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Ignition Effect

Japanese

() (どう) (こう) ()

Japanese (ruby)

きどうこうか

Japanese (base text)

起動効果

Japanese (romanized)

Kidō Kōka

English

Ignition Effect

Ignition Monster Effects (Japanese: 起動効果 Kidō Kōka, "Startup effect") are Spell Speed 1 effects that require a manual activation by the card's controller during their own Main Phase 1 or 2. This type of effect used to be called a Cost Effect in the early days of Yu-Gi-Oh!, which was slightly confusing because not all of those monsters had a cost.

Examples of monsters with Ignition Effects: "Cyber Gymnast", "XYZ-Dragon Cannon", "Bazoo the Soul-Eater", "Blackwing - Gale the Whirlwind", "3-Hump Lacooda", "Card Trooper", "Dark Simorgh", "Lonefire Blossom", "XX-Saber Faultroll" and most Xyz Monsters.

Post-Problem-Solving Card Text, these type of effects will generally be indicated by "Once per turn:", "You can" or "During your Main Phase:", followed by the cost which will end with a semi-colon(;), and lastly, the actual effect which you activated.

Priority

Previously, the turn player had priority to activate Ignition Effects before an opponent could activate a fast effect. This was removed from the OCG on March 19, 2011, and from the TCG on April 25, 2012.

For example, before the abandonment of Ignition Effect priority, the turn player could Summon "Lonefire Blossom" and activate its effect before their opponent could activate "Eatgaboon".

Since the abandonment of Ignition Effect priority, Ignition Effects cannot be activated in the Summon response window, requiring an open game state.

Example

Buten-GAOV-EN-C-1E

List of OCG/TCG monsters with Ignition Monster Effects

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