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(misc cleanup, update Japanese name parameters, replaced: }} {{CardTable2 → }} {{CardTable2, sentsent (2))
(There must be an explanation as to why Dark Sanctuary disappeared when Dark Necrofear got revived. After it got sent back to the Graveyard, Dark Sanctuary was reactivated. If there is anything wrong, it can be changed.)
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|jplore = このカードは通常召喚できない。自分の墓地に存在する惡魔族モンスター3體をゲームから除外した場合に特殊召喚する事ができる。このカードが相手によって破壞され墓地へ送られたターンのエンドフェイズ時、このカードを裝備カード扱いとして相手フィールド上に表側表示で存在するモンスター1體に裝備する。この效果で裝備カード扱いになっている場合のみ、裝備モンスターのコントロールを得る。
 
|jplore = このカードは通常召喚できない。自分の墓地に存在する惡魔族モンスター3體をゲームから除外した場合に特殊召喚する事ができる。このカードが相手によって破壞され墓地へ送られたターンのエンドフェイズ時、このカードを裝備カード扱いとして相手フィールド上に表側表示で存在するモンスター1體に裝備する。この效果で裝備カード扱いになっている場合のみ、裝備モンスターのコントロールを得る。
 
|mangalore = This card can only be [[Special Summon]]ed by [[Banish|removing]] 3 [[Fiend]]-[[Type]] [[Monster Card|monster]]s in your [[Graveyard]] from play. Dark Necrofear can possess the souls of enemy monsters.
 
|mangalore = This card can only be [[Special Summon]]ed by [[Banish|removing]] 3 [[Fiend]]-[[Type]] [[Monster Card|monster]]s in your [[Graveyard]] from play. Dark Necrofear can possess the souls of enemy monsters.
|animelore = This card can be [[Special Summon]]ed from your [[hand]] by [[Banish|removing from play]] 3 [[Fiend]]-[[Type]] [[Monster Card|monsters]] in your [[Graveyard]]. When this card is [[destroy]]ed and [[sent]] to the Graveyard, you can [[activate]] 1 "[[Dark Sanctuary]]" from your [[hand]], [[Main Deck|Deck]], [[Playing Field|field]], or Graveyard.
+
|animelore = This card can be [[Special Summon]]ed from your [[hand]] by [[Banish|removing from play]] 3 [[Fiend]]-[[Type]] [[Monster Card|monsters]] in your [[Graveyard]]. When this card is [[destroy]]ed and [[sent]] to the Graveyard, you can [[activate]] 1 "[[Dark Sanctuary]]" from your [[hand]], [[Main Deck|Deck]], [[Playing Field|field]], or Graveyard. When this card is summoned, destroy 1 "Dark Sanctuary" on the field.
 
|tsclore = A being that can take over a [[Monster Card|monster]] on the opponent's [[Playing Field|field]]. The affected monster is put under the player's [[control]].
 
|tsclore = A being that can take over a [[Monster Card|monster]] on the opponent's [[Playing Field|field]]. The affected monster is put under the player's [[control]].
 
|wc6lore = This card cannot be [[Normal Summon]]ed or [[Normal Set|Set]]. This card can only be [[Special Summon]]ed by [[Banish|removing]] 3 [[Fiend]]-[[Type]] [[Monster Card|monster]]s in your [[Graveyard]] from play. If this card is [[destroy]]ed as a [[Destroyed by battle|result of battle]] or by your opponent's [[card effect]], it is treated as an [[Equip Card]] during the [[End Phase]] of this [[turn]], and [[equip]] 1 of your opponent's monsters with this card. As long as it is equipped with this card, you [[control]] the equipped monster.
 
|wc6lore = This card cannot be [[Normal Summon]]ed or [[Normal Set|Set]]. This card can only be [[Special Summon]]ed by [[Banish|removing]] 3 [[Fiend]]-[[Type]] [[Monster Card|monster]]s in your [[Graveyard]] from play. If this card is [[destroy]]ed as a [[Destroyed by battle|result of battle]] or by your opponent's [[card effect]], it is treated as an [[Equip Card]] during the [[End Phase]] of this [[turn]], and [[equip]] 1 of your opponent's monsters with this card. As long as it is equipped with this card, you [[control]] the equipped monster.

Revision as of 03:04, 7 April 2013


Dark Necrofear
ダーク・ネクロフィア
DarkNecrofear-LC03-EN-UR-LE
English Dark Necrofear
Japanese ダーク・ネクロフィア
Card type Monster
Attribute DARK DARK
Types Fiend / Effect
Level 8 CG StarCG StarCG StarCG StarCG StarCG StarCG StarCG Star
ATK / DEF 2200 / 2800
StatusesUnlimited
Card descriptions
TCG sets
OCG sets
Video game sets
Other card information
External links
Video gameDate#NameCostAlignmentATKDEFStatus
Nightmare Troubadour2005-07-21???Unlimited
Ultimate Masters: World Championship Tournament 20062006-02-23???Unlimited
GX Tag Force2006-09-14???Unlimited