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Feral Imp (2)

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Feral Imp (2)

FeralImp2Set1-CM-EN

FeralImp2-CM-FIGURE

Faction

DarkFaction.svg Dark

Monster Cost

4

Hit Points

6

Damage Value

4

Move:
  • 1
  • +
  • 2
Attack:
  • 2
  • X
  • 1
Any enemy Monster that starts its move within Feral Imp (2)'s Attack Zone has its Move Cost raised by 2 Action Points.
Similar to several other Capsule Monsters Collectible Figure Game cards, this card appears to have a misprinted card number, having the same number (104) as "Feral Imp".

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