Field Spell Card

Page Help43
81,110pages on
this wiki
Field Spell Card




Japanese (ruby)


Japanese (base text)


Japanese (romanized)

Fīrudo Mahō Kādo

Japanese (translated)

Field Magic Card


Field Spell Card
Formerly: Field Magic Card


Field Spell Cards, formerly Field Magic Cards (Japanese: フィールド()(ほう)カード Fīrudo Mahō Kādo), have the advantage of being able to change the entire state of play for both you and your opponent's side of the field. Most cards center around boosting ATK, DEF, or both, for cards with Specific Attributes, or Types. They are Spell Speed 1. But many Field Spells have effects that focus on things other than just ATK and DEF boosts, such as recycling cards ("Madolche Chateau", "The Grand Spellbook Tower"), weakening your opponent's monsters ("Shien's Castle of Mist"), searching monsters and/or swarming the field ("Naturia Forest", "Shrine of Mist Valley", "Scrap Factory") or even preventing the Field from being swarmed ("Summon Breaker"); there are some ones that apply their effects only to your cards/side of the Field ("The Seal of Orichalcos", "Mount Sylvania").

Field Spell Cards must be placed in the Field Zone. Since March 21st 2014 for the OCG and July 10th 2014 for the TCG, both players will be able to control a single Field Spell Card. Before, it was only possible to have a single Field Spell Card active on either side of the field, and when another one was activated, the previous Field Spell Card would have been destroyed via Game Mechanics.

You may activate a Field Spell Card at any time during your Main Phase; any card that currently occupies that Field Zone must first be send to the Graveyard in order to activate a new one. You can also choose to Set a Field Spell Card. Setting a Field Spell Card does not start a Chain. Activating a Field Spell Card (from your hand or by flipping it face-up) does start a Chain. A Field Spell needs to remain on the field to resolve, so their effect(s) are not applied if they are destroyed before they can resolve (for example, if "Mystical Space Typhoon" is chained to that Field Spell Card's activation).

In the Yu-Gi-Oh! Tag Force video games, Field Spell Cards can produce an animation on the Playing Field, such as a soaring bird for "Rising Air Current".




  • "Dragon Ravine" was the first, and currently is the only, Field Spell Card to be Forbidden.
  • The "Ghostrick" archetype has the most Field Spell Cards of any Archetype, with 3 in total ("Ghostrick Mansion", "Museum" and "Parade").
    • Also, they are the only Spell Cards overall that offer direct support to the archetype.

Around Wikia's network

Random Wiki