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Japanese (ruby)


Japanese (base text)


Japanese (romanized)




A Duel results in a DRAW (Japanese: Hikiwake) when both players satisfy a victory condition at the same time.


  • Both players' Life Points become 0 by a single card effect, such as that of "Self-Destruct Button", "Tremendous Fire", or "Destruction Ring".
  • A single card effect causes both players to draw cards when neither player has enough cards left in their Deck, such as that of "Card Destruction" or "Morphing Jar".
  • A single card effect causes both players to add all 5 pieces of "Exodia" to their hand, such as "Emissary of the Afterlife" or the above "Card Destruction" or "Morphing Jar". This can also happen during the initial draw of the game, which is the only way to DRAW before either player starts their turn.
  • Both players activate "Final Countdown" on adjacent turns, and then the later player uses "Pyro Clock of Destiny" to advance their "Final Countdown" by one turn, causing both to win simultaneously 19 turns later.
  • At the end of a turn when "Last Turn" was activated, both players' monsters remained on the field or both left the field. This is the only card whose text specifically mentions a DRAW.
  • It is also possible for two different types of victory conditions to be fulfilled by one effect, such as completing "Exodia" by returning a piece from the field to the hand that was Summoned by "Relay Soul".

Unlike a Duel, a Match can never end in a DRAW in official tournaments. If a Match would end in a DRAW, extra Duels are played until one player wins the necessary two Duels to win the Match (or until the Match time limit runs out).

Since ending a Duel in a DRAW tends to significantly slow down gameplay in official tournaments, many cards that easily enable DRAWs (such as the majority of the cards listed above) have been made Limited or Forbidden. "Ring of Destruction" has specifically had its text changed to prevent it from causing a DRAW, with the victory condition rules changed with it as a result.

In card texts, the term DRAW is always written with all capital letters to distinguish it from the common term of "to draw a card".

In the anime

In the anime, a DRAW has occurred a total of twelve times: between Yugi Muto and Joey Wheeler,[1] Alister and Seto Kaiba,[2] Jaden Yuki and Zane Truesdale,[3] Yubel and Jesse Anderson (who was with Jaden)[4], The Supreme King and Axel Brodie,[5] Jaden Yuki and Yubel,[6] Luna and Professor Frank,[7] Crow Hogan and Broder,[8] Kite Tenjo and Yuma Tsukumo,[9] Astral and Number 96,[10] Gong Strong and Kit Blade,[11] and Yuya Sakaki and Aster Phoenix.[12]

Duelists such as Joey Wheeler (against Mai Valentine), Alexis Rhodes (against Chazz Princeton), Tyranno Hassleberry (against Syrus Truesdale), Mr. Stein (against Jaden Yuki), Atticus Rhodes (against Yusuke Fujiwara), Jack Atlas (against Carly Carmine), Number 96 (against Yuma Tsukumo), Mizar (against Don Thousand), Yuma Tsukumo (against Nash), Barrett (against Declan Akaba), and Crow Hogan (against Battle Beast) have attempted to force their matches to end in a DRAW, albeit unsuccessfully.


  1. Yu-Gi-Oh! episode 78: "Friends 'Til the End, Part 4"
  2. Yu-Gi-Oh! episode 150: "Deja Duel! - Part 2"
  3. Yu-Gi-Oh! GX episode 52: "The Graduation Match, Part 2"
  4. Yu-Gi-Oh! GX episode 130: "Unleashing the Dragon, Part 2"
  5. Yu-Gi-Oh! GX episode 143: "What Lies Beneath, Part 3"
  6. Yu-Gi-Oh! GX episode 152: "The Power Within, Part 2"
  7. Yu-Gi-Oh! 5D's episode 19: "Return to the Spirit World, Part 2"
  8. Yu-Gi-Oh! 5D's episode 127: "Tricking The Trickster"
  9. Yu-Gi-Oh! ZEXAL episode 24: "Hunting Down the Hunter, Part 2"
  10. Yu-Gi-Oh! ZEXAL episode 102: "The Dark Mist Rises: Part 2"
  11. Yu-Gi-Oh! ARC-V episode 11: "Going, Going, Gong"
  12. Yu-Gi-Oh! ARC-V episode 104: "The HERO Bearing the Name of "D""

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