Hex-Sealed Fusion

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Hex-Sealed Fusion
"The Light - Hex-Sealed Fusion"

  • (ゆう)(ごう)(じゅ)(いん)(せい)(ぶつ)
  • 融合呪印生物 (base)
  • ゆうごうじゅいんせいぶつ (ruby)
  • Yūgō Juin Seibutsu (romanized)
  • Fusion Seal Organism (translated)


"Hex-Sealed Fusion", known as "Fusion Seal Organism" ((ゆう)(ごう)(じゅ)(いん)(せい)(ぶつ), Yūgō Juin Seibutsu) in the Japanese version, is a series of 3 monsters that can be used as a Fusion Substitute Monsters but can also be used while on the field (without a "Polymerization") and may Tribute itself plus the required Fusion monsters from the field to Special Summon the chosen Fusion Monster; however, each Hex-Sealed Fusion can only be used with the correct Attribute Fusion Monster (e.g. "The Light - Hex-Sealed Fusion" can be used to Special Summon "Blue-Eyes Ultimate Dragon", but not "Master of Oz".)

Below are the rulings for the Hex-Sealed Fusion monsters:

  • When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without "Polymerization", etc., and also acts as a substitute for one of the Fusion Material Monsters.
  • Using the second effect of this monster does not "properly" Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use "Polymerization" then you can revive the Fusion Monster from the Graveyard, even if you used this monsters as a substitute Fusion Material Monster.
  • You can use the first effect of this monster without using its second effect. If you do this, the monster can be used to fusion summon monsters with different attributes. ("The Light Hex-Sealed Fusion" can be used to Fusion Summon "Master of Oz", etc.)
  • If you use the first effect without using the second effect, you can use it while it is in any location which the card used for the fusion specifies (e.g. from your hand or Graveyard for "Dark Calling").

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