Treasure Cards (
Their English names have no consistency, though they often contain the phrase "Card(s) of/for/from". While the card-drawing aspect is similar, this series is unrelated to "Greed".
With the exceptions of "Cards of the Red Stone", "Precious Cards from Beyond", "Cards of Consonance" and "Card of Safe Return", cards of this series typically have a high cost and/or great draw backs (i.e. banishing/discarding many of your cards, losing your access to your Special Summons and/or Battle Phase that turn, etc.) that may not benefit their user even if they get to draw cards.
Members[]
Card | Drawing effect | Cost | |
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English | Japanese | ||
Card from a Different Dimension | Treasure Cards from a Different Dimension | Both players draw 2 cards. | Returns to the owner's hand during their Standby Phase following a turn when it was banished, then its effect activates. |
Card of Adversity | Treasure Cards of Adversity | Draw 2 cards. | Can only activate when you control no monsters and your opponent controls a Special Summoned monster. |
Card of Burial Magic | Treasure Cards of Burial Magic | Draw 2 cards. | Banish 3 Spell Cards from your GY. |
Card of Compensation | Treasure Cards of Compensation | Draw 2 cards. | Activates only when sent from the owner's hand to the GY. |
Card of Demise | Life-Shaving Treasure Cards | Anime/Manga: Draw until your hand contains 5 cards. TCG/OCG: Draw until your hand contains 3 cards. |
Anime/Manga: During your 5th Standby Phase after activating this card, discard your entire hand. TCG/OCG: Your opponent takes no damage this turn, you cannot Special Summon this turn, and you must discard your entire hand at the end of this turn. |
Card of Desperation | Treasure Cards of Despair | Draw 3 cards. | After drawing, send the rest of your Deck to the GY. |
Card of Endurance | Treasure Card of Masochism | Draw 1 card when you take damage. | Increase that damage by 1000. |
Card of Heaven and Earth | Treasure Cards of Heaven and Earth | Draw 2 cards. | You must have summoned a high-Level monster this turn, you cannot activate the drawn cards this turn, and you must Set one of the drawn cards this turn. |
Card of Pandora | Treasure Cards of Pandora | Draw 2 cards. | Your opponent must target exactly 1 other card in your Spell & Trap Zone (and no other cards). |
Card of Puppets | Treasure Card of Puppets | Draw 1 card. | Destroy 1 "Gimmick Puppet" monster you control. |
Card of Reversal | Treasure Cards of Reversal | Draw 1 card for each card your opponent controls. | Activate only while you control no other cards and have no other cards in your hand. |
Card of Sacrifice | Life-Risking Treasure Cards | Draw 2 cards. | You must control face-up Attack Position monsters (min. 2) that have combined ATK less than your opponent's face-up monster with the lowest ATK, also you cannon Summon or change Battle Position this turn. |
Card of Safe Return | Treasure Cards of Safe Return | Anime/Manga: Draw 3 cards whenever a monster is Special Summoned from the GY. TCG/OCG: Draw 1 card whenever a monster is Special Summoned from your GY. |
N/A |
Card of Sanctity | Treasure Cards from the Heavens | Anime/Manga: Both players draw until they have 6 cards in their hands. TCG/OCG: Draw until you have 2 cards in your hand. |
Anime/Manga: N/A TCG/OCG: Banish all other cards you control and in your hand. |
Card of Spell Containment | Treasure Cards of Magic Sealing | Draw 2 cards. | You cannot Set cards or activate other Spell Cards this turn. |
Card of the Dragon King | Treasure Cards of the Dragon King | Draw 1 card for each monster you Tribute. | Tribute all Dragon monsters you control and then take damage equal to their combined ATK. |
Card of Variation | Treasure Cards of Variation | Draw 2 cards. | During the End Phase, send 1 card from your hand to the GY or take 3000 damage. |
Cards for Black Feathers | Treasure Cards of Black Feathers | Draw 2 cards. | Anime/Manga: Discard 1 "Blackwing" monster. TCG/OCG: Banish 1 "Blackwing" monster from your hand, also you cannot Special Summon this turn. |
Cards from the Sky | Treasure Cards of the Sky | Draw 2 cards. | Banish 1 Fairy monster in your hand, also you cannot conduct your Battle Phase or Special Summon this turn. |
Cards of Consonance | Treasure Cards of Harmony | Draw 2 cards. | Anime/Manga: Send 1 Tuner from your hand to the GY. TCG/OCG: Discard 1 Dragon Tuner with 1000 or less ATK. |
Cards of the Red Stone | Treasure Cards of the Ruby | Draw 2 cards. | Send 1 Level 7 "Red-Eyes" monster from your hand to the GY, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the GY after drawing. |
Charm of Lamentation | Treasure Cards of Lamentation | Draw 1 card each time you battle an opponent's monster and that monster is not destroyed. | N/A |
Guarded Treasure | Treasure Cards of the Guardian God | Draw 2 cards, and draw 2 cards for your normal draw instead of 1. | Discard 5 cards to activate. |
Mystical Cards of Light | Flashing Treasure Cards | Draw 2 cards for your normal draw. | You cannot use one of your Spell & Trap Zones, also you must control 2 copies to use the effect. |
Overflowing Treasure | Overflowing Treasure Cards | N/A; increases the ATK of one monster you control by 500 x the number of cards in both players' hands until the end of the turn. | N/A |
Precious Cards from Beyond | Treasure Cards of the Underworld | Draw 2 cards. | Tribute Summon a monster with 2 or more Tributes. |
Roll of Fate | Treasure Cards of Fate | Roll a six-sided die and then draw cards equal to the result. | After drawing, banish cards from the top of your Deck equal to the result. |
Xyz Treasure Ticket | Treasure Cards of Xyz | Draw cards equal to the Rank of a Rank 4 or lower Xyz monster you control. | N/A |
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