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Parameters: Strictly Advanced Format, Ancient Gear Purist (No Chimeratech!)
Monsters (19)
A.G. Engineer x3 A.G. Golem x3 A.G. Beast x3 A.G. Soldier x3 Cyber Valley x3 Heavy Mech Support Platform x3 Morphing Jar
Magic (14) Double Summon Monster Reborn Power Bond Cost Down Brain Control A.G. Workshop Pot of Avarice Gear Town x3 Terraforming A.G. Castle x3
Traps (11) Ultimate Offering Light of Intervention x3 Trap Hole x3 Magic Drain x3 Mirror Force
Fusion (1) Ultimate A.G. Golem
Current Strategy:
-Negate effects with Light of Intervention/A.G. Beast
-Quickly Summon Engineer/Beast/Golem
-Holding out for "AIRRAID" cards for added support/magic prevention
-Morphing Jar/Mirror force in case of emergencies
Need Assistance
-Better Aggro/Beatdown Abilities (Through swarming, obviously)
-More Fusion Summoning, OTK greatly appreciated, but not necessary
-Limiter Removal avoidance
-More summoning options
Addendum
Dear lord, that post turned out pretty badly...