"Heraldic Beast Aberconway" and "Heraldic Beast Bernard's Falcon".
"Heraldic Beast" (
Due to the current size of the series, the style remains to be seen, though many members seem to offer field control and/or banish themselves from the Graveyard to activate effects.
The archetype's few members appear to maintain consistency for efficient Xyz Summons; "Bernard's Falcon" makes all other monsters you control its Level, allowing an easy Rank 4 Xyz Summon. "Aberconway" adds itself to the hand by banishing a card of the same name, allowing to somewhat add hand consistency. "Heraldic Beast Eale" special summon itself from the hand, when controlling 2 or more Heraldic Beast monsters, allowing Rank 4 Xyz Summon that requires 3 materials. "Heraldic Beast Basilisk" can destroy an opponent's monster at the start of Damage Step, allowing to somewhat field control. "Heraldic Beast Twin-Head Eagle" banishes itself from your graveyard to attach 2 monsters as Xyz Materials from the graveyard to a "Heraldic" Xyz monster with no Xyz Materials; "Heraldic Beast Unicorn" also banishes itself to Special summon an Xyz monster from the graveyard and "Heraldic Beast Leo" banishes itself to weaken your opponent's monsters.