|Forums:||Index → Yu-Gi-Oh! Lists Discussion → Stardust Dragon|
|Please sign your comments with ~~~~. See Help:Signature and Help:Talk pages for further information.|
|This forum thread has been unedited for 1342 days and is considered archived. Please don't add to the discussion, unless absolutely necessary.|
In my opinion, this card will become THE most broken card in the meta. This pretty lizard is almost immortal, able to negate anything with 2500 atk to boot. Like Jinzo, when your oponent has this card is on the field, your pretty much done for..... I'm guessing that this card will go on the ban list...--Tantara 01:25, 24 September 2008 (UTC)
- Well, there are still ways to get rid of it. Bottomless Trap Hole comes to mind. Bluedog 01:27, 24 September 2008 (UTC)
- read trap hole you idiot it says destroy
- I don't know what your problem is....but I meant use it when they synchro summon Stardust...chill out. Bluedog 01:53, 24 September 2008 (UTC)
- You idiot you can activate priority on stardusts effect and it will be negated.
Easiest way 2 beat the dragon is to remove it from play
- Yes, yes. But... there's Imperial Iron Wall. At least in the OCG. However it is still vulnerable to being beaten down in battle.--Gadjiltron 10:55, 24 September 2008 (UTC)
- Best way to get rid of Stardust is to run over it with another high attack monster. You can also use Book of Moon on it and use your destruction card without having to worry about it being negated by Stardust. Also, Bottomless Trap Hole can be negated by Stardust even when it is summoned. At that point Stardust has been summoned successfully, Bottomless says "destroy" on it, and Stardust can negate it. -- Sub 05:07, 25 September 2008 (UTC)
- Just beat Stardust with something that doesn't involve distruction by effects. Simply use raise or downgrade of ATK and/or DEF and you can easily kill it. It always hurts the most for the Stardust user to see it die by the attack of a common 2600 or more monster. :D Doczo 03:00, 17 May 2009 (UTC)
- This card will never be banned or limited in any way. It's 2500 attack power is nice, but it's not enough. You can run it over with a Goyo Guardian, who is much easier to bring out. Then you can use Goyo's effect to take your opponent's Stardust Dragon. You can stop it from hitting the field by using Solemn Judgment, Black Horn of Heaven, Royal Oppression. And since Solemn Judgment and Black Horn of Heaven are counter traps, your opponent can't use a Stardust that is already on the field to negate it. Animedude3000 14:58, 25 September 2008 (UTC)
no way this card will be banned it's alot easier to kill than you think you can use soul exchangen, solenm judgment black horn of heaven, or brain control.There are even more ways that my brother uses all the time like dimensional fissure,and macro cosmos that my brother uses all the time(that's why I use three). Monarch1 01:19, 26 September 2008 (UTC)
I don't like Stardust Dragon because it kills all my favorite strategies. But I'm aware that that is because my favorite strategies involve blowing up lots of cards and that's not a strat that people look very kindly upon. It's somewhat of a refreshing game change in light of the other crap Konami's been trying to peddle on us lately. Danny Lilithborne 04:54, 30 September 2008 (UTC)
- Yeah, Danny, this card will mean people are going to start using a lot of alternative strategies to just blowing stuff up now. We'll see a recurrance of the use of cards like Compulsory Evacuation Device and Shadow Spell and others, which won't be a bad thing--it'll mean that people will be less likely to just always have three Sakuretsu Armors in their deck. Speedball 08:10, 30 September 2008 (UTC)
Stardust Dragon cannot be targeted by Bottomless Trap Hole and other cards because he's Synchro Summoned and those cards don't say Synchro Summoned. He's only vulnerable to destruction by battle, unfortunately. Haou 18:15, 3 October 2008 (UTC)Haou
Actually synchro summons count as special summons so you can use bottomless trap hole on it though he could still negate his effect. Monarch1 19:38, 3 October 2008 (UTC)
Bottomless Trap Hole doesn't target, so you can use it on Thought Ruler Archfiend. Though using it on Stardust Dragon will just cause your opponent to negate it with Stardust's effect. Animedude3000 01:11, 4 October 2008 (UTC)
I think they will release Mirror_of_Harmonia on next pack, so synchros and specially Stardust dragon have a good counter strategy. At least, I hope that.
- While we're on the topic of Stardust Dragon, what about Stardust Dragon/Buster? I mean, geez. It can stop spells, traps, and monster effects regardless of whether they destroy or not. I guess counter traps are pretty much you're only hope. --EgyptianGods 18:07, 19 October 2008 (UTC)
Stardustdragon/Buster is almost Black Luster Soldier-Envoy of the Beginning level of broken and it will probably be a really rare really expenisve card that if you don't have your deck is obsolete.Monarch1 01:08, 22 October 2008 (UTC)
I'm sorry I'm a huge fan of Stardust I run 2 thinking about running 3 cuz let's face it as much play as it's seeing now especially in the metagame it's would be a shock to not see it limited to at most 2 per deck. come to think about it would be really funny to see him and Red Archfeind Dragon (which I see hitting the limited list too) being the first sychros to hit the list in march and it's the easiest for everyone to get.
anyways there are way too many ways to push it aside sure it's a DAD and a Judgment killer/stall but come on just play a destroy card that doesn't really matter let the poor unfortunate soul send Stardust to the grave and BOOM! d.d. crow! and lets face it who ever doesn't run d.d. crow in their main deck should carry him in the side deck.
if all else fails you could always be a true jerk and brain control/mind control/creature swap whatever, level tuning "o look your stardust is now level 7! 1 star tuner. synchro. My Stardust."
there is another way to kill stardust well not exactly
first you use lv or something your opponent will negate it and then you use monster reborn but whatever you do don't use its effect after because you opponent will get it back because it will go to there grave --Marshall565 16:35, 2 December 2008 (UTC)
Personally I don't have alot of problem with stardust since I always have cards that return it to the owners deck/hand, black rose dragon is the one that always gets me - manus0077
Stardust Dragon will at least become limited as far as I know, but I may be wrong. That should bring down the temper of some duelists who absolutely hate Stardust Dragon being used against them. However, Black Rose Dragon is pretty much unlimited anyway, but I know for a fact that Stardust Dragon will hit the ban list sooner or later. Aki Izayoi 19:17, 8 December 2008 (UTC)
One Stardust, IMO, is enough to annoy the heck out of the opponent, anyway. --Gadjiltron 03:30, 9 December 2008 (UTC)
It is somewhat broken, but not maybe more then limited, but the assault vesion, they better ban that! Ryanfireball 02:09, 14 December 2008 (UTC)
-well stardust dragon is already a broken card, although it should not be banned, i believe it still should be limited. Reasons would be that this card has the ability to negate the activation of a card that destroy and then comes back. Most cards nowadays are cards that destroy. Second, even though you have all those options of ridding a star dust such as complusory, horn of heaven, royal oppression, how many of those cards are actually played. Mirror force is seen a lot in many places unfortnately, it destroys cards. Cards like royal oppression would be what anti-meta decks play. Are there a lot of people playing with anti-meta decks? Finally, there is the mentioned of cards such as the goyo guardian and archfiend dragon. Although they are high attack, how would you expect to summon them if your opponent with the stardust has the upperhand? You could, but then you would need special summoning cards such as The Tricky, junk synchron. When thinking of wheather Stardust is to be limited or not, you need to also know what cards people usually play now. And even if they do play with the mention cards that will get rid of stardust, they only represent small amounts of the deck. For example, someone with a Caius will not necessarily be the one who puts int a dark core, Black horn of heaven. Oooxp 01:12, 17 May 2009 (UTC)Oooxp
-I run a a legendary ocean deck and still do which you could say is not a meta-deck. When i first discover stardust dragon, i realize it was extremely hard to kill especially with many bottomless trap holes, a smashing ground and monster removal cards. Now cards to counter stardust would be gravity bind, level limit, abyss soldier, nightmare penguin, giga gagagigo with ALO, scrap-iron scarecrow, penguin soldier. I could go on, and this is my main deck but then it would do bad against decks that do not require so much sacrifice to get out cards such as Gladiators.Oooxp 01:12, 17 May 2009 (UTC)Oooxp
You have to be joking =/
Stardust Dragon Will not be Limited for the main reason that it already has a fair amount of counters, first of all its a weak monster attack wise and even less defense wise. Its only 2500 atk, goyo has 2800 =/. Second of all sacrificing it to negate something leaves it in the grave where its vunerable to DD Crow, or Monster Reborn (Symbols of duty if anybody runs that). And on the field they have that one "Take out of play" version of Sakuretsu, Compulses, Caius effect, Solemn, Divine Wrath, Black Horn of Heaven, Horn of Heaven, Royal Oppression, Dark Core, Snipe Hunter, and I am pretty sure the list goes on. There are more than enough ways to counter stardust, and almost everybody who has monster reborn will run it so you can purposely make them sacrifice stardust to use monster reborn on him =/.
So anyways no need for any sort of limit it isnt broken at all. And assault modes do take a little while to get out. Stardust dragon's Assault or buster modes whichever you prefer is sorta broken but it still shares the grave weaknesses of Stardust, it just loses the on field weaknesses that are not from a "Negate Summon" Effect or "Negate Effect" in the example of Black horn of heaven, royal oppression, and Divine wrath. That and it isnt as fast as you might think to get out. I made a proxy deck based around it for fun. Played a couple matches, it worked well a lot of the times though if you were facing a skilled player they probably would just sideboard a DD crow. Or they might have solemn already ready. Its not an incredibly fast strategy even if you can search the Buster/assault mode trap, you still need to be able to send stardust back to deck. Which I had a method of doing so =/. Expensive as hell though =/ so I am NEVER making that deck, wasnt planning to in the first place, it was a for fun thing for me.
I agree with you that Stardust Dragon isn't broken. However I watched an ocg duel on youtube and one of the two players had a Stardust Dragon/Buster deck. He managed to get out Stardust Dragon/Buster first turn. Then after the duel he shows that he can get him out first turn almost everytime. Also keep in mind that all the cards that he was using with the exception of Buster Mode and Stardust Dragon Buster are already out in the tcg. Monarch1 15:56, 18 January 2009 (UTC)
Its as you say, Busters can get out first turn, well technically second turn of the duel (Counting opponents) because you have to SET buster mode though you could search out buster mode using buster beast. Though my deck moved fairly fast maybe I got some unlucky draws. But its entirely possible to get Buster out at the beginning of the game in which case DD Crow or any negate summon effect should work. Also I have no clue how to sign my username like that lol :O I have been signing it like so. Takuma. Well if somebody could fill me in on HOW to sign thanks XD I wont have to sign it like that.
- You sign by typing 4 tildes (~~~~), and that generates a signature for you. There also is a "Your Signature with Timestamp" button in the toolbar of the Edit Page/Leave Message. And I too agree that Stardust Dragon won't be touched at all. /Busters are strong, yeah, but are a pain to summon, and can still be removed easily. --Darth Covah 10:40, 19 January 2009 (UTC)
- It's not broken. You can just throw a Calculator when you have a high-level monster to break this card into bits. Aside that, you can also just equip 2 Axe of Despair and a Mage Power to Emes the Infinity, activate the effect of Honest, and game.
This card is far from invincable and I can't see it banned, limitted or even Semi limited.
° I run Stardust like everyone should, i dont bring [Image:StardustDragonTDGS-EN-UR-1E.png Stardust] to the field unless I can Battle Tuned, because of its low Attack. Even then your opponent could use something similar to Swords of Concealing Light, and just attack its somewhat weak defense. ° If your opponent has Goyo Guardian, and takes Stardust from you, your opponent now has a very nasty defense setup using your card.
Check out these two videos and you'll see what I meant about first turn Stardust Dragon/Busters http://www.youtube.com/watch?v=1KBDIf71wyI http://www.youtube.com/watch?v=fZMJyJ3mMrg. Monarch1 19:33, 19 January 2009 (UTC)
Has anyone ever heard of Caius?
Its a great card, its used in tournaments a lot.
Stardust, weakness and why it shouldn't be banned
- Stardust may seem unbeatable but it has a few flaws. First, it only has 2500 attack points when Red Dragon Archfiend has 3000 attack and Goyo Guardian has 2800 attack points. Second is that it can't counter cards to bounce it back to the hand (which would send it to the fusion pile) or remove from play cards. Third is that you can trick your opponant into using it's counter effect and use something like Solemn Judgment , Pollinosis , or even another Stardust Dragon.
- Correction: Solemn Judgment and Pollinosis can only negate Stardust Dragon's Synchro Summon. They cannot negate its effect. Divine Wrath and Gladiator Beast War Chariot, on the other hand, can. Skill Drain will not negate Stardust Dragon's effect, either, and neither will Destiny Hero - Plasma. --Darth Covah (Talk | Contribs) 22:14, 6 February 2009 (UTC)
- Can Stardust Dragon negate the effect of another Stardust Dragon or Prime Material Dragon or something like that? --Sky Scourge God 01:36, 25 March 2009 (UTC)
- Yes, it can. Aserik 14:47, 25 March 2009 (UTC)
Wait though, if Prime Material negates the activation of the card and destroys it, than Stardust Dragon would not be able to negate it, because since Prime Material negated the activation of the card, it technically never hits the field, and Stardust Dragon can only use it's effects on cards that destroy other card(s) on the field. --Phoenix25 01:33, 27 March 2009 (UTC)Phoenix25
- Thats kind what I was thinking, but I wasn't sure. It does say "destroy the card" though, but you could be right about the whole negation thing. I don't know, maybe I should ask Konami or something, lol. XD --Sky Scourge God 17:19, 27 March 2009 (UTC)
Stardust does say it negates a card that it "destroys the card", but the card must destroy a card(s) on the field, which is the most important part. I don't think you can chain it to something that negates the activation of the card that it destroys. --Phoenix25 20:24, 27 March 2009 (UTC)
- Ok, thanks for helping me clear that up! :) --Sky Scourge God 22:22, 27 March 2009 (UTC)
- I don't believe it's the same for spells and traps that it is for summoning. When you negate a summon, the summoned monster is never summoned, and therefore never hits the field. But I've never heard anything like that for spells/traps. When I activate Lightning Vortex, and you chain Prime Material Dragon, I still activated Lightning Vortex. I paid the cost, it hit the field, you just negated the effect and destroyed the card itself. However, you might want to post this on the ruling queries forum or on the talk pages of one of the people who know more. Aserik 15:22, 28 March 2009 (UTC)
its called solemn judgment and royal oppression.
- With cards like Raiza, Compulsory, Caius and Shrink, you can't really say the card is that broken. Cloak007 04:02, 18 May 2009 (UTC)
All the cards that I have read in this forum that can destroy the Stardust Dragon does work because they were played against my Stardust Dragon but if you have Assault Mode Activate and Stardust Dragon/Assault mode and then when Stardust/Assult is destroyed you can bring back Stardust Dragon from your graveyard to the field. Or, you can use monster reborn to bring back Stardust dragon but since it will be special summoned trap hole will work against it and trap hole will detroy Stardust Dragon because it is being tributed summoned.
- What? Trap Hole only works on monsters that are normal summoned. Its impossible to normal summon any kind of Synchro Monster cause you can't have them in your hand. In other word: Trap Hole not only sucks overall, but its especially useless agianst Synchro's, including Stardust Dragon. --Sky Scourge God 05:19, 1 June 2009 (UTC)
I find my deck in general is quite good at dealing with Stardust. I run a Lava Golem, which is a fun card to use against people with Stardust, as well as Caius and to a lesser extent Wall of Illusion. I suppose Neo-Spacian Grand Mole could annoy your opponent if you used it as well. N-Pie 13:18, 12 June 2009 (UTC)
STARDUST WILL RUST
ok stardust will never be banned bc it has sooooo many counters and plus its a synchr. its not like its a tribute monster where you can revive it whenever you want and play it. the reason they put synchros into this game was to balance out powers and make eveything more even so that duelists can figure out more amazing strategies. --Hogle123 17:01, 13 June 2009 (UTC)
- Actually synchros were put into the game to further expand yugioh and get new ideas for cards to sell and make a profit. If anything Synchro's unbalances everything because they can be used in nearly any deck. Tribute monsters are way weaker than synchro's because they need tributes and really aren't that powerful most of the time. Anyway, Stardust won't be banned or even limited though because when it first came out there was tons of easy ways to get rid of it. Nowadays you have even more with shrink, Gale the Whirlwind, and other methods.--Takuma. 20:39, 13 June 2009 (UTC)
stardust dragon can be revived with monster reborn or call of the haunted? and what about the other synchros?
All Synchro monsters, once successfully summoned, can be revived through means like Monster Reborn and the like if they hit the Grave or RFG zone. Negating their summon with a card effect will prevent this from happening. --Gadjiltron 08:34, September 5, 2009 (UTC)
- Stardust is no longer the dominating force of the Tele-DAD era, it's now easily run over through cards such as Book of Moon, Blackwing - Gale the Whirlwind, Shrink, Honest, Blackwing - Kalut the Moon Shadow, and others. This card won't be banned for a LONG time. --Tantara (talk) 14:45, September 5, 2009 (UTC)
Yeah, Stardust's somewhat lackluster ATK is what balances out its powerful effect. It can get defeated by any number of synchros, such as Gaia Knight, Goyo, Red Dragon Archfiend, Thought Ruler, etc, etc, etc. Runer5h 03:20, September 7, 2009 (UTC)Runer5h
- That's why more cards are made to be like Waboku's effect.--Supremdragonking 03:37, September 7, 2009 (UTC)
yet another counter
if someone uses stardust dragons's effect you can special summom dragonic knight which has 2800 atk for easy kill
4 Words [Blackwing - Gale The Whirlwind]
1 word: Shrink
How comes none's though of "Mask of Restrict" it basically makes Stardust effect useless, then you can just destroy Stardust with anything, another choice is to simply activate something menacing (like lightning vortex) and wait for Stardust Effect to actovate, then once it is out of the field summon either jowgen, a Barrier statue (except for Stormwinds) or Vanity's ruler/fiend, or chain royal opresion, it doesn't matter if your opponent destroys your jowgen or barrier statue next turn, the Dragon is gone for good. HouseholdCatDeity 04:41, November 15, 2009 (UTC)
Outs used in todays meta
Chaos Sorcerer Caius goyo RDA thought ruler collosal solemn judgement gale oppression D.A.D. JD Brain/Mind Control Phoenix wing wind blast...
hows it broken? Sephiroth43562 08:49, November 17, 2009 (UTC)
- ...and the above guy's grammar. -bewk 03:04, March 29, 2010 (UTC)
Goyo guardian a stardust and you basically win. OjaOwnage 18:37, March 30, 2010 (UTC)
i just defeated stardust dragon assault mode.
it is such a cheap card. it should be banned! i only defeated it because i got the luck of the draw. i played "doomcaliber knight", then played lighting vortex to destroy all cards on the field. knowing that doomcaliber knight's affect will destroy stardust dragon assualt mode, my opponent allowed lighting vortex to destroy it. then assault mode activates and brings back stardust dragon, but my doomcaliber knight's affect negates it and destroyed it.
i won $50. yay. p.s. stardust dragon is too cheap
Play something so stardust goes off then doomcal it lol. i run anti meta so stardust is never a problem (ps- ive never been synchroed againsted)--Squidman 20 (talk • contribs) 12:59, June 30, 2010 (UTC)
- Caius the Shadow Monarch
- Brionac, Dragon of the Ice Barrier
- Dimensional Prison
- Phoenix Wing Wind Blast
ktnxbai. --Reimu_H, Touhou fanboy 13:14, June 30, 2010 (UTC)
I get rid of Stardust by using D.D. Crow, Gladiator Beast Retiari, and Skill Drain. Unless otherwise, when you try to destroy something your opponent will use Stardust to negate that, then just D.D Crow their Stardust in the graveyard. Skill Drain really messes up stardust if he's face-up on the field, because he becomes a 2500 monster. --126.96.36.199 (talk) 01:30, July 16, 2010 (UTC)
What? No, he can still activate his effects even with Skill Drain on the field. His effect activates when he hits the graveyard, and Skill Drain does negate the activation of effects, nor does it negate effects in the Graveyard. So Stardust can negate crap, and still come back to reiterate. Goblinpunch787
I love Stardust Dragon, its one my favorite synchro's next to Mist Wurm & Catastor! Stardust is a very good synchro for negating bottomless trap hole, mirror force, heavy storm, etc. anything really that destroys by effect. Against cards like D-Prison or any card that removes, Stardust CAN'T negate like cards compulsory. Being 2500 puts Stardust at a good advantage, but however falls to monsters with higher ATK, like Goyo or Red Dragon. It's not SO broken that it should be banned or limited...well limited maybe, but its still not so fantastic that it needs to banned. Automation44 (talk • contribs) 06:34, July 16, 2010 (UTC)Automation44
KILL THIS THREAD
lol sorry couldnt think of any other title to put forward my point anyways yes people who try to revive this thread saying that Stardust is broken and should be limited well if you look at some of the comments it just shows how easy it is to counter it like dimensional prison or caius the shadow monarch so really come on if your crying over a 2500 monster what everyone must have then its not Stardusts fault its just that your crap... so thats all really why must someone explain this over and over about one card , just read and realiase Salamence7 (talk • contribs) 22:15, July 16, 2010 (UTC)
StardustDragon & Call of the Haunted
Lets say i activate Dark Hole and my opponent has Call of the Haunted face down on the field and Stardust Dragon on the graveyard after being succesfully summoned. ¿Can he activate Call of the Haunted to revive Stardust Dragon and use it to negate my Dark Hole (or other destruction cards)? I think not since Stardust negates activations and dark hole has already being activated but i may be wrong Dzavaba (talk • contribs) 20:08, September 14, 2010 (UTC)
- You're right, as of chain activate and resolved. Your opponent activate Call of the Haunted on your activating "Dark Hole", which in result of chain. Stardust Dragon is summoned onto the field but missed the timing since, as you guessed it right, Dark Hole is already activate and is now starting to cave the field, included him. --FredCat T.P. • F.R. • J.R. • W.S. 20:12, September 14, 2010 (UTC)
That last explanation seemed a bit vague. Here's how the order of events would go. Player A activates Dark Hole; Player B Chains Call of the Haunted to the activation of Dark Hole. Call of the Haunted becomes Chain Link 2, and is resolved in Reverse Order. (Note, now that the chain has begun; both cards are considered activated, and are each waiting their turn to have their effects resolved) Call of the Haunted's effect resolves, special summoning Stardust Dragon. Dark Hole's effect resolves, field is wiped. Stardust Dragon cannot activate it's effect because it missed the timing (This timing being the activation of Dark Hole). Sabeta (talk • contribs) 20:54, September 14, 2010 (UTC) (I hope I got all of that right, lol)
- Yes, that is how the events will play out. --Gadjiltron (talk • contribs) 07:28, September 15, 2010 (UTC)
My anti-SDD strategies
I'm playing with a rock deck and even I have a ton of strategies against StarDust Dragon.
1) Use a trap card, your opponent wil probably put his SDD in the graveyard to negate your trap card, simply use monster reborn in your 2nd standby fase to bring SDD to your side.
2) 1) with spell cards
3) Have him attack a face-down Dummy Golem, he gets nothing, you get the SDD.
4) Use creature swap or Dummy Golem to get SDD on your side of the field and use him to summon a monster (with an effect that removes the used monsters from play)
5) Use a magic card, trap card or monster effect to destroy the SDD and when he tries to use his effect, tribute Koa'ki Meiru Guardian, undoing SDD's effect.
6) Flip Golem Sentry.
7) Attack it with a stronger monster. (like special summoned Gaia Plate The Earth Giant)
8) If you can't beat it, use Castle Gate to protect yourself from it.
9) Keep attacking it with spells, traps and effects, so it can't be used for the other player to attack.
that's kinda like everything I got.
Objection! The rulings of Dummy Golem means that you need to either flip it manually or have it survive the battle before you can swap it over. --Gadjiltron (talk • contribs) 10:47, November 23, 2010 (UTC)
Lot of ways
There are many ways to deal with stardust dragon and stardust dragon/assault mode. If I had to think of some ways to deal with stardust dragon or stardust dragon/assault mode, a nice example use a card you know they'll use either stardust to negate, and while they're in the graveyard use some card to remove them from play like cloak and dagger or D.D. Crow. Which leads me to agreeing that Stardust dragon won't get banned the same goes for red dragon archfiend, considering red dragon archfiend forces the user to attack with all their monsters or lose the ones that hasn't attacked. I've seen and thought that stardust can't be defeated either. The problem is whenever someone sees them hit the field, the person who is going against them are thinking oh no I stand no chance. Bull crap it's impossible in yugioh I don't believe in impossible, there is always a way to defeat a card whether it's from a card that you must overpower like Vennominaga the Deity of Poisonous Snakes, or cards that can't be destroyed by battle. I will make sure I can find a way to deal with them Vennominaga the Deity of Poisonous Snakes the key is to use card effects that targets the user not the monster there are so many ways to defeat a card just by targeting the controller, for Vennominaga the Deity of Poisonous Snakes i would make sure that's the only card my on my foe's field then activate something like share the pain since it's not targeting the card itself.
i've thought of a way that destroys an opponent's Stardust Dragon or possibly Red Dragon Archfiend while they have Stardust and Red Dragon Archfiend on the field. prevent Stardust from attacking while Red Dragon is on the field, and during the end phase, Stardust will be destroyed by Red Dragon's effect. but if your opponent tributes Stardust to negate and destroy Red Dragon, on your next turn, you could play Monster Reborn, steal Red Dragon from your opponent's Graveyard and attack Stardust with it. if they let Red Dragon live and Stardust die, you could use a Hammer Shot to destroy Red Dragon Archfiend.
heres an idea...
Working around it
You could just attack it to kill it... Also, you could try activating a card with a destruction effect, one that you don't really need, and then make the moves you want to, while its in the Graveyard. Also, you could try using a card that negates a special summon when it comes back at the end phase, if you didn't have one when it was original Synchro summoned. Jon Kovacs (talk • contribs) 20:53, December 11, 2010 (UTC)
Chain Compulsionary to Stardust
Hi so i have a face up Stardust Dragon and lightning vortex and level eater in my hand, Opponent has 3 monsters and two face down spell or traps. i activate vortex, my opponent activates starlight road, i chain stardust's effect to it, my opponent activates Compulsionary Evacuation device to return my Stardust (if its possible since i think i tributed it by its effect), and says it removes my stardust so his starlight road goes on. So Compulsionary returns stardust and since its not o the field it doesnt resolve? How would the chain resolve?—This unsigned comment was made by Dzavaba (talk • contribs)
- On Talk Pages and Forum Pages, you're supposed to sign your posts. You can do that by adding four tildes (~~~~) to the end of your post and it will automatically create a signature for you when you click 'Save page'.
- Well, at least you finally learnt to use the Forum... however this is in the Forum:Yu-Gi-Oh! Lists Discussion. Next time, you should start a new topic in Forum:Yu-Gi-Oh! Ruling Queries.
- When Stardust Dragon's effect is activated, it is Tributed as Cost. Compulsory Evacuation Device cannot be used to return Stardust Dragon because it is not on the field. -Falzar FZ- (talk page|useful stuff) 06:26, January 7, 2011 (UTC)
How about lava golem
No stardusts effect is to negate and destory only effects taht can destory other cards. 2500 atk = dark magician...easy to kill, any spell or trap will eat this guy and my favorite synchro THOR, LORD OF AESIR shuts it down. Stardust isnt overpowered or anything. IT IS very necessary to decks as a synchro though for its negation abilities. Alphabecta (talk • contribs) 01:51, October 25, 2011 (UTC)
|This page is an archive. Please do not edit this archive, instead try editing the page this archive originated from.|