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Cyber Girl is a series of female Warrior monsters based on dance-related sports. They are used by Alexis Rhodes in the Yu-Gi-Oh! GX anime, as well as her alternate universe counterpart in the Yu-Gi-Oh! ARC-V anime. All members of this series are EARTH monsters, except for the LIGHT "Cyber Prima".

"Cyber Girls" also include the "Cyber Angel" archetype, which are Ritual Monsters based on gods and creation myths of Asian mythologies, who are Ritual Summoned by the Ritual Spell "Machine Angel Ritual".

Members

Main Deck

Monster Origin
Blade Skater Figure skating
Cyber Gymnast Gymnastics
Cyber Prima Hoop
Cyber Tutu Ballet
Cyber Tutubon
Etoile Cyber Ribbon

Extra Deck

Monster Origin
Cyber Blader Figure skating

Playing style

Cyber Girls Linework

Top: "Blade Skater", Right: "Cyber Blader",
Bottom: "Etoile Cyber".

"Cyber Girls" are focused on attacking opponents directly, destroying cards etc. They can Fusion Summon a powerful "Cyber Blader" whose effects depend on how many monsters are on the opponent's field.

Since most "Cyber Girls" have ATK that is low compared to most other monsters, with a slightly more capable DEF, it is recommended to bring cards such as "Command Knight" and "Gaia Power" to increase their ATK. Do note however that having too much ATK may be bad for "Cyber Tutu" depending on the situation. "Marauding Captain" will provide protection for them and Summon any member to the field. Since the deck focuses on "Cyber Blader," having one or two "Giant Rats" and/or "Warrior Lady of the Wasteland" can easily search out the fusion material monsters.

Recommended cards

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