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I was looking at the [Dueling] thread, and I thought, '"Hey, how about Tri Tag Dueling?"' It would be a bit like tag dueling, but slightly different, a mix between anime style and tcg/ocg style.

+ Each duelist has 6000 lp each. This is so the duel doesn't last ages. I thought you could use 4000, but that's too little, and 8000 seems like too much so I went in the middle.

+ Each player controls his/her own spell/traps, while that duelist is in play. They can activate them as if it was a one to one duel, so even during a partners turn.

+ Each player controls their monster's effects, so they can choose to use them during their comrades' turn, as if it was their own turn. However, only the turn player can declare an attack, and any effects that activate when an attack is declared, or any where near the damage step, (on, before, in) can only be controlled by the turn player. However, the turn player can control all the monsters on his side of the field during the battle phase.

+ If a player's monster is attacked, that player takes the damage. If a player activates an effect to inflict damage on either player, they can choose any player, if it's on the opponent, any one of the opponents. An effect that inflicts damage to both players affects all players.

+ When one duelist is defeated, their cards on the field are transferred to the remaining teammates, who decide who gets what. Their grave and removed from play zone is treated the same way, but the deck and extra deck aren't used.

+ An effect to win the duel defeats all opponents.

+ The turns go like this...You have team A, and team B. Each one has three duelists, going in the order of 1, 2, then 3. Every other turn is the turn of the other team, so it would be TA then TB.

Opinons, suggestions? Kwame120 (talkcontribs) 22:18, October 28, 2010 (UTC)

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