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Yang Zing

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Yang Zing
DragonstarMaterialization
"Bi'an" and "Bixi" being Summoned by "Constellar Sombre" in the artwork of "Yang Zing Creation".
Japanese

  • (りゅう)(せい)
  • 竜星 (base)
  • りゅうせい (ruby)
  • Ryūsei (romanized)
  • Dracomet (translated)

French

  • Yang Zing

German

  • Yang Zing

Italian

  • Yang Zing

Korean

  • 룡성
  • 龍星 (Hanja)
  • Ryongseong (romanized)
  • Dracomet (translated)

Portuguese

  • Yang Zing

Spanish

  • Yang Zing


Sets


"Yang Zing", known as "Dracomet" ((りゅう)(せい) Ryūsei) in the OCG, is an archetype of monsters that debuted in Duelist Alliance. They resemble Dragon-like creatures, but with a slight appearance of Beasts, either by having a mane and/or tiger stripes, as well as Beast-like paws and claws; also, they have a bead inside a triangle on their chest and 3 others on their horns. All of them are Wyrm-Type, which is a new Monster Type that also debuted in Duelist Alliance; the variety of Attributes is also emphasized. The deck is the first solely Synchro-based archetype to be released since the debut of Xyz Monsters, with no Xyz support whatsoever.

Story

A group of Wyrms who dwell inside the "Stars" of the Heavens and Earth. They are incarnations of elements found on the planet and the power of the bright stars in the sky brought forth by "Constellar Sombre", who has the same amount of power as a god. It's said that when the "Yang Zing" come together, a shining radiance will consume everything[1] (Most likely referencing to the deck's primary Synchro monster, "Baxia, Brightness of the Yang Zing", and its ability to clear away almost an entire field when summoned).

Origin

The "Yang Zing" are based on the Nine Offspring of the Dragon, characters of Chinese mythology. "Yang Zing" was likely altered from "Yang Xing" to avoid pronounciation difficulties. In Chinese, "Yang Xing" may be interpreted as either 陽星 yáng xīng, literally meaning "sun star", or 陽性 yáng xìng, meaning "positive" or "masculine".

According to Sheng'an Waiji by Yang Shen, the "9 sons of the dragon" are listed as the following order:

# "Yang Zing" monster Respective Son of the Dragon
English Japanese
(romanized)
Pinyin Japanese
(romanized)
1 Bixi Bishiki BìxìHiki/Hiiki/Bishi
2 ChiwenRifun ChīwěnChifun/Shifun
3 PulaoHorou PúláoHorō
4 Bi'anHeikan Bì'ànHeikan
5 TaotieToutetsu TāotièTōtetsu
6 Baxia ShoufukuBāxià / GōngfùHaka/Basha / Kōfuku/Shōfuku
7 YaziGaizā YázìGaishi/Gaisai/Yazu
8 SuanniShungei SuānníSangei/Shungei
9 Jiaotu JokutoJiāotúShōzu/Jokuto

According to Huailu Tangji by Li Dongyang, they are listed in the following order:

# "Yang Zing" monster Respective Son of the Dragon
English Japanese
(romanized)
Pinyin Japanese
(romanized)
1 Zefra-Qiuniu SefirashiugoQiúniúShūgyū
2 YaziGaizā YázìGaishi/Gaisai/Yazu
3 ChaofengChouhou CháofēngChōhō
4 PulaoHorou PúláoHorō
5 SuanniShungei SuānníSangei/Shungei
6 Bixi Bishiki Bāxià / BìxìHaka/Basha / Hiki/Hiiki/Bishi
7 Bi'anHeikan Bì'ànHeikan
8 Zefra-Fuxi Sefirafuushi FùxìFuki/Fuushi
9 ChiwenRifun ChīwěnChifun/Shifun

Playing style

Almost all of the Main Deck monsters focus on maintaining field presence by Special Summoning one another when they are destroyed. In addition, almost all of the non-Tuners is capable of Synchro Summoning during your opponent's Main Phase or Battle Phase, like "Urgent Tuning" or "T.G. Wonder Magician", and give extra abilities to the Synchro Monster that they were used to Summon, as follows:

"Yang Zing" monster Attribute Level Additional effect given to the Synchro Monster
Pulao WIND 1 Unaffected by Spell Cards.
Bixi WATER 2 Unaffected by Trap Cards.
Bi'an EARTH 3 Cannot be destroyed by battle.
Suanni FIRE 4 Gains 500 ATK and DEF.
Taotie DARK 5 Possession cannot be switched.

The Tuner monsters of the archetype, "Chiwen, Light of the Yang Zing" and "Jiaotu, Darkness of the Yang Zing" have effects that tend to speed-up Synchro Summons even more: the first one follows the trend of many Tuner monsters, such as "Plaguespreader Zombie", "Scrap Mind Reader" and "Re-Cover", by Special Summoning itself from the Graveyard in order to assist a Synchro Summon but being banished when it leaves the Field, if Special Summoned by its own effect; this effect can be triggered when a "Yang Zing" monster you control is destroyed. The second one can Special Summon 2 "Yang Zings" from your Deck by the cost of 2 "Yang Zing" cards in your hand, provided you control no other monsters; you can use its effect to have quick access to the "Yang Zing" Synchro Monsters.

The aforementioned Monsters are the ace cards of the Archetype:

  • "Yazi, Evil of the Yang Zing": cannot be targeted by your opponent's effects and can act like a "Yang Zing" version of "Scrap Dragon", destroying 1 of those monsters you control and 1 of your opponent's cards; in addition, it can Special Summon any Wyrm-Type monster from your Deck when it is destroyed.
  • "Baxia, Brightness of the Yang Zing": when Synchro Summoned, it can shuffle cards from the field into the Deck, up to the number of different original Attributes of Wyrm-Type monsters used for its Synchro Summon; it can also destroy 1 card you control in order to Special Summon a Level 4 or lower monster from your Graveyard. This can be used to set up more Synchro Summons, not only by bringing back a "Yang Zing" monster, but also by destroying a "Yang Zing" and triggering its effect.
  • "Chaofeng, Legend of the Yang Zing": this one has a more intricate set of effects. First off, it locks your opponent's monsters from activating their effects, provided they share Attibutes with this monster's "Yang Zing" Synchro Materials. Its second effect searches for any Tuner monster when it is destroyed by battle. And finally, it can Special Summon any Wyrm-Type monster from your deck when an opponent's monster is destroyed, but that Wyrm must have the same Attribute than the destroyed monster.

Despite being a Synchro-reliant Deck, the Archetype also has 2 Pendulum Monsters:

  • "Zefra-Fuxi, Treasure of the Yang Zing" and "Zefra-Qiuniu, Secret of the Yang Zing": with Pendulum Scales of 1 and 7, they allow you to Summon many "Yang Zings" at once, accelerating even more the Synchro Summons. Also, under the right condition, the former's Monster Effect can make a non-Tuner "Yang Zing" be treated as a Tuner, giving you even more flexible options to perform a Synchro Summon, while the latter's searches a "Yang Zing" Spell/Trap Card.


You can use the Quick Effect of the non-Tuner "Yang Zing" monsters to perform Synchro Summons during your opponent's turn, choosing to Summon the monster that is more appropriate depending on your opponent's move. This is made even easier by the fact that every monster can Special Summon any other monster of the archetype when destroyed, giving the player the ability to summon practically any Synchro Monster at any time (whichever one is most appropriate based on what the opponent has), regardless of which monsters you draw (as you can always suicide your monsters into your opponent's if need be).

Among general cards that can help the Deck, "Imperial Iron Wall" and "Supply Squad" can be useful. The former prevents "Chiwen" from being banished every time it is Special Summoned by its own effect and also protects "Yang Zings" from cards that would prevent their searcher effect from being triggered, such as "Bottomless Trap Hole", "Dimensional Prison" and "Masked HERO Dark Law"; the latter makes you draw a card every time a "Yang Zing" monster is destroyed, giving you even more card advantage. You can also use "Masked Chameleon" in order to perform more Synchro Summons. Considering that "Bixi, Water of the Yang Zing" gives immunity against Trap Cards, "Skill Drain" may also be useful, since the Synchro monster Summoned by using "Bixi" will be immune to it, while your opponent's monsters will not. Due to the emphasis given to the variery of Attributes, "Fuh-Rin-Ka-Zan" can be used as well.


In a "Yang Zing" Deck, generic Synchro Monsters are even more powerful than normally, as they will gain additional bonuses when Summoned by using the "Yang Zing" monsters as Synchro Materials; the Tuner monster in these scenarios is always "Chiwen", except for "Beelze of the Diabolic Dragons", that would require "Jiaotu":

  • "Star Eater": If Summoned by using "Pulao", "Bixi", "Suanni" and "Bi'an", its immunity against Spell and Trap Cards will be extended beyond the Battle Phase, as well as rendering it unable to be destroyed by battle and give it a 3700 ATK total.
  • "Ascension Sky Dragon": Due to the above-average Draw power of this Deck, because of "Supply Squad" and "Yang Zing Path", this monster can have a huge ATK boost when Summoned; in addition, if somehow it be destroyed by your opponent, you will also recover all "Yang Zing" used for its Synchro Summon. The fact that their effects will be negated will not be a drawback, unless you are intending to use their Quick Effect, during your opponent's turn.
  • "Giganticastle": If Summoned by using, for example, 2 "Suannis", it will have a smashing 4300 ATK and 4200 DEF.
    • If you substitute one of the "Suannis" by 2 "Pulao" and 1 "Bixi", it will have 4200 ATK, 4100 DEF and immunity against Spell and Trap Cards.
  • "Red Dragon Archfiend": When Summoned by using "Pulao", "Bixi", and "Suanni", gains immunity against Spell and Trap cards and increases its ATK to 3500. You can also use its effect to destroy your "Yang Zing" monsters during your End Phase so that you can trigger their effects; this can give you greater control over your Synchro Summons during your opponents turn. You can also Summon "Red Nova Dragon" using two "Jiaotu" as the required Tuners.
  • "Goyo Guardian": You can Synchro Summon it with "Bi'an" and "Bixi", giving it immunity against monsters with higher ATK and against Trap Cards like "Mirror Force" and "Dimensional Prison", that would prevent this monster from resolving its effect.
  • "Underworld Fighter Balmung": Summon it with "Bi'an" so that the only way your opponent will have to destroy it is by a card effect, which will trigger its effect.
  • "Beelze of the Diabolic Dragons": Synchro Summon it with ("Bi'an",) "Bixi" and "Pulao", giving it immunity against Spell and Trap Cards that would negate its powerful effect, such as "Breakthrough Skill" or "Forbidden Chalice", or against cards that would not destroy it, such as "Dimensional Prison".

One can also use the effect of "Zefra-Fuxi, Treasure of the Yang Zing" to turn a non-Tuner "Yang Zing" into a Tuner, with the aim of easing a Synchro Summon, by Special Summoning it while the right monster is on the field:

  • "Metaphys Horus": If you Synchro Summon it by using "Zefra-Fuxi" and "Bi'an", it will permanently negate the effect of an opposing card and give you the control of an opponent's monster, while also not being destroyable by battle.

Recommended cards

Recommended cards

Weaknesses

Trivia

  • The Japanese name 竜星 ryūsei literally translates to "dragon star". It may also be based on 流星 ryūsei, "meteor", and 竜生九子 Ryūsei Kyūshi, "Nine Offspring of the Dragon".
  • This archetype has many similarities with the "Gusto" archetype; both of them are Synchro Summon-oriented archetypes, they also have their own set of "recruiter loops" which also works similarly.

References

  1. YGOrganization - [Lore] Shadoll and Ryuusei
Six Attributes
This box: view · talk · edit DARK DARK EARTH EARTH FIRE FIRE LIGHT LIGHT WATER WATER WIND WIND
Alchemy Beasts
Summoners (Normal Spell Cards)
Moonface the Silver
Silver Key
Leon the Lead
Lead Compass
Salamandra the Steel
Steel Lamp
Ouroboros the Bronze
Bronze Scale
Ekenas the Mercury
Mercury Hourglass
Aretos the Tin
Tin Spell Circle
Attribute Fields
(500 ATK▲/400 DEF▼)
Mystic Plasma Zone Gaia Power Molten Destruction Luminous Spark Umiiruka Rising Air Current
Attribute Knights Armageddon Dust Brushfire Dawn Shore Altitude
Attribute Reptiles Umbral Soul Raging Earth Firestorm Prominence Radiant Spirit Silent Abyss Destruction Cyclone
Attribute Summoners Mystic Tomato Giant Rat UFO Turtle Shining Angel Mother Grizzly Flying Kamakiri #1
Barrier Statues Abyss Drought Inferno Heavens Torrent Stormwinds
B.E.S. Big Core Covered Core Big Core MK-2 Assault Core Crystal Core Tetran
Boosters (500 ATK▲/400 DEF▼) Witch's Apprentice Milus Radiant Little Chimera Hoshiningen Star Boy Bladefly
Charmers
Familiar-Possessed
Cataclysmic Charmers
Spiritual Arts
Familiar
Possessed Familiar
Dharc
Dharc
None Yet
Greed
Meda Bat
None Yet
Aussa
Aussa
Avalanching Aussa
Kurogane
Marmot
Nefarious
Hiita
Hiita
Blazing Hiita
Kurenai
Fox Fire
Inari Fire
Lyna
None Yet
None Yet
Hijiri
Happy Lover
None Yet
Eria
Eria
Raging Eria
Aoi
Gigobyte
Jigabyte
Wynn
Wynn
Storming Wynn
Miyabi
Petit Dragon
None Yet
Chrysalis
Neo-Spacians
Contact Fusions
Pantail
Dark Panther
Dark
Mole
Grand Mole
Grand
Larva
Flare Scarab
Flare
Pinny
Glow Moss / Twinkle Moss
Glow
Dolphin
Aqua Dolphin / Marine Dolphin
Aqua / Marine
Chicky
Air Hummingbird
Air
Dice Roll Archfiends Terrorking Vilepawn Infernalqueen Desrook Darkbishop Shadowknight
Double Tributers
Effigies
Double Coston
Dark
The Trojan Horse
Earth
Flame Ruler
None Yet
Kaiser Sea Horse
Light
Unshaven Angler
None Yet
Whirlwind Prodigy
Wind
Dustons (1/0/1000 Fiends) Starduston Yellow Red House / White Blue Green
Empower Warriors Warrior
Spellcaster Summoners
None Yet
None Yet
Terratiger
White Tiger
Arnis
Vermilion Sparrow
Aether
Yellow Dragon
Hydrortoise
Black Tortoise
Ventdra
Azure Dragon
Equip Spells
(400 ATK▲/200 DEF▼)
Sword of Dark Destruction Invigoration Burning Spear Elf's Light Steel Shell Gust Fan
Fortune Fairies
Fortune Ladies
Ann
Dark
Chee
Earth
En
Fire
Hikari
Light
Swee
Water
Hu
Wind
Guardians
Guardian Weapons
Baou
Wicked-Breaking Flamberge
Grarl
Gravity Axe
Ceal
Shooting Star Bow
Tryce
Twin Swords of Flashing Light
Kay'est
Rod of Silence
Elma
Buttefly Dagger
Elemental HERO Fusion Monsters
(1 "HERO" + 1 matching Attribute)
Escuridao Gaia Nova Master The Shining Absolute Zero Great Tornado
Non-Fusion Masked HERO
Level 6 M-HERO Fusion Monster
Level 8 M-HERO Fusion Monster
Dusk Crow
Dark Law
Anki
Bassols
None Yet
Dian
Inferno
Goka
None Yet
Ray
None Yet
Koga
Fountain
Vapor
Acid
Gust
Blast
Divine Wind
Monarchs
Mega Monarchs
Transformation Card
Vassal
Caius / Delg
Caius
Tenacity
Lucius
Granmarg
Granmarg
Return
Landrobe
Thestalos
Thestalos
Erupt
Berlines
Zaborg / Kuraz
Zaborg
Strike
Mithra
Mobius
Mobius
Awaken
Escher
Raiza
Raiza
Stormforth
Garm
Musical Djinns Maestroke Temtempo None Yet Melomelody Humhumming Muzurhythm
Resonators
(below Level 4 Fiend-type tuners)
Dark Clock Flare Barrier Force Creation
Shaddoll Fusion Monsters
(1 "Shaddoll" + 1 matching Attribute)
Winda Shekhinaga Grysta Construct Anomalilith Wendigo
Six Samurai
Legendary Six Samurai
Irou
Shi En
Yariza
Kizan
Kamon
Mizuho
Zanji
Enishi
Yaichi
Shinai
Nisashi
Kageki
Synchro Warriors
Tuner Synchrons
Junk
Junk
Drill
Drill
Nitro / Jet
Nitro / Jet
Road
Road
None Yet
Steam
Turbo
Turbo
Yang Zing Effect Monsters
Yang Zing Synchro Monsters
Jiaotu / Taotie
Yazi
Bi'an / Fuxi / Qiuniu Suanni Chiwen
Baxia / Chaofeng
Bixi Pulao

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