 19 Monster Card EARTH Dinosaur 3 1000 850
443
443
Trakadon 21
21
Monster Card
Monster Card
EARTH
EARTH
Dinosaur
Dinosaur
3
3
1300
1300
800
800
444 Little D 18 Monster Card EARTH Dinosaur 3 1100 700
445 Bracchio-raidus 42 Monster Card WATER Dinosaur 6 2200 2000
446 Armored Lizard 27 Monster Card EARTH Reptile 4 1500 1200
447 Serpent Marauder 18 Monster Card EARTH Reptile 2 700 600 While this card is face-up in the defense position, cancels any increased movement effects for all cards.
448 Yormungarde 21 Monster Card EARTH Reptile 3 1200 900
449 Drooling Lizard 17 Monster Card EARTH Reptile 3 900 800
450 Beaked Snake 17 Monster Card EARTH Reptile 3 800 900
451 Ancient Lizard Warrior 25 Monster Card EARTH Reptile 4 1400 1100
452 Krokodilus 23 Monster Card WATER Reptile 4 1100 1200
453 Grappler 25 Monster Card WATER Reptile 4 1300 1200
454 Toon Alligator 24 Monster Card WATER Reptile 4 800 1600 Strong in TOON terrain.
455 Emperor of the Land and Sea 33 Monster Card WATER Reptile 5 1800 1500
456 Sinister Serpent 11 Monster Card WATER Reptile 1 300 250 Reduces opponent's Summoning Power to 0 when destroyed in battle.
457 Mechaleon 19 Monster Card WATER Reptile 2 800 600 Flips all your spell cards face-down when this card is flipped face-up.
458 Serpentine Princess 39 Monster Card WATER Reptile 5 1400 2000 Own REPTILE monsters strengthened by 900 points when this card is flipped face-up.
459 Great White 24 Monster Card WATER Fish 4 1600 800
460 Rare Fish 27 Monster Card WATER Fish 4 1500 1200
461 Root Water 22 Monster Card WATER Fish 3 900 800 All spaces within a range of 1 space are transformed to Sea terrain when this card is flipped face-up.
462 Enchanting Mermaid 21 Monster Card WATER Fish 3 1200 900
463 White Dolphin 9 Monster Card WATER Fish 2 500 400
464 Deepsea Shark 35 Monster Card WATER Fish 5 1900 1600
465 Bottom Dweller 34 Monster Card WATER Fish 5 1650 1700
466 7 Colored Fish 26 Monster Card WATER Fish 4 1800 800
467 Rainbow Marine Mermaid 33 Monster Card WATER Fish 5 1550 1700
468 Crazy Fish 28 Monster Card WATER Fish 4 1600 1200
469 Misairuzame 35 Monster Card WATER Fish 5 1400 1600 Adds 500 bonus points for any battle against MACHINE monsters.
470 Tongyo 22 Monster Card WATER Fish 4 1350 800 Decreases opposing enemy by 500 points when this card is flipped face-up in battle.
471 Wow Warrior 27 Monster Card WATER Fish 4 1250 900
472 Fortress Whale 50 Monster Card WATER Fish 7 2350 2150 Automatically destroys WARRIOR monsters in battle.
473 Man-eating Black Shark 34 Monster Card WATER Fish 5 2100 1300
474 Marine Beast 33 Monster Card WATER Fish 5 1700 1600
475 Amazon of the Seas 27 Monster Card WATER Fish 4 1300 1400
476 Kairyu-Shin 38 Monster Card WATER Sea Serpent 5 1800 1500 All spaces within a range of 1 space are transformed to Sea terrain when this card is flipped face-up.
477 Takriminos 27 Monster Card WATER Sea Serpent 4 1500 1200
478 Aqua Dragon 47 Monster Card WATER Sea Serpent 6 2250 1900 Space occupied is transformed to Sea terrain when engaged in battle.
479 Sea King Dragon 37 Monster Card WATER Sea Serpent 6 2000 1700
480 Spike Seadra 34 Monster Card WATER Sea Serpent 5 1600 1300 When this card is flipped face-up, this card is strengthened by 300 points for every THUNDER monster on the field.
481 Guardian of the Throne Room 33 Monster Card LIGHT Machine 4 1650 1600
482 Ancient Tool 31 Monster Card DARK Machine 5 1700 1400
483 Gatekeeper 33 Monster Card DARK Machine 5 1500 1800
484 Cyber Soldier of Darkworld 26 Monster Card DARK Machine 4 1400 1200
485 Megasonic Eye 33 Monster Card DARK Machine 5 1500 1800
486 Labyrinth Tank 53 Monster Card DARK Machine 7 2400 2400 Can enter LABYRINTH squares.
487 Pendulum Machine 38 Monster Card DARK Machine 6 1750 2000
488 Metalzoa 53 Monster Card DARK Machine 8 3000 2300
489 Saber Slasher 30 Monster Card DARK Machine 5 1450 1500
490 Yaiba Robo 28 Monster Card DARK Machine 4 1000 1300 Inflicts 300 points of damage to opponent's LP when destroyed in battle.
491 Cyber Soldier 32 Monster Card DARK Machine 5 1500 700
492 Mechanicalchaser 27 Monster Card DARK Machine 4 1850 800
493 Blocker 32 Monster Card DARK Machine 4 850 1800 Whenever damage is inflicted to LP in battle, the damage amount is reduced to 0.
494 Spike Clubber 35 Monster Card DARK Machine 5 1700 1800
495 Cyber-Stein 17 Monster Card DARK Machine 2 700 500 Turns occupied space into WASTELAND when engaged in battle.
496 Cyber Commander 20 Monster Card DARK Machine 2 750 700 While this card is face-up in the defense position, the strength of all your MACHINE monsters are increased by 300 bonus points.
497 Jinzo #7 9 Monster Card DARK Machine 2 500 400
498 Cannon Soldier 32 Monster Card DARK Machine 4 1400 1300 Can enter labyrinth squares, and transforms the occupied space into NORMAL terrain.
499 Brave Scizzar 23 Monster Card DARK Machine 4 1300 1000

500–853

# Card DC Card type Attribute Type Level ATK DEF Effect
500 Dharma Cannon 19 Monster Card DARK Machine 2 900 500 Can enter labyrinth squares, and transforms the occupied space into NORMAL terrain.
501 Red-Eyes Black Metal Dragon 52 Monster Card DARK Machine 8 2800 2400
502 Barrel Dragon 53 Monster Card DARK Machine 7 2600 2200 When this card is flipped face-up, 1 card other than own is randomly selected for destruction.
503 Mechanical Snail 18 Monster Card DARK Machine 3 800 1000
504 Disk Magician 24 Monster Card DARK Machine 4 1350 1000
505 Slot Machine 43 Monster Card DARK Machine 7 2000 2300
506 Blast Sphere 33 Monster Card DARK Machine 4 1400 1400 All cards located in the surrounding 3×3 area are automatically destroyed when this card is destroyed in battle.
507 Space Megatron 34 Monster Card DARK Machine 4 1400 2000
508 Launcher Spider 47 Monster Card FIRE Machine 7 2200 2500
509 Blast Juggler 22 Monster Card FIRE Machine 3 800 900 All cards located in the surrounding 3×3 area are automatically destroyed when this card is destroyed in battle.
510 Robotic Knight 39 Monster Card FIRE Machine 5 1600 1800 While this card is face-up in the defense position, the strength of all your MACHINE monsters are increased by 300 bonus points.
511 Ground Attacker Bugroth 25 Monster Card EARTH Machine 4 1500 1000
512 Holograh 18 Monster Card EARTH Machine 3 1100 700
513 Steel Scorpion 6 Monster Card EARTH Machine 1 250 300
514 Machine King 47 Monster Card EARTH Machine 6 2200 2000 When this card is flipped face-up, this card is strengthened by 100 points for every MACHINE monster on the field.
515 Giant Mech-Soldier 37 Monster Card EARTH Machine 6 1750 1900
516 Mechanical Spider 9 Monster Card EARTH Machine 2 400 500
517 Giga-tech Wolf 26 Monster Card EARTH Machine 4 1200 1400
518 Shovel Crusher 21 Monster Card EARTH Machine 3 900 1200
519 Golgoil 30 Monster Card EARTH Machine 4 900 1600 Revives in own Summoning Area, other than current location, when destroyed in battle.
520 Dice Armadillo 35 Monster Card EARTH Machine 5 1650 1800
521 Cyber Saurus 32 Monster Card EARTH Machine 5 1800 1400
522 Steel Ogre Grotto #1 32 Monster Card EARTH Machine 5 1400 1800
523 Patrol Robo 25 Monster Card EARTH Machine 3 1100 900 When this card is flipped face-up, flips all opponent SPELL cards face-up.
524 Royal Guard 41 Monster Card EARTH Machine 6 1900 2200
525 Machine Attacker 29 Monster Card EARTH Machine 5 1600 1300
526 Steel Ogre Grotto #2 41 Monster Card EARTH Machine 6 1900 2200
527 Gear Golem the Moving Fortress 30 Monster Card EARTH Machine 5 800 2200
528 Kinetic Soldier 47 Monster Card EARTH Machine 3 2350 1800 Increases 2000 bonus points in battles against WARRIOR monsters.
529 Metal Dragon 36 Monster Card WIND Machine 6 1850 1700
530 Bat 12 Monster Card WIND Machine 1 300 350 When this card is flipped face-up, if there's a Jigen Bakudan in any adjacent space, teleport 1 Jigen Bakudan to an opponent's summoning area.
531 Metal Fish 35 Monster Card WATER Machine 5 1600 1900
532 Mech Bass 33 Monster Card WATER Machine 5 1800 1500
533 Oscillo Hero #2 20 Monster Card LIGHT Thunder 3 1000 500 Increases 800 bonus points in battles against FISH monsters.
534 Sanga of the Thunder 53 Monster Card LIGHT Thunder 7 2600 2200 Whenever damage is inflicted to LP in battle, the damage amount is reduced to 0.
535 Thunder Dragon 31 Monster Card LIGHT Thunder 5 1600 1500
536 The Immortal of Thunder 33 Monster Card LIGHT Thunder 4 1500 1300 While this card is face-up in the defense position, all female monsters are reduced by 500 points.
537 Electric Snake 22 Monster Card LIGHT Thunder 3 800 900 Increases 1000 bonus points in battles against MACHINE monsters.
538 Twin-Headed Thunder Dragon 49 Monster Card LIGHT Thunder 7 2800 2100
539 Thunder Nyan Nyan 32 Monster Card LIGHT Thunder 4 1900 800 While this card is face-up in the defense position, all face-up THUNDER monsters gain movement bonus.
540 Tripwire Beast 25 Monster Card EARTH Thunder 4 1200 1300
541 Electric Lizard 22 Monster Card EARTH Thunder 3 850 800 Spellbinds the opposing enemy for 1 turn when this card is flipped face-up in battle.
542 LaLa Li-oon 17 Monster Card WIND Thunder 2 600 600 While this card is face-up in the defense position, all MACHINE monsters are reduced 500 points.
543 Kaminarikozou 13 Monster Card WIND Thunder 2 700 600
544 Kaminari Attack 33 Monster Card WIND Thunder 5 1900 1400
545 Mega Thunderball 19 Monster Card WIND Thunder 2 750 600 Gain control of an opposing monster if it is MACHINE for one turn when this card is flipped face-up in battle.
546 Bolt Escargot 29 Monster Card WATER Thunder 5 1400 1500
547 Bolt Penguin 19 Monster Card WATER Thunder 3 1100 800
548 Fire Kraken 31 Monster Card FIRE Aqua 5 1600 1500
549 Boulder Tortoise 37 Monster Card EARTH Aqua 6 1450 2200
550 Fiend Kraken 26 Monster Card WATER Aqua 4 1200 1400
551 Jellyfish 32 Monster Card WATER Aqua 4 1200 1500 While this card is face-up in the defense position, all THUNDER monsters are reduced 500 points.
552 Catapult Turtle 35 Monster Card WATER Aqua 5 1000 2000 Can enter labyrinth squares, and transforms the occupied space into NORMAL terrain.
553 Octoberser 30 Monster Card WATER Aqua 5 1600 1400
554 Toad Master 25 Monster Card WATER Aqua 3 1000 1000 Summons Frog The Jam in own Summon Area when this card is flipped face-up.
555 Akihiron 31 Monster Card WATER Aqua 5 1700 1400
556 The Melting Red Shadow 12 Monster Card WATER Aqua 2 500 700
557 Monsturtle 18 Monster Card WATER Aqua 3 800 1000
558 Turtle Tiger 26 Monster Card WATER Aqua 4 1000 1500
559 Arma Knight 22 Monster Card WATER Aqua 4 1000 1200
560 Penguin Knight 22 Monster Card WATER Aqua 3 900 800 All Penguin Soldiers increase 800 points when this card is flipped face-up.
561 Dorover 22 Monster Card WATER Aqua 3 900 800 When destroyed, spellbinds the enemy it engaged in battle for 1 turn.
562 Twin Long Rods #1 14 Monster Card WATER Aqua 3 900 700
563 Roaring Ocean Snake 49 Monster Card WATER Aqua 6 2100 1800 When engaged in battle, transforms the space it occupies into Sea terrain.
When this card is flipped face-up, transforms all adjacent spaces into Sea terrain.
564 Hitodenchak 18 Monster Card WATER Aqua 2 600 700 Gains 1000 bonus points when engaged in battle with MACHINE monsters.
565 Water Element 21 Monster Card WATER Aqua 3 900 700 When this card is flipped face-up, flips all of own SPELL cards face-down.
566 Water Omotics 26 Monster Card WATER Aqua 4 1400 1200
567 Beastking of the Swamps 26 Monster Card WATER Aqua 4 1000 1100 When destroyed, destroys the enemy it engaged in battle with.
568 The Furious Sea King 20 Monster Card WATER Aqua 3 800 700 When this card is flipped face-up, transforms all adjacent spaces to Sea terrain.
569 Wetha 19 Monster Card WATER Aqua 3 1000 900
570 Change Slime 12 Monster Card WATER Aqua 1 400 300 Adopts opposing monster's ATK/DEF when this card is flipped face-up in battle.
571 Psychic Kappa 19 Monster Card WATER Aqua 2 400 1000 Whenever damage is inflicted to LP in battle, the damage amount is reduced to 0.
572 Flying Penguin 22 Monster Card WATER Aqua 2 1200 1000
573 Suijin 54 Monster Card WATER Aqua 7 2500 2400 Whenever damage is inflicted to LP in battle, the damage amount is reduced to 0.
574 Zone Eater 10 Monster Card WATER Aqua 1 250 200 Transforms all horizontal spaces to Sea spaces when this card is flipped face-up.
575 Ooguchi 11 Monster Card WATER Aqua 1 300 250 Teleports to opponent's Summoning Area when this card is flipped face-up. When this card is flipped in battle, that battle is canceled.
576 Water Magician 24 Monster Card WATER Aqua 4 1400 1000
577 Ice Water 21 Monster Card WATER Aqua 3 1150 900
578 Waterdragon Fairy 18 Monster Card WATER Aqua 3 1100 700
579 Water Girl 23 Monster Card WATER Aqua 4 1250 1000
580 Turu-Purun 15 Monster Card WATER Aqua 2 450 500 Gains 1000 bonus points when engaging in battle against FISH monsters.
581 Guardian of the Sea 23 Monster Card WATER Aqua 4 1300 1000
582 Aqua Snake 25 Monster Card WATER Aqua 3 1050 900 Spellbinds the opposing enemy for 1 turn when this card is flipped face-up in battle.
583 Giant Red Seasnake 26 Monster Card WATER Aqua 4 1800 800
584 30,000-Year White Turtle 34 Monster Card WATER Aqua 5 1250 2100
585 Kappa Avenger 21 Monster Card WATER Aqua 3 1200 900
586 Kanikabuto 16 Monster Card WATER Aqua 3 650 900
587 Zarigun 13 Monster Card WATER Aqua 2 600 700
588 Sea Kamen 24 Monster Card WATER Aqua 4 1100 1300
589 Ameba 12 Monster Card WATER Aqua 1 300 350 Transforms all adjacent spaces into Sea spaces when destroyed in battle.
590 Yado Karu 26 Monster Card WATER Aqua 4 900 1700
591 Turtle Raccoon 21 Monster Card WATER Aqua 3 700 900 Teleports to own Summoning Area when this card is flipped face-up. When this card is flipped face-up in battle, that battle is canceled.
592 Turtle Bird 36 Monster Card WATER Aqua 6 1900 1700
593 Star Boy 16 Monster Card WATER Aqua 2 550 500 When this card is flipped face-up, all of own AQUA monsters are strengthened by 300 points.
594 Frog The Jam 17 Monster Card WATER Aqua 2 700 500 While this card is face-up in the defense position, all LP recovery points are doubled.
595 Behegon 24 Monster Card WATER Aqua 4 1350 1000
596 Crab Turtle 51 Monster Card WATER Aqua 8 2550 2500
597 Weather Report 25 Monster Card WATER Aqua 4 950 1500
598 Giant Turtle Who Feeds on Flames 32 Monster Card WATER Aqua 5 1400 1800
599 Violent Rain 29 Monster Card WATER Aqua 4 1550 800 When this card is flipped face-up, all adjacent spaces are transformed into Sea terrain.
600 Penguin Soldier 18 Monster Card WATER Aqua 2 750 500 All Penguin Knights increase 800 points when this card is flipped face-up.
601 Liquid Beast 18 Monster Card WATER Aqua 3 950 800
602 Twin Long Rods #2 16 Monster Card WATER Aqua 3 850 700
603 Armored Starfish 23 Monster Card WATER Aqua 4 850 1400
604 High Tide Gyojin 30 Monster Card WATER Aqua 5 1650 1300
605 Fairy of the Fountain 27 Monster Card WATER Aqua 4 1600 1100
606 Night Lizard 25 Monster Card WATER Aqua 4 1150 1300
607 Amphibious Bugroth 32 Monster Card WATER Aqua 5 1850 1300
608 Gruesome Goo 20 Monster Card WATER Aqua 3 1300 700
609 Hyosube 24 Monster Card WATER Aqua 4 1500 900
610 Red Archery Girl 29 Monster Card WATER Aqua 4 1400 1500
611 Toon Mermaid 29 Monster Card WATER Aqua 4 1400 1500 Strong in TOON terrain.
612 Maiden of the Aqua 32 Monster Card WATER Aqua 4 700 2000 The power of all your AQUA monsters increases 500 points while this card is face-up in the defense position.
612 Maiden of The Aqua 32 Monster Card WATER Aqua 4 700 2000 The power of all your AQUA monsters increases 500 points while this card is face-up in the defense position.
613 Dragon Piper 20 Monster Card FIRE Pyro 3 200 1800 When this card is flipped face-up, all spellbound cards are freed and can move in the following turn.
614 Wings of Wicked Flame 13 Monster Card FIRE Pyro 2 700 600
615 Charubin the Fire Knight 19 Monster Card FIRE Pyro 3 1100 800
616 Fire Eye 19 Monster Card FIRE Pyro 2 800 600 Able to move and attack without triggering an opponent's TRAP (LR).
617 Hinotama Soul 16 Monster Card FIRE Pyro 2 600 500 When this card is destroyed in battle, all SPELL cards positioned in adjacent spaces are destroyed.
618 Fireyarou 23 Monster Card FIRE Pyro 4 1300 1000
619 Vermillion Sparrow 34 Monster Card FIRE Pyro 5 1900 1500
620 Flame Cerebrus 39 Monster Card FIRE Pyro 6 2100 1800
621 Jigen Bakudan 17 Monster Card FIRE Pyro 2 200 1000 When this card survives 2 turns face-up in the defense position, all cards located in a 3×3 area are automatically destroyed. This only applies when the controlling player intentionally flips the card face-up.
622 Molten Behemoth 37 Monster Card FIRE Pyro 5 1000 2200 The power of all your PYRO monsters increases 500 points while this card is face-up in the defense position.
623 Flame Snake 9 Monster Card EARTH Pyro 2 400 450
624 Prisman 23 Monster Card LIGHT Rock 3 800 1000 When this card is flipped face-up, all your SPELL cards are flipped face-down.
625 Rock Ogre Grotto #1 20 Monster Card EARTH Rock 3 800 1200
626 Giant Soldier of Stone 33 Monster Card EARTH Rock 3 1300 2000
627 Ancient Jar 11 Monster Card EARTH Rock 1 400 200 The turn count for spellbound cards is not conducted while the card is in the face-up, defense position.
628 Haniwa 10 Monster Card EARTH Rock 2 500 500
629 Dissolverock 24 Monster Card EARTH Rock 3 900 1000 When this card is flipped face-up, all cards located in MOUNTAIN terrain are destroyed.
630 Stone Armadiller 20 Monster Card EARTH Rock 3 800 1200
631 Rock Ogre Grotto #2 21 Monster Card EARTH Rock 3 700 1400
632 Stone D. 43 Monster Card EARTH Rock 7 2000 2300
633 Millennium Golem 42 Monster Card EARTH Rock 6 2000 2200
634 Destroyer Golem 25 Monster Card EARTH Rock 4 1500 1000
635 Barrel Rock 28 Monster Card EARTH Rock 4 1000 1300 Can enter labyrinth squares, and transforms the occupied space into NORMAL terrain.
636 Minomushi Warrior 25 Monster Card EARTH Rock 4 1300 1200
637 Stone Ghost 22 Monster Card EARTH Rock 4 1200 1000
638 The Statue of Easter Island 25 Monster Card EARTH Rock 4 1100 1400
639 Muka Muka 14 Monster Card EARTH Rock 2 600 300 When this card is flipped face-up, the power of this card increases by 300 points for every monster in the controlling player's graveyard.
640 Sand Stone 29 Monster Card EARTH Rock 5 1300 1600
641 Mystical Sand 38 Monster Card EARTH Rock 6 2100 1700
642 Pot the Trick 13 Monster Card EARTH Rock 2 400 400 When this card is flipped face-up, your spellbound cards are freed and can move in the following turn.
643 Morphing Jar 13 Monster Card EARTH Rock 2 700 600
644 The Thing That Hides in the Mud 25 Monster Card EARTH Rock 4 1200 1300
645 Stone Ogre Grotto 31 Monster Card EARTH Rock 5 1600 1500
646 Stone Statue of the Aztecs 23 Monster Card EARTH Rock 4 300 2000
647 Dark Plant 12 Monster Card DARK Plant 1 300 400 When this card is destroyed in battle, all adjacent spaces are transformed into CRUSH terrain.
648 Rose Spectre of Dunn 38 Monster Card DARK Plant 6 2000 1800
649 Mushroom Man 18 Monster Card EARTH Plant 2 800 600 When this card is flipped face-up, the power of all Mushroom Man #2 cards are increased by 500 points.
650 Man-Eating Plant 14 Monster Card EARTH Plant 2 800 600
651 Firegrass 13 Monster Card EARTH Plant 2 700 600
652 Man Eater 19 Monster Card EARTH Plant 2 800 600 When this card is flipped face-up, all cards located in FOREST terrain are destroyed.
653 Arlownay 18 Monster Card EARTH Plant 3 800 1000
654 Yashinoki 19 Monster Card EARTH Plant 2 800 600 When this card is flipped face-up, LP increases 500 points.
655 Ancient Tree of Enlightenment 26 Monster Card EARTH Plant 3 600 1500 While this card is face-up in the defense position, TRAP cards cannot be triggered.
656 Green Phantom King 26 Monster Card EARTH Plant 3 500 1600 When this card is flipped face-up, all Queen of Autumn Leaves cards are strengthened by 500 points.
657 Rainbow Flower 9 Monster Card EARTH Plant 2 400 500
658 Barrel Lily 17 Monster Card EARTH Plant 3 1100 600
659 Laughing Flower 19 Monster Card EARTH Plant 2 900 500 Control of opposing card is gained when this card is flipped face-up in battle.
660 Bean Soldier 27 Monster Card EARTH Plant 4 1400 1300
661 Griggle 7 Monster Card EARTH Plant 1 350 300
662 Darkworld Thorns 21 Monster Card EARTH Plant 3 1200 900
663 Abyss Flower 12 Monster Card EARTH Plant 2 750 400
664 Living Vase 20 Monster Card EARTH Plant 3 900 1100
665 Snakeyashi 22 Monster Card EARTH Plant 4 1000 1200
666 Trent 33 Monster Card EARTH Plant 5 1500 1800
667 Queen of Autumn Leaves 33 Monster Card EARTH Plant 5 1800 1500
668 Woodland Sprite 47 Monster Card EARTH Plant 3 2100 2100 Power increases by 2500 points in battles against FIEND monsters.
669 Tentacle Plant 11 Monster Card WATER Plant 2 500 600
670 Fairy King Truesdale 42 Monster Card WATER Plant 6 2200 1500 While this card is face-up in the defense position, the power of all your PLANT monsters increases by 500 points.
671 Summoned Lord Exodia Monster Card DARK Spellcaster
672 Jowls of Dark Demise 18 Monster Card WATER Immortal 2 200 100 When this parasite card is flipped face-up in battle, it takes control of the opposing card. When the controlled monster is destroyed in battle, this card is revived in the controlling player's Summoning Area, other than its current location. The nature effect and destruction features of the monster that's taken over are rendered ineffective.
Transforms adjacent spaces into CRUSH terrain when this card is destroyed in battle.
673 Souleater 27 Monster Card EARTH Immortal 4 1200 0 When this card enters a turn face-up and in the defense position, all MONSTER cards are removed from the respective Graveyards, and the number of these removed cards are multiplied by 200 points. The result is added to the power of this card.
Transforms adjacent spaces into CRUSH terrain when this card is destroyed in battle.
674 Slate Warrior 38 Monster Card WIND Immortal 4 1900 400 When this card is flipped face-up, all your IMMORTAL cards are strengthened by 500 points.
Transforms adjacent spaces into CRUSH terrain when this card is destroyed in battle.
675 Shapesnatch 44 Monster Card DARK Immortal 5 1200 1700 Shapesnatch's ATK and DEF copies the enemy Leader's ATK for attacks and your own Leader's DEF when defending.
Transforms adjacent spaces into CRUSH terrain when this card is destroyed in battle.
676 Carat Idol 72 Monster Card LIGHT Immortal 9 2600 3100 (Nature Effect) When this card enters a turn face-up and in the defense position, all cards are drawn 1 space towards Carat Idol!
(Destruction) Transforms adjacent spaces to CRUSH terrain when this card is destroyed in battle!
677 Electromagnetic Bagworm 31 Monster Card LIGHT Immortal 3 200 1400 When this card is flipped face-up, a player gains control of all opposing MACHINE monsters for the turn in play.
Transforms adjacent spaces into CRUSH terrain when this card is destroyed in battle.
678 Timeater 51 Monster Card DARK Immortal 6 1900 1700 While this card is face-up in the defense position, the countdown speed for spellbound cards are doubled should a Turn Count be involved.
Transforms adjacent spaces into CRUSH terrain when this card is destroyed in battle.
679 Mucus Yolk 16 Monster Card DARK Immortal 3 0 100 Each time Mucus Yolk moves, an opponent's LP is reduced by 50 points.
Transforms adjacent spaces into CRUSH terrain when this card is destroyed in battle.
680 Servant of Catabolism 27 Monster Card LIGHT Immortal 3 700 500 While this card is face-up in the defense position, an additional point is added each turn during the recovery of the player's Summoning Power points.
Transforms adjacent spaces into CRUSH terrain when this card is destroyed in battle.
681 Rigras Leever 32 Monster Card FIRE Immortal 3 1600 100 When this card is flipped face-up, all players must discard their current hand to their respective Graveyards.
Transforms adjacent spaces into CRUSH terrain when this card is destroyed in battle.
682 Moisture Creature 72 Monster Card LIGHT Immortal 9 2800 2900 While this card is face-up in the defense position, the opposing leader's powers are rendered ineffective.
Transforms adjacent spaces into CRUSH terrain when this card is destroyed in battle.
# Card DC Card type Effect
683 Dragon Capture Jar 50 Spell Card Permanently spellbinds all DRAGON monsters.
684 Time Seal 50 Spell Card Permanently spellbinds the monster with the highest ATK on the field.
685 Monster Reborn 50 Spell Card Select, revive, and control 1 MONSTER Card from either Graveyard.
686 Copycat 50 Spell Card Select, revive, and control 1 SPELL Card from an opponent's Graveyard.
687 Mimicat 80 Spell Card Select, revive, and control 1 Card from either Graveyard.
688 Graverobber 60 Spell Card Select, revive, and control 1 SPELL Card from either Graveyard.
689 Forest 30 Spell Card Transforms a surrounding 2-space area into FOREST terrain.
690 Wasteland 30 Spell Card Transforms a surrounding 2-space area into WASTELAND terrain.
691 Mountain 30 Spell Card Transforms a surrounding 2-space area into MOUNTAIN terrain.
692 Sogen 30 Spell Card Transforms a surrounding 2-space area into MEADOW terrain.
693 Umi 30 Spell Card Transforms a surrounding 2-space area into SEA terrain.
694 Yami 30 Spell Card Transforms a surrounding 2-space area into DARK terrain.
695 Toon World 30 Spell Card Transforms a surrounding 2-space area into TOON terrain.
696 Burning Land 30 Spell Card Transforms a surrounding 2-space area into NORMAL terrain.
697 Labyrinth Wall 35 Spell Card Transform the occupied space into LABYRINTH terrain.
698 Magical Labyrinth 10 Spell Card Randomly selects 1 LABYRINTH terrain space, transforms it to NORMAL, and transforms the space where this card was triggered into LABYRINTH terrain. This card is effective only if there is at least one space containing LABYRINTH terrain on the field.
699 Dark Hole 50 Spell Card Destroys all monster and spell cards on the field.
700 Raigeki 80 Spell Card Destroys all monsters located in vertical and horizontal lines from the activated space.
701 Heavy Storm 50 Spell Card Destroys all spell cards on the field.
702 Harpie's Feather Duster 70 Spell Card Destroys all spells located in vertical and horizontal lines from the activated space.
703 Mooyan Curry 5 Spell Card 200-pt LP recovery for controlling player.
704 Red Medicine 6 Spell Card 500-pt LP recovery for controlling player.
705 Goblin's Secret Remedy 10 Spell Card 1000-pt LP recovery for controlling player.
706 Soul of the Pure 30 Spell Card 2000-pt LP recovery for controlling player.
707 Dian Keto the Cure Master 60 Spell Card If LP is 4000 or below, the number of points is increased to 4000.
708 Gift of The Mystical Elf 25 Spell Card Recover controlling player's LP by 1500 points.
709 Sparks 2 Spell Card Inflicts 50 points of damage to opponent's LP.
710 Hinotama 5 Spell Card Inflicts 100 points of damage to opponent's LP.
711 Final Flame 8 Spell Card Inflicts 200 points of damage to opponent's LP.
712 Ookazi 15 Spell Card Inflicts 500 points of damage to opponent's LP.
713 Tremendous Fire 40 Spell Card Inflicts 1000 points of damage to opponent's LP.
714 Just Desserts 80 Spell Card Opponent's LP suffers damage equivalent to 300 points multiplied by the number of enemies on the field.
715 Swords of Revealing Light 80 Spell Card Flips all enemy cards on the Field face-up and spellbinds them for 3 turns.
716 Dark-Piercing Light 15 Spell Card Flips all enemy cards on the Field face-up.
717 Darkness Approaches 20 Spell Card Flips all cards on the Field face-down.
718 The Eye of Truth 25 Spell Card Displays opponent's hand face-up for 5 seconds.
719 The Inexperienced Spy 35 Spell Card Regardless of facing, Type icons of all opponent's card are displayed on the Field for 5 seconds.
720 Warrior Elimination 50 Spell Card Destroys all WARRIOR monsters on the Field.
721 Eternal Rest 50 Spell Card Destroys all ZOMBIE monsters on the Field.
722 Stain Storm 50 Spell Card Destroys all MACHINE monsters on the Field.
723 Eradicating Aerosol 50 Spell Card Destroys all INSECT monsters on the Field.
724 Breath of Light 50 Spell Card Destroys all ROCK monsters on the Field.
725
725
Eternal Draught 50
50
Spell Card
Spell Card
Destroys all FISH monsters on the Field.
726 Fissure 50 Spell Card Destroys the monster with the lowest ATK on the Field.
727 Last Day of Witch 50 Spell Card Destroys all SPELLCASTER monsters on the Field.
728 Exile of the Wicked 50 Spell Card Destroys all FIEND monsters on the Field.
729 Dust Tornado 50 Spell Card Destroys all WINGED-BEAST monsters on the Field.
730 Cold Wave 50 Spell Card Destroys all DINOSAUR monsters on the Field.
731 Fairy Meteor Crush 50 Spell Card Randomly selects 10 spaces on the Field, and destroys any card in-play on that space.
732 Change of Heart 80 Spell Card Select one of the opponent's cards on the Field and control it for 1 turn.
733 Brain Control 80 Spell Card Take control of opponent's highest ATK monster for 1 turn.
734 Magical Neutralizing Force Field 10 Spell Card Cancels all spellbind and power increase/decrease effects. In addition, destroys all face-up TRAP cards. Does not cancel any bonus effects involving terrain and leader abilities.
735 Winged Trumpeter 10 Spell Card Strengthens all FAIRY monsters on the Field by 600 pts.
736 Shield & Sword 30 Spell Card Swaps the respective ATK and DEF values of each monster on the Field.
737 Yellow Luster Shield 10 Spell Card Boosts the DEF of all your own monsters on the Field by 900 points.
738 Limiter Removal 10 Spell Card Boosts the ATK/DEF factors of all MACHINE monsters on the Field by 600 points.
739 Rain of Mercy 10 Spell Card Boosts the ATK/DEF factors of all PLANT monsters on the Field by 600 points.
740 Windstorm of Etaqua 10 Spell Card Boosts the ATK/DEF factors of all WINGED-BEAST monsters on the Field by 600 points.
741 Sebek's Blessing 10 Spell Card Boosts the ATK/DEF factors of all REPTILE monsters on the Field by 600 points.
742 Aqua Chorus 10 Spell Card Boosts the ATK/DEF factors of all WATER monsters on the Field by 600 points.
743 Stop Defense 30 Spell Card All of the enemy cards on the Field in defense position are shifted to attack position.
744 Monster Recovery 5 Spell Card All your monsters on the Field are returned to the deck.
745 Call Of The Haunted 1 Spell Card All your monsters on the field are transformed to ZOMBIE monsters.
746 Shift 50 Spell Card Your monster with the highest ATK on the Field is transported to the space where this card is activated.
747 Solomon's Lawbook 40 Spell Card If a card has already been played from your hand, you can play another card.
748 Magic Drain 60 Spell Card Absorbs all of your opponent's Summoning Power.
749 Dimensionhole 20 Spell Card Transports your Leader to the space where this card is activated.
750 Earthshaker 70 Spell Card Randomly shifts the position of cards and changes the terrain on the Field. In addition, all LABYRINTH squares are changed to NORMAL.
751 Creature Swap 75 Spell Card All cards in play on the Field with the exception of the Leaders are transported to contrasting spaces diagonal to their current positions.
752 Legendary Sword 10 Spell Card Increases the power of WARRIOR monsters of LIGHT and EARTH by 500 points.
753 Sword of Dark Destruction 10 Spell Card Increases the power of WARRIOR monsters of DARK, FIRE, WATER and WIND by 500 points.
754 Dark Energy 10 Spell Card Increases the power of DARK monsters by 300 points.
755 Axe of Despair 10 Spell Card Increases the power of BEAST-WARRIOR and FIEND monsters by 500 points.
756 Laser Cannon Armor 10 Spell Card Increases the power of INSECT monsters by 500 points.
757 Insect Armor with Laser Cannon 10 Spell Card Increases the power of INSECT monsters by 500 points.
758 Elf's Light 10 Spell Card Increases the power of any monster with "Elf" in its name by 700 points.
759 Beast Fangs 10 Spell Card Increases the power of BEAST monsters by 500 points.
760 Steel Shell 10 Spell Card Increases the power of any monster with a shell by 500 points.
761 Vile Germs 10 Spell Card Increases the power of PLANT monsters by 500 points.
762 Black Pendant 10 Spell Card Increases the power of SPELLCASTER monsters of DARK by 500 points.
763 Silver Bow and Arrow 10 Spell Card Increases the power of FAIRY monsters by 500 points.
764 Horn of Light 10 Spell Card Increases the power of horned monsters other than DARK by 500 points.
765 Horn of the Unicorn 10 Spell Card Increases the power of horned monsters of DARK by 500 points.
766 Dragon Treasure 10 Spell Card Increases the power of DRAGON and SEA SERPENT monsters by 500 points.
767 Electro-Whip 10 Spell Card Increases the power of female monsters by 500 points.
768 Cyber Shield 10 Spell Card Increases the power of female monsters by 500 points.
769 Mystical Moon 10 Spell Card Increases the power of BEAST and BEAST-WARRIOR monsters by 500 points.
770 Malevolent Nuzzler 10 Spell Card Increases the power of FIEND female monsters by 500 points.
771 Book of Secret Arts 10 Spell Card Increases the power of SPELLCASTER monsters other than DARK by 500 points.
772 Violet Crystal 10 Spell Card Increases the power of ZOMBIE monsters by 500 points.
773 Invigoration 15 Spell Card Increases the power of EARTH monsters by 300 points.
774 Machine Conversion Factory 10 Spell Card Increases the power of MACHINE monsters by 500 points.
775 Raise Body Heat 10 Spell Card Increases the power of DRAGON and REPTILE monsters by 500 points.
776 Follow Wind 10 Spell Card Increases the power of Winged-Beast monsters by 500 points.
777 Power of Kaishin 10 Spell Card Increases the power of WATER monsters by 500 points.
778 Kunai with Chain 15 Spell Card Increases the power of WARRIOR and BEAST-WARRIOR monsters by 500 points.
779 Salamandra 15 Spell Card Increases the power of FIRE monsters by 500 points.
780 Megamorph 15 Spell Card Increases the power of any monster by 300 points.
781 Bright Castle 10 Spell Card Increases the power of LIGHT monsters by 500 points.
782 Fiend Castle 10 Spell Card Increases the power of FIEND monsters by 500 points.
783 Hightide 10 Spell Card Increases the power of FISH and SEA SERPENT monsters by 500 points.
784 Spring of Rebirth 10 Spell Card Increases the power of THUNDER, AQUA, PYRO and ROCK monsters by 500 points.
785 Gust Fan 10 Spell Card Increases the power of WIND monsters by 500 points.
786 Burning Spear 10 Spell Card Increases the power of PYRO monsters by 500 points.
787 7 Completed 5 Spell Card Increases the power of Slot Machine by 700 points.
788 Nails of Bane 10 Spell Card Increases the power of DRAGON monsters of DARK by 700 points.
789 Riryoku 99 Spell Card Reduces opponent's LP by half and adds the reduced amount to the powers of all monsters.
790 Multiply 10 Spell Card Grants Kuriboh the power to resurrect on any Summoning Area other than the one it's defeated in. Also, when the monster flips face-up, another Kuriboh is generated face-down in your own Summoning Area.
791 Sword of Dragon's Soul 40 Spell Card WARRIOR monsters automatically destroy DRAGON monsters in battle. The opposing enemy's effects are rendered ineffective.
792 Enchanted Javelin 40 Spell Card FAIRY monsters automatically destroy FIEND monsters in battle. The opposing enemy's effects are rendered ineffective.
793 Anti-Magic Fragrance 40 Spell Card PLANT monsters automatically destroy SPELLCASTER monsters in battle. The opposing enemy's effects are rendered ineffective.
794 Crush Card 80 Spell Card Strengthens all monsters with ATKs of 1000 or below. When defeated in battle, the adjacent spaces are transformed into CRUSH terrain. The opposing enemy's destruction effects are rendered ineffective.
795 Paralyzing Potion 15 Spell Card Renders all monsters other than MACHINE eternally spellbound.
796 Cursebreaker 1 Spell Card Cancels all spellbind and power increase/decrease effects. Does not cancel any bonus effects involving terrain and leader abilities.
797 Elegant Egotist 5 Spell Card Changes Harpie Lady to Harpie Lady Sisters.
798 Cocoon of Evolution 5 Spell Card Changes Larvae Moth, Petit Moth, Kattapillar, Needle Worm and Acid Crawler to Larva of Moth.
799 Metalmorph 5 Spell Card Transforms Red-Eyes B. Dragon and Zoa to metal monsters.
800 Insect Imitation 5 Spell Card Randomly transforms any monster with "Egg" in its name to another monster.
801 Spellbinding Circle 30 Trap Card Disposable trap that spellbinds activated enemy card for 3 turns and reduces its strength by 600 points.
802 Shadow Spell 40 Trap Card Disposable trap that spellbinds activated enemy card for 3 turns, and reduces its strength by 1000 points.
803 Mesmeric Control 20 Trap Card Disposable trap that spellbinds activated enemy card for 1 turn, and reduces it strength by 800 points.
804
804
Tears of the Mermaid 15
15
Trap Card
Trap Card
Disposable trap that spellbinds activated enemy card for 1 turn, and reduces it strength by 600 points.
805 Infinite Dismissal 20 Trap Card Disposable trap that spellbinds activated enemy card for 3 turns.
806 Gravity Bind 60 Trap Card Disposable trap that eternally spellbinds activated enemy card, and reduces its strength by 1500 points.
807 House of Adhesive Tape 5 Trap Card Disposable trap that triggers against a monster with ATK of 1000 or below, and destroys it.
808 Eatgaboon 8 Trap Card Disposable trap that triggers against a monster with ATK of 1500 or below, and destroys it.
809 Bear Trap 10 Trap Card Disposable trap that triggers against a monster with ATK of 2000 or below, and destroys it.
810 Invisible Wire 20 Trap Card Disposable trap that triggers against a monster with ATK of 3000 or below, and destroys it.
811 Acid Trap Hole 30 Trap Card Disposable trap that triggers against a monster with ATK of 4000 or below, and destroys it.
812 Widespread Ruin 60 Trap Card Disposable trap that triggers against any enemy card and destroys every card located within a 3×3 space area.
813 Type Zero Magic Crusher 15 Trap Card Disposable trap that triggers against an opponent's spell and destroys it.
814 Goblin Fan 25 Trap Card Permanent trap that triggers against an opponent's direct LP-attacking Riryoku and reverses the inflicted damage.
815 Bad Reaction to Simochi 25 Trap Card Permanent trap that triggers against LP recovery and reduces an opponent's LP by the same amount.
816 Reverse Trap 25 Trap Card Permanent trap that triggers against power-ups involving increases in ATK and DEF, reversing the positive effect to a negative amount.
817 Block Attack 25 Trap Card Disposable trap that triggers when an enemy card completes its move in the attack position. Cancels the card's actions and ends further movement.
818 Shadow of Eyes 20 Trap Card Permanent trap that triggers when an enemy card completes its move in the defense position. Automatically changes the card to offense position.
819 Gorgon's Eye 50 Trap Card Permanent trap that triggers when an enemy card completes its move in the defense position. Automatically cancels the enemy card's move and eternally spellbinds it.
820 Fake Trap 5 Trap Card Disposable trap that triggers when Harpie's Feather Duster is activated, and nullifies the card's effect.
821 Anti Raigeki 5 Trap Card Permanent trap that triggers when Raigeki is activated, and nullifies the card's effect.
822 Call of the Grave 5 Trap Card Permanent trap that triggers when a card is resurrected from the Graveyard, and cancels the card's effect.
823 Magic Jammer 35 Trap Card Disposable trap that triggers when an opponent's MAGIC or RITUAL Card is activated, and cancels the cards's effect.
824 White Hole 10 Trap Card Permanent trap that triggers when a Dark Hole is activated. Protects all your cards on the Field from destruction.
825 Royal Decree 80 Trap Card Permanent trap that triggers against any activated TRAP card and nullifies the card.
826 Seal of the Ancients 5 Trap Card Permanent trap that triggers against any activated RITUAL card and nullifies the effect.
827 Mirror Force 99 Trap Card Disposable trap that triggers when an enemy initiates an attack against your Leader or other cards on the field. Destroys every one of your opponent's attack-positioned cards on the field.
828 Negate Attack 15 Trap Card Disposable trap that triggers when an enemy initiates an attack against your Leader or other cards on the field and cancels the attack.
829 Mirror Wall 80 Trap Card Permanent trap that triggers when an enemy initiates an attack against your Leader or other cards on the Field and reduces the ATK of the enemy by half.
830 Curse of Millennium Shield 5 Ritual Card Sacrifice 3 monsters with DEF of 2000 or higher to summon Millennium Shield.
831 Yamadron Ritual 5 Ritual Card Sacrifice 3 monsters respectively of BEAST-WARRIOR, DRAGON and PYRO to summon Yamadron.
832 Gate Guardian Ritual 5 Ritual Card Sacrifice Kazejin, Suijin and Sanga of the Thunder to summon Gate Guardian.
833 Black Luster Ritual 5 Ritual Card Sacrifice 2 monsters with ATKs of 1500 or lower with Gaia The Fierce Knight to summon Black Luster Soldier.
834 Zera Ritual 5 Ritual Card Sacrifice 2 FIEND monsters with King of Yamimakai to summon Zera The Mant
835 War-Lion Ritual 5 Ritual Card Sacrifice 2 BEAST monsters with Leogun to summon Super War-Lion.
836 Beastly Mirror Ritual 5 Ritual Card Sacrifice 1 FIEND monster with Wicked Mirror and Fiend Reflection #1 to summon Fiend's Mirror.
837 Ultimate Dragon 5 Ritual Card Sacrifice 3 Blue-Eyes White Dragons to summon Blue-Eyes Ultimate Dragon.
838 Commencement Dance 5 Ritual Card Sacrifice 1 WINGED-BEAST monster and 1 WARRIOR monster with Water Omotics to summon Performance of Sword.
839 Hamburger Recipe 5 Ritual Card Sacrifice Battle Steer, Bio Plant and Griggle to summon Hungry Burger.
840 Revival of Sennen Genjin 5 Ritual Card Sacrifice 2 BEAST-WARRIOR monsters and Millennium Golem to summon Sengenjin.
841 Novox's Prayer 5 Ritual Card Sacrifice 2 WARRIOR monsters and Mystical Elf to summon Skull Guardian.
842 Curse of Tri-Horned Dragon 5 Ritual Card Sacrifice Curse of Dragon, Feral Imp and Koumori Dragon to summon Tri-Horned Dragon.
843 Revived Serpent Night Dragon 5 Ritual Card Sacrifice 1 WARRIOR monster, 1 WINGED-BEAST monster, and Darkfire Dragon to summon Serpent Night Dragon.
844 Turtle Oath 5 Ritual Card Sacrifice 2 AQUA monsters and 30,000-Year White Turtle to summon Crab Turtle.
845
845
Contruct of Mask 5
5
Ritual Card
Ritual Card
Sacrifice 2 SPELLCASTER monsters and Mask of Darkness to summon Mask of Shine & Dark.
Sacrifice 2 SPELLCASTER monsters and Mask of Darkness to summon Mask of Shine & Dark.
846 Resurrection of Chakra 5 Ritual Card Sacrifice 2 monsters with ATKs of 1000 or less and Versago the Destroyer to summon Chakra.
847 Puppet Ritual 5 Ritual Card Sacrifice 2 MACHINE monsters and Mysterious Puppeteer to summon Psycho-Puppet.
848 Javelin Beetle Pact 5 Ritual Card Sacrifice 2 INSECT monsters and Hercules Beetle to summon Javelin Beetle.
849 Garma Sword Oath 5 Ritual Card Sacrifice 2 WARRIOR monsters and Swordstalker to summon Garma Sword.
850 Cosmo Queen's Prayer 5 Ritual Card Sacrifice Queen of Autumn Leaves, Princess of Tsurugi and Dark Elf to summon Cosmo Queen.
851 Revival of Dokurorider 5 Ritual Card Sacrifice 1 ZOMBIE monster, 1 MACHINE monster and 1 INSECT monster to summon Dokurorider.
852 Fortress Whale's Oath 5 Ritual Card Sacrifice 2 FISH monsters and Mech Bass to summon Fortress Whale.
853 Dark Magic Ritual 5 Ritual Card Sacrifice 2 monsters with ATKs of 1500 or less and Dark Magician to summon Magician of Black Chaos.

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