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Fusion Monster

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Fusion Monster

BlueEyesUltimateDragon-TF05-JP-VG-2

Japanese (kanji and furigana)

(ゆう)(ごう)(モンスター)[Notes 1]

Japanese (furigana)

ゆうごう(モンスター)

Japanese (kanji)

融合(モンスター)

Rōmaji

Yūgō (Monsutā)

English

Fusion (Monster)

Lists

Fusion Monsters (Japanese: (ゆう)(ごう)モンスター Yūgō Monsutā; Chinese: 融合怪獸 Rónghé Guàishòu "Fusion Beast"), colored violet, are cards representing a combination of two or more monsters. Fusion Monsters may only be included in the Extra Deck, and cannot exist in the hand or Main Deck. If a Fusion Monster is returned to its owner's hand or Deck, it is instead sent back to the Extra Deck. However, they may be sent to the Graveyard when destroyed, as well as banished. According to the anime, the Millennium Scale was the item which originally fused monsters. In the Yu-Gi-Oh! they were used on occasion. Early Fusion Monsters were insignificant in terms of ATK and DEF and very few had effects until Yu-Gi-Oh GX, when many fusion cards and many powerful Fusion Monsters were introduced. In Yu-Gi-Oh 5D's, Synchro Monsters appear to have filled this position. However, Fusion Monsters have been used a few times, most notably by Jack in his Duel against Yusei, and Yusei in his Duel against Jean. In Yu-Gi-Oh! ZEXAL Kite used the Fusion Monster Twin Photon Lizard against Shark, while Roku has not yet used Xyz Monsters, using "Blue-Eyes Ultimate Statue Dragon" and "Arcana Knight Joker".

Originally, the only way to properly summon a Fusion Monster was through a Fusion Summon involving the required Monster Cards and the Spell card Polymerization.

In Duels, Fusion Monsters require more specific cards than Synchro Monsters, and aren't as flexible in their strategies. However, Fusion Monsters have the benefit of being able to be summoned without requiring the cards to be on the field.

In Turbo Duels, "Speed Spell - Speed Fusion" is the substitute for "Polymerization".

If a Fusion Monster is Special Summoned to the field via a card such as "Metamorphosis" and then sent to the Graveyard, it cannot be Special Summoned to the field from the Graveyard with cards such as "Premature Burial", "Call of the Haunted", or "Monster Reborn". In order for a Fusion Monster to be Special Summoned from the Graveyard or Banished Zone to the field, it must first be Fusion Summoned properly through "Polymerization" or a card that specifies "this Special Summon is treated as a Fusion Summon".

There are few Fusion Monsters that have special Summoning Conditions. For example, the "Elemental HERO" Fusion Monsters have a clause stipulating that they may 'not be Special Summoned unless they are being Fusion Summoned'. This also rules them out from being Special Summoned either from the Graveyard or when banished. Others may not allow the use of Fusion Substitute Monsters,and require the original fusion materials, as in the case of Rainbow Neos.

With Duel Terminal - Pulse of the Trishula, Fusion Monsters have started to come back, starting with "Naturia Exterio". In Duelist Revolution, Starstrike Blast and The New Challengers, 5 more Fusion Monsters were added: "Ultimate Axon Kicker", "Dragon Knight Draco-Equiste", "Gaia Drake, the Universal Force", "Supreme Arcanite Magician", and "Naturia Gaiasteleoh". These six Fusions are the next evolution of Fusion Monsters. The first evolution was the standard Fusion, requiring two regular Monsters, such as with "Flame Swordsman". The second evolution of Fusions Monsters require at least one other Fusion Monster, such as "Dragon Master Knight". The third and currently most commonly used evolution requires at least 1 Synchro Monster such as "Gaia Drake, the Universal Force".

"Gale Dogra" and "Elemental Hero Prisma" assist in some fusion strategies.

"Horse of the Floral Knights" allows you to fetch a "Polymerization" card in Yu-Gi-Oh! 5D's Tag Force 5.

Fusion Monsters have their own Equip Spell Card, "Fusion Weapon".

Polymerization support cards include "Synchro Fusionist", "Fusion Sage", "Elemental HERO Woodsman" and "King of the Swamp".

"Chain Material" gives you access to any possible Material Monsters, except those banished.

In the orignal and R manga, Fusion Summoning and Fusion Monsters are different, the Fusion Material Monsters must exist on the field to be fused with "Polymerization," and once fused, they are still treated as seperate cards for the purpose of specific card effects (most famously, "The Wicked Eraser," which treated the three-material "Arcana Knight Joker" as three cards and gained 3000 ATK from the total.) In addition, they can also be treated as a number of Tributes equal to this total, and as demonstrated in Yu-Gi-Oh! R, less than the total can be Tributed (Seto Kaiba sacrificed the "Material Bat" and "Material Scorpion" portions of his "Mosaic Manticore" while leaving "Material Lion" on the field.) However, the Fusion Materials can also be Summoned while the Fusion Monster is on the field, again demonstrated in R when Yako Tenma Summoned 3 "Blue-Eyes White Dragons" with "Junk Dealer" while Seto Kaiba had his "Blue-Eyes Ultimate Dragon" on the field. They are treated as having a Level equal to the highest Level of the Fusion Material Monsters ("Mosaic Manticore," made up of of the Level 4 "Material Lion," "Material Bat" and "Material Scorpion," was treated as Level 4, while "Beast Machine King Barbaros Ur," composed of the Level 4 "Machine Lord Ur" and the Level 8 "Beast King Barbaros" was treated as a Level 8 monster.) They also lack the ability to attack during the turn they are Summoned under the "Super-Expert Rules" (a condition carried over to the second and third seasons of the second series anime.) However, Fusion Monsters that were Fusion Summoned without "Polymerization," like "Valkyrion the Magna Warrior," "XYZ-Dragon Cannon," and "Mosaic Manticore" are not subject to this condition. However, as with all the other rules, Fusion Summoning and Fusion Monsters were changed to match the TCG/OCG for the subsequent GX and 5D's manga. In addition, any effects they possess are usually similar to those of their Fusion Materials.

Forms of Fusion Summoning

List of cards to properly Fusion Summon a Fusion Monster

"OCG/TCG"

  Attribute Card type
Absorb Fusion Spell Card Spell Card
Normal Spell Card
Covenant with the Swamp King Spell Card Spell Card
Continuous Spell Card
Dark Calling Spell Card Normal Spell Card
Spell Card
Dark Fusion Spell Card Normal Spell Card
Spell Card
Dragon's Mirror Spell Card Normal Spell Card
El Shaddoll Fusion Spell Card Spell Card
Quick-Play Spell Card
The Eye of Timaeus Spell Card Normal Spell Card
Spell Card
Flash Fusion Spell Card Spell Card
Quick-Play Spell Card
Furnimal Owl EARTH Effect Monster
Fusion Gate Spell Card Field Spell Card
Future Fusion Spell Card Continuous Spell Card
Gem-Knight Fusion Spell Card Normal Spell Card
Miracle Fusion Spell Card Normal Spell Card
Miracle Synchro Fusion Spell Card Normal Spell Card
Overload Fusion Spell Card Normal Spell Card
Parallel World Fusion Spell Card Normal Spell Card
Spell Card
Particle Fusion Spell Card Normal Spell Card
Polymerization Spell Card Normal Spell Card
Power Bond Spell Card Spell Card
Normal Spell Card
Pyroxene Fusion Trap Card Normal Trap Card
Shaddoll Fusion Spell Card Spell Card
Normal Spell Card
Shadoll Fusion Spell Card Normal Spell Card
Super Polymerization Spell Card Spell Card
Quick-Play Spell Card
Vehicroid Connection Zone Spell Card Normal Spell Card

"Anime/Manga only"

  Attribute Card type
Alternate Fusion Trap Card Normal Trap Card
Construct Element Spell Card Quick-Play Spell Card
Dyna Base EARTH Effect Monster
Extra Fusion Spell Card Normal Spell Card
Fossil Fusion Spell Card Normal Spell Card
Fusion Birth Spell Card Normal Spell Card
Fusion Charge Spell Card Normal Spell Card
Gathering of Malice Spell Card Normal Spell Card
Ghost Fusion Spell Card Normal Spell Card
Magnet Fusion Spell Card Normal Spell Card
Soul Fusion Trap Card Normal Trap Card
Speed Spell - Speed Fusion Speed Spell Card Normal Speed Spell Card
Spiritual Fusion Trap Card Normal Trap Card
Time Stream Spell Card Normal Spell Card
Ultimate Machine Union Spell Card Normal Spell Card
Vision Fusion Spell Card Normal Spell Card

And a few ways to Special Summon a Fusion Monster:

  Attribute Card type
Covenant with the Swamp King Spell Card Spell Card
Continuous Spell Card
Cyber-Stein DARK Effect Monster
Cybernetic Fusion Support Spell Card Quick-Play Spell Card
Spell Card
The Dark - Hex-Sealed Fusion DARK Effect Monster
Dragon's Mirror Spell Card Normal Spell Card
The Earth - Hex-Sealed Fusion EARTH Effect Monster
The Eye of Timaeus Spell Card Normal Spell Card
Spell Card
Flash Fusion Spell Card Spell Card
Quick-Play Spell Card
Furnimal Owl EARTH Effect Monster
Instant Fusion Spell Card Normal Spell Card
Spell Card
The Light - Hex-Sealed Fusion LIGHT Effect Monster
Magical Scientist DARK Effect Monster
Metamorphosis Spell Card Normal Spell Card
Miracle Contact Spell Card Normal Spell Card
Overload Fusion Spell Card Normal Spell Card
Parallel World Fusion Spell Card Normal Spell Card
Spell Card
Particle Fusion Spell Card Normal Spell Card
Polymerization Spell Card Normal Spell Card
Shaddoll Fusion Spell Card Spell Card
Normal Spell Card
Shadoll Fusion Spell Card Normal Spell Card
Summoner of Illusions LIGHT Effect Monster
The Unspeakable Trapezohedron Spell Card Spell Card
Normal Spell Card

One Fusion Material Monster can be replaced by Fusion Substitute Monsters in Fusion Summons unless otherwise specified on the Fusion Monster card.

Example

ElementalHEROFlameWingman-RYMP-EN-R-1E

Yu-Gi-Oh! BAM

Like Yu-Gi-Oh!, Fusion Monsters in Yu-Gi-Oh! BAM have purple-colored background. But unlike the real TCG, Fusion Monsters can be played independently, or can be overlayed with an existing monster to produce a new Monster hidden within that Card. Fusing 2 monsters together will trigger an effect aside from creating a new Monster (i.e.: Gaining Life Points, Inflicting Damage, etc.). When the Fusion Monster produced is destroyed, the two materials used for Fusion are also destroyed.

ThousandEyesIdol-BAM-EN-VG ThousandEyesRestrict-BAM-EN-VG

Notes

  1. The parentheses here specify what part is not shown on the cards' Type/Ability line.

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