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"Fortune Lady" (フォーチュンレディ Fochūnredi) is an archetype of female Spellcaster monsters with various Attributes (primarily LIGHT and DARK), which are also evolved versions of the "Fortune Fairy" monsters. They are used by Carly Carmine while she was a Dark Signer in the Yu-Gi-Oh! 5D's anime.

After Carly's transformation into a Dark Signer, the cards in her Deck changed. The "Fortune Fairies" evolved into the "Fortune Ladies". Each "Fortune Lady" is an evolved and older version of the "Fortune Fairies" of the same Attribute and Level. Compared to their younger counterpart, the Fortune Ladies have black bat wings as part of their motif instead of angelic bird wings and their wands are now combined with scythes. The team's symbol is an Eye of Wdjat (resembling the top half of the one from The Eye of Truth) which also appears on their foreheads.

"Fortune Lady Light" and "Fortune Lady Fire" were first released in Ancient Prophecy, while the rest were released in Stardust Overdrive. The archetype would not get another support until almost 10 years later in Rising Rampage and Collection Pack: Duelist of Revolution.

Each "Fortune Lady" has a different Attribute and Level from 1 to 6. Each one's Attribute and Level correspond to that of her "Fortune Fairy" counterpart. All Ladies are Spellcaster Effect Monsters, with ? ATK and DEF. In the OCG, the names of all known Fortune Ladies have been their Attribute with an added "y" at the end. They all have effects that increase their Levels by 1 each turn. All of their effects either activate when they are Summoned or are used to Special Summon other Fortune Ladies, meaning that they can be strategically used once "Future Visions" is also on the field. They can also be protected with the help of "Slip of Fortune". Note that Fortune Ladies increase their Level during each of their controller's Standby Phases.

Interestingly enough, the OCG cards have similar names to 4 of the element Clow Cards in Cardcaptor Sakura (Windy, Earthy, Firey, Watery). They also seem to derive some inspiration from CLAMP's style in general, such as Fire strongly resembling Hikaru from Magic Knight Rayearth (Though this is more evident in her previous form, Fortune Fairy En). They also appear to be based on witches.

Members[]

Fortune Lady Associated Fortune Fairy Effect
ATK/DEF boost Unique
Dark Ann 400 When a face-up "Fortune Lady" monster you control destroys an opponent's monster by battle and sends it to the GY, you can select and Special Summon 1 "Fortune Lady" monster from your GY.
Earth Chee When the Level of this card increases, inflict 400 damage to your opponent.
Every N/A During your opponent’s End Phase, if this card is in your GY: You can banish 1 other Spellcaster monster from your GY; Special Summon this card. You can only use this effect of "Fortune Lady Every" once per turn.
Fire En 200 When this card is Special Summoned in Attack Position by the effect of a "Fortune Lady" card, destroy 1 face-up monster on your opponent's side of the field, and inflict damage to your opponent equal to that monster's ATK.
Light Hikari When this card is removed from the field by a card effect, you can Special Summon 1 "Fortune Lady" monster from your Deck.
Past N/A You can target 1 “Fortune Lady” monster you control; banish from your hand, field, and/or GY any number of Spellcaster monsters, except the targeted monster, and if you do, either increase or decrease the targeted monster’s Level by the same number until the end of the turn. You can only use this effect of "Fortune Lady Past" once per turn.
Water Swee 300 When this card is Special Summoned while you control a face-up "Fortune Lady" monster except "Fortune Lady Water", draw 2 cards.
Wind Hu When this card is Normal Summoned, you can destroy a number of Spell or Trap Cards your opponent controls equal to the number of face-up "Fortune Lady" monsters you control.

Censoring[]

Like many female cards, the artworks of the "Fortune Lady" monsters were censored for international release: the color of their skin was changed to look like they are wearing tights, and on some of them, the amount of cloth around the groin was also increased; and their busts were reduced or their cleavage was removed. For example, "Fortune Lady Fire" has light red skin in the original artwork, which is changed to turquoise blue in the international artwork. In the dubbed version, only the monsters' hip and thigh area are censored by extending the black clothing. The censorship were toned down significantly for "Past" and "Every" and the support cards featuring them with only the clothing in the pelvis area extended, leaving their cleavage line and bare skin intact like the dubbed version.

Playing style[]

"Pure" Fortune Lady Decks either revolve around a hit-and-fade strategy involving careful field control leading into a quick field swarm offensive with powerful attacking monsters or very specific combination Decks with a focused win condition. Quite often though, Fortune Lady cards are incorporated into a mixed Deck style where they act as a draw engine through the use of "Fortune's Future" and/or "Fortune Lady Water" with "Fortune Lady Dark" that improves the effectiveness of the core Deck strategy.

To pick off specific theme cards though for assessment, "Fortune Lady Wind" is not a commonly used card in a pure Fortune Lady Deck because its effect only activates when it is Normal Summoned and not Special Summoned like other Fortune Lady monsters.

Likewise "Fortune Lady Earth" is a situational card in a pure "Fortune Lady" Deck. This is because she is only useful as a beatstick, since her burn effect is poor compared to other true Burn theme cards. Following the release of "Fortune Lady Every" however, increases her usefulness by using her as a Synchro Material along with "Fortune Lady Past"

Of note though, if against a Stall or "Final Countdown" Deck, the burn effect of "Fortune Lady Earth" can prove somewhat useful, since you can simply stop attacking and inflict minor burn damage every time the card gains a level while you work on breaking through their strategy. And "Fortune Lady Earth" does have its place as a toolbox card in more aggressive Spellcaster-themed Decks.

"Fortune Ladies" need to swarm the field quickly using "Fortune Lady Light" and "Fortune Lady Dark". For example, you can play "Fortune Lady Light" while "Future Visions" is face-up on the field to Special Summon "Fortune Lady Dark". Using "Fortune Lady Dark" and "Fortune Lady Light's" effects, you can Special Summon:

If you control two "Fortune Lady Dark" and any Fortune Lady destroys a monster by battle and sends it to the Graveyard, you can activate both of their effects and Special Summon two "Fortune Ladies".

Use "Terraforming" to search for "Future Visions" as soon as possible; it is a strong "field control" card.

"Future Visions" can be also used to keep the opponent's monster Banished:

1) Your opponent Normal Summons a monster. The monster is Banished by "Future Visions"
2) Make "Future Visions" leave the field (via "Mist Valley Falcon", etc.)
3) Since the effect that would return the monster from play disappeared, the monster stays Banished

Running several copies of "Future Visions" can be great for a "Fortune Lady" Deck. When an opponent's monster gets Banished by "Future Vision's" effect, playing a new one (and therefore destroying the first) will not only allow you to keep the field the same, but it traps your opponent's monster in the Removed From Play Zone.

The release of "Fortune Fairy Hikari", "Fortune Lady Calling", and "Fortune Vision" allow the deck to increase their consistency in swarming along with Summoning and Activating "Light's" effect. "Fortune Lady Past" can also activate "Light's" effect, boosts their Attack and Levels, and grants the deck an access to powerful Synchro Monster, notably the archetype's very first Synchro monster "Fortune Lady Every" who will continue to punish the opponent by banishing their face-up monster during your Standby Phase, and can always Special Summoning herself from the Graveyard during the opponent's End Phase by banishing another Spellcaster monster. "Fortune Lady Rewind" can provide instant swarming and trigger "Fire" and "Water's" effect, providing more advantage.

Recommended cards[]


Fortune Lady Crowd Control[]

Focuses on Future Visions making Earthbound Immortal Aslla piscu and Beast King Barbaros strong cards. Also aiming to protect Future Visions so the Fortune Ladies can swarm the field. Easily synchro of Ally of Justice Catastor, Junk Warrior and Brionac, Dragon of the Ice Barrier (Traditional only).


Zero Fortune[]

Also known as Absolute Fortune, this Deck uses "Miracle Fusion" to banish "Fortune Ladies" which can later be used as fodder for "Fortune's Future". It can also use the "Destiny" Draw Engine together with the "Fortune Lady" Draw Engine for maximum draw power.


Fortunate Simorgh[]

With "Dark Simorgh", "Future Visions" and "Anti-Spell Fragrance", your opponent won't be able to activate/Set Spells and Traps and any monster they Normal Summon will be banished until the next turn. Anti-Special Summon cards are also used to lock your opponent.


Weaknesses[]

Even though the "Fortune Ladies" have an immense amount of draw power and can grow in strength with each passing turn, their effects can easily be ruined through simple effect-negating cards such as "Forbidden Chalice", "Infinite Impermanence", "Skill Drain" and "Gladiator Beast War Chariot". Worse, due to their dynamic Level values and the fact that they are composed of each of the six main Attributes, cards like "Gozen Match", "Battle of the Elements", "Attention!" and "Unification" can not only expunge them off the Field but even keep it that way for quite some time, which can be better than using mass-removing staples like "Dark Hole" and "Torrential Tribute". By a similar token, "Doom Donuts" and "Gorgonic Guardian" can also clean house since a "Fortune Lady's" original ATK and DEF would both be 0. Still with their ATK, "Number 103: Ragnazero" "Overworked" can also control them whether their ATK is higher or lower. Lastly, "Fortune Ladies" can easily be sent to the GY without being destroyed, shuffled back into the Deck and be Tributed through "Kaijus", "The Monarchs Stormforth" and "Lava Golem".

"Fortune Ladies" tend to rely on swarming, which "Fortune Lady Dark" (for the GY) "Inherited Fortune" (for the hand) or "Fortune Lady Light" (for the Deck) can do within this archetype. If the Special Summoning starts late-game, it can be very difficult to win. Against other swarm Decks, such as "Blackwings", "Future Visions" can slow down both Decks if you don't have "Fortune Lady Light". Likewise, if "Fortune Lady Dark" is somehow sent to Graveyard, the swarming is pretty much disrupted. Cards like "Keldo", "Pot of Benevolence", "The Transmigration Prophecy", "Disappear" "Foolish Return", "Evilswarm Ouroboros", "Soul Release" and "Out of the Blue" can interdict "Fortune Lady Dark" from reviving any "Fortune Lady" sitting in the Graveyard.

Level reducing cards such as "Hallohallo", "Demotion", "Silent Strider" and "Mischief of the Yokai" can be odd choices to temporarily counter "Fortune Ladies" because lower Levels will spell lower ATK and DEF (even less than than their initial values after a "Fortune Lady's" Summon if used early on any "Lady" other than "Light".)

Finally, "Number 33: Chronomaly Machu Mech" can deal "Fortune Lady" players a very expeditious end. Since a "Fortune Lady's" original ATK and DEF would both be 0, it can jack up its offensive points to astronomical heights hastily whilst also seriously Burning the player (especially if its effect targets "Earth" or "Dark", the two strongest "Ladies" in terms of their base Levels.) ATK boosters like "Solidarity" and "Time Passage" only make "Machu Mech's" potency against this Deck more of a debacle.


Six Attributes
DARK DARK EARTH EARTH FIRE FIRE LIGHT LIGHT WATER WATER WIND WIND
/Assault Modes Red Dragon Archfiend / Colossal Fighter Hyper Psychic Blaster / T.G. Halberd Cannon Doomkaiser Dragon Arcanite Magician n/a Stardust Dragon
@Ignisters
Base forms
Evolved forms
Doyon
Dark Templar
Doshin
Earth Golem
Achichi
Fire Phoenix
Pikari
Light Dragon
Hiyari
Water Leviathan
Bururu
Wind Pegasus
Alchemy Beasts
Summoners
(Normal Spell Cards)
Moonface the Silver
Silver Key
Leon the Lead
Lead Compass
Salamandra the Steel
Steel Lamp
Ouroboros the Bronze
Bronze Scale
Ekenas the Mercury
Mercury Hourglass
Aretos the Tin
Tin Spell Circle
Aliens Overlord / Mother / Psychic Shocktrooper / Infiltrator / Warrior Mars / Telepath Ammonite / Dog / Grey / Kid / Shocktrooper M-Frame Hunter / Hypno Skull
Altergeists Primebanshee / Multifaker / Kidolga / Fifinellag / Dragvirion / Memorygant / Pookuery Kunquery Hexstia Marionetter Meluseek / Fijialert Silquitous / Pixiel
Aromages Marjoram Cananga Bergamot Jasmine Rosemary Laurel
Attribute Boosters (500 ATK▲/400 DEF▼)
Link Monsters
(500 ATK▲/500 DEF▲)
Field Spells
(500 ATK▲/400 DEF▼)
Equip Spells
(400 ATK▲/200 DEF▼)
Witch's Apprentice
Wee Witch's Apprentice
Mystic Plasma Zone
Sword of Dark Destruction
Milus Radiant
Missus Radiant
Gaia Power
Invigoration
Little Chimera
Duelittle Chimera
Molten Destruction
Burning Spear
Hoshiningen
Hip Hoshiningen
Luminous Spark
Elf's Light
Star Boy
Mistar Boy
Umiiruka
Steel Shell
Bladefly
Greatfly
Rising Air Current
Gust Fan
Attribute Knights Armageddon Dust Brushfire Dawn Shore Altitude
Attribute Reptiles Umbral Soul Raging Earth Firestorm Prominence Radiant Spirit Silent Abyss Destruction Cyclone
Attribute Sorcerers
(4/1500/0/Spellcasters)
Dark n/a Fire Light Aqua n/a
Attribute Spirits Luna the Dark Spirit The Rock Spirit Spirit of Flames Diana the Light Spirit Aqua Spirit Garuda the Wind Spirit
Attribute Summoners Mystic Tomato Giant Rat UFO Turtle Shining Angel Mother Grizzly Flying Kamakiri #1
B.E.S. Big Core Covered Core / Blaster Cannon Core Big Core MK-2 Big Core MK-3 Crystal Core Tetran
Barrier Statues Abyss Drought Inferno Heavens Torrent Stormwinds
Beast Gear World Catapult Devilkong Motor Wolf / Trike Fox / King Convoy Ligeon Buggy Dog n/a n/a Gyro Jackal
Charmers
Familiar-Possessed
Cataclysmic Charmers
Spiritual Arts
Familiar
Possessed Familiars
Dharc
Dharc
n/a
Greed
Meda Bat
n/a
Aussa
Aussa
Avalanching Aussa
Kurogane
Marmot
Nefarious
Hiita
Hiita
Blazing Hiita
Kurenai
Fox Fire
Inari Fire
Lyna
Lyna
n/a
Hijiri
Happy Lover
n/a
Eria
Eria
Raging Eria
Aoi
Gigobyte
Jigabyte
Wynn
Wynn
Storming Wynn
Miyabi
Petit Dragon
Ranryu
Chrysalis
Neo-Spacians
Evolved forms
Contact Fusions
Evolved forms
Advanced Contact Fusions
Pantail
Dark Panther
n/a
Dark Neos
n/a
Chaos Neos
Mole
Grand Mole
n/a
Grand Neos
n/a
Nebula Neos
Larva
Flare Scarab
n/a
Flare Neos
n/a
Magma Neos
Pinny
Glow Moss
Twinkle Moss
Glow Neos
n/a
Cosmo Neos
Dolphin
Aqua Dolphin
Marine Dolphin
Aqua Neos
Marine Neos
n/a
Chicky
Air Hummingbird
n/a
Air Neos
n/a
Storm Neos
Code Talkers
(Link-3)
Decode
(Extended)
Transcode Powercode Encode Shootingcode Excode
Color Ninjas
Dragon Ninjas
Strike
Black
Senior Silver
n/a
n/a
Red
White
White
n/a
Blue
Yellow
Yellow
Cubic Vijam / Crimson Nova (Trinity) Dark Garnex Blade Garoodia Duza / Buster Gundil / Indiora Doom Volt n/a Geira Guile
CXyz Dark Fairy Cheer Girl / Mechquipped Djinn Angeneral Comics Hero Legend Arthur / Battleship Cherry Blossom / Zubaba Saikyo General Coach Lord Ultimatrainer Simon the Great Moral Leader / Barian Hope N.As.Ch. Knight Skypalace Babylon
Dice Roll Archfiends Terrorking / Masterking Vilepawn Infernalqueen Desrook Darkbishop Shadowknight
Double Tributers
Effigies
Double Coston
Dark
The Trojan Horse
Earth
Flame Ruler
n/a
Kaiser Sea Horse
Light
Unshaven Angler
n/a
Whirlwind Prodigy
Wind
Dragonmaids
Human forms
Dragon forms
Chamber
n/a
Nurse
Ernus
Kitchen
Tinkhec
House
Sheou
Laundry
Nudyarl
Parlor
Lorpar
Dustons
(1/0/1000/Fiends)
Star Yellow Red House / White Blue Green
Elemental HERO
Fusion Monsters
(1 "HERO" + 1 matching Attribute)
Escuridao Gaia Nova Master The Shining Absolute Zero Great Tornado
Elemental Lords
Elementsabers
Umbramirage
Molehu
Grandsoil
Aina
Pyrorex
Malo
Phosphorage
Lapauila (Mana)
Moulinglacia
Nalu
Windrose
Makani
Empowered Warriors
Summoners
Dragonox
n/a
Terratiger
White Tiger
Arnis
Red Sparrow
Dragodies
Golden Dragon
Hydrortoise
Green Turtle
Ventdra
Blue Dragon
Endymion Master Magician / Mighty Master of Magic Magister Rogue Crusader / Reflection Magistus of Mastery Servant
Entities Azathot Nyarla Cthugua N'tss Norden Hastorr
Fortune Fairies
Fortune Ladies
Ann
Dark / Past
Chee
Earth
En
Fire
Hikari
Light / Every
Swee
Water
Hu
Wind
Fur Hire Seal / Folgo Beat / Dyna Bravo Rafale Helmer / Wiz Donpa / Recon / Sagitta
Generaiders Hela / Harr Dovelgus / Jormungandr Naglfar / Loptr Mardel / Utgarda Nidhogg Frodi
Gizmek Orochi Uka Kaku Yata Okami Mikoto
Guardians
Weapons
(Equip Spell Cards)
Baou / Dreadscythe
Wicked-Breaking Flamberge / Reaper Scythe
Grarl
Gravity Axe
Ceal
Shooting Star Bow
Tryce
Twin Swords of Flashing Light
Kay'est
Rod of Silence
Elma / Eatos
Buttefly Dagger / Celestial Sword
Invoked
(1 "Aleister the Invoker" + 1 matching Attribute)
Caliga Magellanica Purgatrio Mechaba Cocytus Raidjin
Kaiju Radian Kumongous Dogoran Jizukiru / Mecha-Dogoran / Thunder King / Mecha-Thunder-King Gameciel Gadarla
Knightmare Iblee / Unicorn / Orcust / Idlee Cerberus Phoenix Gryphon Mermaid Goblin
Legendary Planets Sun / Jupiter / Saturn / Pluto Terra Firma Mars Venus / Uranus Mercury / Neptune n/a
Masked HEROes Dark Law / Anki Dian Goka Koga Vapor / Acid Divine Wind / Blast
Magician Girls (Toon)
Dark
(Dragon Knight)
Berry Apple Lemon Chocolate Kiwi
Magikey Clavkiys / Batosbuster / Ansyalabolas Garesglasser Transfurlmine Mafteal Vepartu Andrabime
Magistus Grimoire Crowley Goddess Ninaruru Flame Zoroa / Dragon Vafram Verre Cendrillon / Maiden Artemis Master Endymion Saint Aiwass
Mirror Force Dark Quaking Blazing Radiant Drowning Storming
Monarchs
Mega Monarchs
Related "Monarch" Spell/Trap Cards
Vassals
Caius / Erebus
Caius the Mega
Tenacity / The First
Lucius / Eidos
Granmarg
Granmarg the Mega
Return
Landrobe / Samsara Kaiser
Thestalos
Thestalos the Mega
Erupt
Berlineth
Zaborg / Ehther
Zaborg the Mega
Strike / The Prime
Mithra / Edea
Mobius
Mobius the Mega
Awaken
Escher
Raiza
Raiza the Mega
Stormforth
Garum
Musical Djinns Maestroke Temtempo n/a Melomelody Humhumming Muzurhythm
Mythyrian Numbers Djinn Buster Lion Heart / Ronin Raccoon Sandayu n/a Sky Pegasus / Dragluon Abyss Splash / Crystalzero n/a
Nemeses Protos Keystone Flag Eschatos Umbrella Corridor
Number 10X
Number C10X
n/a
Umbral Horror Masquerade
Giant Hand
Giant Red Hand
Battlin' Boxer Star Cestus
Battlin' Boxer Comet Cestus
Star Seraph Sentry / Masquerade / Galaxy-Eyes Tachyon Dragon
Archfiend Seraph / Neo Galaxy-Eyes Tachyon Dragon
Silent Honor ARK / Ragnazero
Silent Honor DARK / Ragnafinity
n/a
n/a
Odd-Eyes Dragons Odd-Eyes / Pendulum / Rebellion (Overlord) / Persona / Phantom / Mirage / Performapal Metal Claw / Raging / Supreme King / Wing / Venom / Arc Pendulum / Advance / Wizard Gravity Meteorburst Saber / Lancer / Revolution / Pendulumgraph Absolute Vortex
Pendulum Magicians Stargazer / Timegazer / Xiangke / Timebreaker / Acrobatic / Dragoncaller / Harmonizing / Double Iris / Black Fang / Purple Poison / Performapal Celestial Dragonpulse Nobledragon Wisdom-Eye / Xiangsheng / Dharma-Eye / Performapal Five-Rainbow Dragonpit Oafdragon / White Wing
Prediction Princesses Astromorrigan / Tarotreith Coinorma / Petalelf / Bibliomuse n/a Tarotrei Crystaldine Arrowsylph
Resonators Dark / Synkron / Crimson / Vision Clock Flare / Red / Double / Net / Soul Barrier / Chain / Mirror Force Creation
Road Magic N/A Diastrophism Explosion Rays Alter Backflow Tempest
El Shaddoll
Fusion Monsters
(1 "Shaddoll" + 1 matching Attribute)
Winda Shekhinaga Grysta Construct Anoyatyllis Wendigo
Signer Dragons Red Archfiend / Black-Winged Life Stream Black Rose Ancient Fairy n/a Stardust
Six Samurai
Legendary Six Samurai
Secret Six Samurai
Irou
Shi En
Doji
Yariza
Kizan
Kizaru
Kamon
Mizuho
Genba
Zanji
Enishi
Rihan
Yaichi
Shinai
Hatsume
Nisashi
Kageki
Fuma
Sky Striker Ace Raye / Zeke Kaina Kagari Roze Shizuku Hayate
Sushi Angels Spider Roll Monkey Roll n/a Garibel / Agaribel Tiger Roll Dragon Roll
Synchro Warriors
Tuner Synchrons
Junk / Satellite
Junk / Satellite
Drill
Drill
Nitro / Jet
Nitro / Jet
Road
Road
n/a
Steam
Turbo
Turbo
Tenyi Spirits Vishuda Adhara Mapura Ashuna / Sahasrara Sthana Nahata
The Weathers
Canvas
(Continuous Spell/Trap Cards)
Aurora / Moonbow
Auroral
Snow
Snowy
Sun
Sunny
Thunder / Rainbow
Thundery / Rainbowed
Rain
Rainy
Cloud
Cloudy
Timelords Vorpgate Kamion / Hailon Metaion / Lazion / Michion Sephylon / Sandaion Zaphion / Gabrion Sadion / Raphion
True Draco and True King All Calamities Lithosazim / Dreiath III Agnimazud / Ignis Heat Master Peace (King) / Metaltron XII Bahrstos / Dinomight Knight Majesty Maiden / Mariamne
Witchcrafters Haine Potterie Schmitta Edel / Madame Verre / Golem Aruru Pittore Genni
World Chalice World Legacy Beckoned / Ningirsu Chosen / Auram Lee Crowned / Ib (Priestess/Justiciar) Guardragon / Imduk / Almarduke
Yang Zing Taotie / Jiaotu / Yazi Bi'an / Zefraxi / Zefraniu Suanni Chiwen / Baxia / Chaofeng / Denglong Bixi Pulao
Yo-kai Girls Ghost Reaper & Winter Cherries Ghost Belle & Haunted Mansion Ash Blossom & Joyous Spring Ghost Ogre & Snow Rabbit Ghost Sister & Spooky Dogwood Ghost Mourner & Moonlit Chill
ZW - Chimera Clad / Dragonic Halberd Ultimate Shield Phoenix Bow / Asura Strike Unicorn Spear / Lightning Blade / Leo Arms / Sleipnir Mail / Fenrir Sword / Pegasus Twin Saber / Sylphid Wing n/a Tornado Bringer / Eagle Claw
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