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"Yang Zing", known as "Dracomet" (りゅうせい Ryūsei) in the OCG, is an archetype that debuted in Duelist Alliance. They resemble Dragon-like creatures, but with a slight appearance of Beasts, either by having a mane and/or tiger stripes, as well as Beast-like paws and claws; also, they have a bead inside a triangle on their chest and 3 others on their horns. All of them are Wyrm, which was a new Monster Type at the time of this archetype's debut; the variety of Attributes is also emphasized. The deck was the first solely Synchro-based archetype to be released since the debut of Xyz Monsters, with no Xyz support whatsoever.

Lore

A group of Wyrms who dwell inside the "Stars" of the Heavens and Earth. They are incarnations of elements found on the planet and the power of the bright stars in the sky brought forth by "Constellar Sombre", who has the same amount of power as a god. It's said that when the "Yang Zing" come together, a shining radiance will consume everything.[1] (This is most likely referencing to the deck's primary Synchro Monster, "Baxia, Brightness of the Yang Zing", and its effect to clear away almost the entire field when Summoned.)

Origin

The "Yang Zing" are based on the Nine Offspring of the Dragon, characters of Chinese mythology. "Yang Zing" was likely altered from "Yang Xing" to avoid pronounciation difficulties. In Chinese, "Yang Xing" may be interpreted as either 陽星 yáng xīng, literally meaning "sun star", or 陽性 yáng xìng, meaning "positive" or "masculine".

Different scholars have different lists of the "9 sons of the dragon". Two of the most prominent lists are Sheng'an Waiji by Yang Shen and Huailu Tangji by Li Dongyang.

# "Yang Zing" monster Respective Son of the Dragon
Tangji Waiji English Japanese
(romanized)
Pinyin Japanese
(romanized)
1 N/A Zefraniu Sefirashiugo QiúniúShūgyū
2 7 YaziGaizā YázìGaishi/Gaisai/Yazu
3 N/A ChaofengChouhou CháofēngChōhō
4 3 PulaoHorou PúláoHorō
5 8 SuanniShungei SuānníSangei/Shungei
6 1 Bixi Bishiki Bāxià / BìxìHaka/Basha / Hiki/Hiiki/Bishi
7 4 Bi'anHeikan Bì'ànHeikan
8 N/A Zefraxi Sefirafuushi FùxìFuki/Fuushi
9 2 ChiwenRifun ChīwěnChifun/Shifun
N/A 5 TaotieToutetsu TāotièTōtetsu
N/A 6 Baxia Shoufuku Bāxià / GōngfùHaka/Basha / Kōfuku/Shōfuku
N/A 9 Jiaotu Jokuto JiāotúShōzu/Jokuto

"Denglong, First of the Yang Zing" is based on Denglong, which is considered one of the sons of the Dragon King, but it is not mentioned in a particular list made by a scholar.

Playing style

Almost all of the Main Deck monsters focus on maintaining field presence by Special Summoning one another when they are destroyed. In addition, the non-Tuner, non-"Zefra" monsters are capable of Synchro Summoning during the opponent's Main Phase or Battle Phase, like "Urgent Tuning" or "T.G. Wonder Magician", and give bonuses to the Synchro Monster that they were used to Summon, as follows:

"Yang Zing" monster Attribute Level Bonus given to the Synchro Monster
Pulao WIND 1 Unaffected by Spell Cards/effects.
Bixi WATER 2 Unaffected by Trap Cards/effects.
Bi'an EARTH 3 Cannot be destroyed by battle.
Suanni FIRE 4 Gains 500 ATK and DEF.
Taotie DARK 5 Possession cannot be switched.

The Tuner Main Deck monsters of the archetype, "Chiwen, Light of the Yang Zing" and "Jiaotu, Darkness of the Yang Zing", have effects that tend to speed-up Synchro Summons even more: the first one follows the trend of many Tuner monsters, such as "Plaguespreader Zombie", "Scrap Mind Reader" and "Jet Synchron", by Special Summoning itself from the Graveyard in order to assist a Synchro Summon but being banished when it leaves the field, if Special Summoned by its own effect; this effect can be triggered when a "Yang Zing" monster you control is destroyed. "Jiaotu" can Special Summon 2 "Yang Zings" from the Deck, provided you have 2 "Yang Zing" cards in your hand to send. These effects can be used to provide quick access to the "Yang Zing" Synchro Monsters, namely:

  • "Baxia, Brightness of the Yang Zing": when Synchro Summoned, it shuffles cards from the field into the Deck, up to the number of different original Attributes of Wyrm monsters used for its Synchro Summon; it can also destroy 1 card you control in order to Special Summon a Level 4 or lower monster from the Graveyard. This can be used to set up more Synchro Summons, not only by bringing back a "Yang Zing" monster, but also by destroying a "Yang Zing" and triggering its effect. Do note that if you do Synchro Summon "Baxia" during your opponent's turn as Chain Link 2 or higher, its shuffling effect will not activate because it will miss timing.
  • "Yazi, Evil of the Yang Zing": cannot be targeted by an opponent's effects and can act like a "Yang Zing" version of "Scrap Dragon", destroying 1 of those monsters you control and one opposing card; in addition, it Special Summons any Wyrm monster from the Deck when it is destroyed. Like "Baxia", "Yazi" can miss timing on its destruction.
  • "Chaofeng, Phantom of the Yang Zing": it has a more intricate set of effects. First off, it locks the opponent's monsters from activating their effects, provided they share Attibutes with this monster's "Yang Zing" Synchro Materials. Its second effect searches any Tuner monster when it is destroyed (can miss timing). And finally, it Special Summons any Wyrm monster from the Deck when an opponent's monster on the field is destroyed, provided that the Wyrm monster matches the Attribute of the destroyed monster.
  • "Denglong, First of the Yang Zing": the first Tuner Synchro Monster of the theme, it has a set of three Deck-thinning effects. When Special Summoned, it searches any "Yang Zing" card from the Deck. Its second effect mimics the Level of a Wyrm monster, by sending it from the Deck to the Graveyard. Finally, it Special Summons an7 "Yang Zing" monster from the Deck whenever it leaves the Field, which can be triggered by simply using it as a Synchro Material. Can only Special Summon it once per turn. Currently in OCG territory it is Limited, while in TCG territory it is Forbidden.

Despite being a Synchro-reliant Deck, the Archetype also has 2 Pendulum Monsters, allowing many "Yang Zing" monsters to be Special Summoned at once.

  • "Zefraxi, Treasure of the Yang Zing": With a Pendulum scale of 1, it has the effect to turn any non-Tuner "Yang Zing" or "Zefra" monster (aside from another copy of itself) into a Tuner, but it is placed at the bottom of your deck when it leaves the field. This gives even more flexible options to perform a Synchro Summon. Unlike most "Yang Zing" monsters, "Zefraxi" never misses timing.
  • "Zefraniu, Secret of the Yang Zing": With a Pendulum scale of 7, it has the effect to search any "Yang Zing" or "Zefra" Spell/Trap card, giving you more options for further plays or defense. Its effect can miss timing, however.

Support

The support cards of the Archetype are capable of accelerate the Synchro Summons, provide expressive card advantage, recycle cards and reward a player for having a Graveyard full of "Yang Zing" monsters; examples include "Yang Zing Creation", that Special Summons a "Yang Zing" from the Deck when a monster (be it a "Yang Zing" or not) is destroyed, but do keep in mind its Summoning restriction. This can be combined with the effects of "Baxia" and "Yazi" to fill the field with many "Yang Zings" in order to set up big Synchro Summons. "Yang Zing Path": it shuffles 3 "Yang Zings" monsters from your Graveyard into the Deck and then gives 2 draws. As the game goes on, a dedicated "Yang Zing" deck can run out of resources, so this card is very important on keeping the strategy up. "Nine Pillars of Yang Zing" is a powerful Counter Trap Card that can negate anything albeit Spell/Trap effects in the GY, and shuffles the negated card into the Deck, which can be useful to avoid Graveyard effects. At the resolution, it destroys a "Yang Zing" card, and if that card is a monster, its effect can be triggered, unless "Nine Pillars" was activated at Chain Link 3 or higher.

The other support Spells/Traps card see very little play and don't really help with the acceleration of the deck's Synchro monsters. "Yang Zing Prana" is a lackluster card with four different effects depending on how your GY looks with different Attribute "Yang Zing" monsters, though it can be devastating to your opponent if you manage to achieve its last effect. "Yang Zing Brutality" is like "Limiter Removal" for battling "Yang Zing" monsters and doubles their ATK and DEF but is destroyed at the end of the Damage Step, which can trigger almost all the monsters in the archetype. "Yang Zing Unleashed" can help force your opponent destroy your "Yang Zing" monsters in battle and trigger a lot of cards, and it has the effect of the non-Tuner, non-Pendulum monsters to Synchro Summon during your opponent's turn, by sending it to the GY as a cost. Players are better off not running any of the three cards aformentioned, and should fit more staples Spells/Traps instead.

Exploring the effects of the "Yang Zing" monsters

In a "Yang Zing" Deck, generic Synchro Monsters are even more powerful than normally, as they will gain additional bonuses when Summoned by using the "Yang Zing" monsters as Synchro Materials.

Using "Chiwen" as the Tuner:

  • "Herald of the Arc Light": Can be Summoned with "Bi'an" and put pressure on the opponent, by negating their effects. Can be revived with "Baxia".

Using the effect of "Jiaotu" to Special Summon 2 "Yang Zing" monsters:

  • "Ignister Prominence, the Blasting Dracoslayer": Special Summon "Zefraxi, Treasure of the Yang Zing" and "Zefraniu, Secret of the Yang Zing"; Synchro Summon this card by using "Jiaotu" and "Zefraniu" then, use this card's effect and destroy "Zefraxi" and shuffle one opposing card.
    • With a "Yang Zing" card in each of the Pendulum Zones, it is possible to Pendulum Summon that previously destroyed "Zefraxi" and get rid of an opponent's card every turn.
  • "Hot Red Dragon Archfiend Abyss": Special Summon "Zefraniu, Secret of the Yang Zing" and "Chiwen, Light of the Yang Zing"; Synchro Summon any Level 7 or 8 DARK Dragon monster, then use it as a material to Synchro Summon this card.
  • "Star Eater": Special Summon "Taotie", "Pulao" and "Suanni", and then Synchro Summon Star Eater. It will have 500 more ATK and DEF, and the added bonus of ignoring card effects in the Damage Step.
  • "Crystron Quariongandrax": Special Summon another copy of "Jiaotu" and "Taotie" and be able to target and banish your opponent's monsters on the field or in the GY up to the number of Synchro Materials for its Summon (in this case 3), also cannot change possession, making effects such as "Cyber Dragon Infinity" and "Creature Swap" useless. If it was Synchro Summoned and destroyed by battle or card effect, it can Special Summon any banished monster, except itself, whether it be yours or your opponent's, and is placed on to your field.

It is also possible to use the effect of "Zefraxi, Treasure of the Yang Zing" to turn a non-Tuner "Yang Zing" into a Tuner, in order to achieve more flexible options:

  • "Beelze of the Diabolic Dragons": The effect of "Zefraxi" can turn "Taotie" into a Tuner and Synchro Summon this card; in addition, it will be immune against cards like "Number 11: Big Eye", "Number 101: Silent Honor ARK" and "Cyber Dragon Infinity".
  • "Metaphys Horus": By Synchro Summoning it with "Zefraxi" and "Bi'an", it can permanently negate the effect of any other face-up card on the field and gain control of an opponent's monster, while also being immune against battle destruction.
  • "Naturia Barkion": Can also be Synchro Summoned by the aforementioned method.

Also, the effects of the non-Tuner, non-Pendulum Main Deck "Yang Zing" monsters can be used to Synchro Summon during the opponent's turn, allowing the player to activate the effects of monsters like "Black Rose Dragon", "Black Rose Moonlight Dragon", or "Mist Wurm" on the opponent's turn.

"Denglong, First of the Yang Zing" also made it easier to Summon monsters like "Crystal Wing Synchro Dragon" and "Hot Red Dragon Archfiend Abyss", by Special Summoning "Chiwen" after leaving the field as Synchro material for the Synchro monster required for the Summon of those Dragons. Also, by using "Limit Overdrive", it is possible to Special Summon "Cosmic Blazar Dragon", "Shooting Quasar Dragon", or "Stardust Sifr Divine Dragon" by returning "Denglong" and "Yazi" to the Extra Deck; this can be a surprise factor, as this monster is commonly expected in Decks like "Synchron", rather than "Yang Zing" builds. In addition to this, "Denglong" can change its Level to any from 1 to 6 with its effect, allowing for even more flexibility.

Recommended cards

Recommended cards

Weaknesses

  • The variety of Attributes also makes them vulnerable to "Gozen Match" and "Battle of the Elements". Their dependability on Level 5 or higher Synchro monsters makes the Deck vulnerable to "Evilswarm Ophion".
  • Synchro Monsters using "Bixi" as Material does not protect them from Counter Trap cards that can negates their Special Summon such as "Solemn Strike" and "Solemn Warning".
  • A monster that can attack all opposing monsters, such as "Bujintei Susanowo" or "Number 39: Utopia" equipped with "ZW - Asura Strike" or a "Stardust Charge Warrior" (preferably equipped with "Moon Mirror Shield"), can be surprisingly effective against this Deck, since it will keep on attacking every "Yang Zing" monster Summoned by the one previously destroyed. "Evigishki Merrowgeist" can be a peculiar and efficient solution against the "Yang Zing" as well, shuffling them into the Deck instead of sending them to the Graveyard, and, consequently, prevent them from Special Summoning one another.

Trivia

  • The Japanese name 竜星 ryūsei literally translates to "dragon star". It may also be based on 流星 ryūsei, "meteor", and 竜生九子 Ryūsei Kyūshi, "Nine Offspring of the Dragon".
  • This archetype has many similarities with the "Gusto" archetype; both of them are Synchro Summon-oriented archetypes, they also have their own set of "recruiter loops" which also works similarly.

References

  1. YGOrganization - [Lore] Shadoll and Ryuusei


Six Attributes
DARK DARK EARTH EARTH FIRE FIRE LIGHT LIGHT WATER WATER WIND WIND
Alchemy Beasts
Summoners (Normal Spell Cards)
Moonface the Silver
Silver Key
Leon the Lead
Lead Compass
Salamandra the Steel
Steel Lamp
Ouroboros the Bronze
Bronze Scale
Ekenas the Mercury
Mercury Hourglass
Aretos the Tin
Tin Spell Circle
Alien Overlord / Mother / Psychic Shocktrooper / Infiltrator / Warrior Mars / Telepath Ammonite / Dog / Grey / Kid Hunter / Hypno Skull
Altergeist Primebanshee Kunquery Hextia Marionetter Meluseek Silquitous
Aroma None Yet Cananga Bergamot Jasmine / Angelica / Rosemary Rosemary Jar
Attribute Boosters (500 ATK▲/400 DEF▼)
Link Monster version (500 ATK▲/500 DEF▲)
Field Spells (500 ATK▲/400 DEF▼)
Equip Spells (400 ATK▲/200 DEF▼)
Witch's Apprentice
None Yet
Mystic Plasma Zone
Sword of Dark Destruction
Milus Radiant
Missus Radiant
Gaia Power
Invigoration
Little Chimera
Do-Little Chimera
Molten Destruction
Burning Spear
Hoshiningen
None Yet
Luminous Spark
Elf's Light
Star Boy
Mistar Boy
Umiiruka
Steel Shell
Bladefly
None Yet
Rising Air Current
Gust Fan
Attribute Knights Armageddon Dust Brushfire Dawn Shore Altitude
Attribute Reptiles Umbral Soul Raging Earth Firestorm Prominence Radiant Spirit Silent Abyss Destruction Cyclone
Attribute Summoners Mystic Tomato Giant Rat UFO Turtle Shining Angel Mother Grizzly Flying Kamakiri #1
Barrier Statues Abyss Drought Inferno Heavens Torrent Stormwinds
B.E.S. Big Core Covered Core Big Core MK-2 Assault Core / Big Core MK-3 Crystal Core Tetran
Charmers
Familiar-Possessed
Cataclysmic Charmers
Spiritual Arts
Familiar
Possessed Familiar
Dharc
Dharc
None Yet
Greed
Meda Bat
None Yet
Aussa
Aussa
Avalanching Aussa
Kurogane
Marmot
Nefarious
Hiita
Hiita
Blazing Hiita
Kurenai
Fox Fire
Inari Fire
Lyna
Lyna
None Yet
Hijiri
Happy Lover
None Yet
Eria
Eria
Raging Eria
Aoi
Gigobyte
Jigabyte
Wynn
Wynn
Storming Wynn
Miyabi
Petit Dragon
None Yet
Chrysalis
Neo-Spacians
Contact Fusions
Pantail
Dark Panther
Dark
Mole
Grand Mole
Grand
Larva
Flare Scarab
Flare
Pinny
Glow Moss / Twinkle Moss
Glow / None Yet
Dolphin
Aqua Dolphin / Marine Dolphin
Aqua / Marine
Chicky
Air Hummingbird
Air
Code Talker monsters Code
Decode
None Yet Powercode Encode None Yet Excode
Cubic Vijam / Crimson Nova / Crimson Nova Trinity Dark Garnex Blade Garoodia Duza / Buster Gundil / Indiora Doom Volt None Yet Geira Guile
Dice Roll Archfiends Terrorking Vilepawn Infernalqueen Desrook Darkbishop Shadowknight
Double Tributers
Effigies
Double Coston
Dark
The Trojan Horse
Earth
Flame Ruler
None Yet
Kaiser Sea Horse
Light
Unshaven Angler
None Yet
Whirlwind Prodigy
Wind
Dustons (1/0/1000 Fiends) Star Yellow Red House / White Blue Green
Elemental HERO Fusion Monsters
(1 "HERO" + 1 matching Attribute)
Escuridao Gaia Nova Master The Shining Absolute Zero Great Tornado
Empowered Warriors
Correspodent Summoner
Dragonox
None Yet
Terratiger
White Tiger
Arnis
Red Sparrow
Dragodies
None Yet
Hydrortoise
Green Turtle
Ventdra
Blue Dragon
Entity monsters Azzathoth Nyarla Chthugha N'tss Norden Hastorr
Fortune Fairies
Fortune Ladies
Ann
Dark
Chee
Earth
En
Fire
Hikari
Light
Swee
Water
Hu
Wind
Guardians
Guardian Weapons
Baou / Dreadscythe
Wicked-Breaking Flamberge / Reaper Scythe
Grarl
Gravity Axe
Ceal
Shooting Star Bow
Tryce
Twin Swords of Flashing Light
Kay'est
Rod of Silence
Elma / Eatos
Buttefly Dagger / Celestial Sword
Invoked Caliga Magellanica Purgatrio Mechaba / Elysium Cocytus Raidjin
Kaiju Radian Kumongous Dogoran Jizukiru / Mecha-Dogoran / Thunder King Gameciel Gadarla
Legendary Planets Jupiter / Saturn / Pluto / Sun Terra Firma Mars Venus / Uranus Mercury / Neptune None Yet
Non-Fusion Masked HERO
Level 6 M-HERO Fusion Monster
Level 8 M-HERO Fusion Monster
Dusk Crow
Dark Law
Anki
Bassols
None Yet
Dian
Inferno
Goka
None Yet
Ray
None Yet
Koga
Fountain
Vapor
Acid
Gust
Blast
Divine Wind
Magician Girls Dark Berry Apple Lemon Chocolate Kiwi
Mirror Force variants Dark Quaking Blazing Radiant Drowning Storming
Monarch
Mega Monarch
Related "Monarch" Spell/Trap Card
Vassal
Caius / Erebus
Caius the Mega
Tenacity / The First
Lucius / Eidos
Granmarg
Granmarg the Mega
Return
Landrobe
Thestalos
Thestalos the Mega
Erupt
Berlineth
Zaborg / Ehther
Zaborg the Mega
Strike / The Prime
Mithra / Edea
Mobius
Mobius the Mega
Awaken
Escher
Raiza
Raiza the Mega
Stormforth
Garum
Musical Djinns Maestroke the Symphony Temtempo the Percussion None Yet Melomelody the Brass Humhumming the Key Muzurhythm the String
Odd-Eyes Dragons Odd-Eyes / Pendulum / Rebellion / Raging / Phantom / Persona / Mirage / Supreme King / Venom / Wing / Performapal Metal Claw / Arc Pendulum Gravity Meteorburst Saber / Lancer / Revolution Absolute Vortex
Pendulum Magicians Stargazer / Timegazer / Xiangke / Timebreaker / Acrobatic / Dragoncaller / Harmonizing / Double Iris / Black Fang / Purple Poison Dragonpulse Nobledragon Xiangsheng / Wisdom-Eye / Dharma-Eye / Performapal Five-Rainbow Dragonpit Oafdragon / White Wing
Resonators Dark / Synkron Clock Flare / Red / Double / Net Barrier / Chain / Mirror Force Creation
El Shaddoll Fusion Monsters
(1 "Shaddoll" + 1 matching Attribute)
Winda Shekhinaga Grysta Construct Anoyatyllis Wendigo
Six Samurai
Legendary Six Samurai
Secret Six Samurai
Irou
Shi En
Doji
Yariza
Kizan
Kizaru
Kamon
Mizuho
Genba
Zanji
Enishi
Rihan
Yaichi
Shinai
Hatsume
Nisashi
Kageki
Fuma
Synchro Warriors
Tuner Synchrons
Junk
Junk
Drill
Drill
Nitro / Jet
Nitro / Jet
Road
Road
None Yet
Steam
Turbo
Turbo
The Weathers
Canvas
Aurora
Auroral
Snow
Snowy
Sun
Sunny
Thunder / Rainbow
Thundery
Rain
Rainy
Cloud
Cloudy
True Draco and True King All Calamities Lithosazim / Dreiath III Agnimazud / Ignis Heat Metaltron XII / Master Peace / King Master Peace Bahrstos / Dinomight Knight Mariamne / Majesty Maiden
World Chalice
Link Monster version
World Legacy - "World Chalice"
None Yet
Beckoned by the World Chalice
Ningirsu the World Chalice Warrior
Chosen by the World Chalice
Auram the World Chalice Blademaster
Lee the World Chalice Fairy
None Yet
Crowned by the World Chalice
Ib the World Chalice Priestess
World Chalice Guardragon
Imduk the World Chalice Dragon
Yang Zing Effect Monsters
Yang Zing Synchro Monsters
Jiaotu / Taotie
Yazi
Bi'an / Zefraxi / Zefraniu Suanni Chiwen
Baxia / Chaofeng / Denglong
Bixi Pulao

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