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Counter Fairy Decks consist of Fairy-Type monsters whose effects activate when a Counter Trap Card resolves. Their effects are used to make up for the heavy costs that accompany most Counter Traps and to generate advantage and field control. "Harvest Angel of Wisdom" is then used to recycle Counter Trap cards, which can be used again to negate more of the opponent's cards. The series was first introduced in the TCG in Enemy of Justice and was continued in Strike of Neos. There are currently 6 Counter Fairies - "Bountiful Artemis", "Meltiel, Sage of the Sky", "Layard the Liberator" and "Harvest Angel of Wisdom" are the lower levelled ones, while "Voltanis the Adjudicator" and its counterpart "Dark Voltanis" are the "boss" monsters among the Fairies.
The competitive Counter Fairy Deck only uses a limited number of its support cards due to most of them being too situational for a competitive tournament environment. Three copies of "Bountiful Artemis" will be found in every competitive CF deck, and "Harvest Angel of Wisdom" is also a decent option, but unlike "Bountiful Artemis" it is not a staple for the Deck type. "Voltanis the Adjudicator" and "Van'Dalgyon the Dark Dragon Lord" are also decent options, but they are not required for the deck's success. The deck will run anywhere from 9 to 12 Counter Traps, drawing from the following pool: "Dark Bribe", "Drastic Drop Off", "Solemn Warning", "Seven Tools of the Bandit" and "Chivalry". "Black Horn of Heaven" is very useful card that can negate special summons at no cost. "Negate Attack" may be used to replace cards like "Mirror Force", due to it being a counter trap, but it's generally not as useful as the previously mentioned cards. "Judgment of Anubis" can be used to take care of destructive spell cards like "Mystical Space Typhoon" while offering the chance to take out an opponents monster and deal some damage. "Magic Drain" is an option, however, if it is negated you cannot summon Van'Dalgyon, making it more risky and situational. Although there are many other Counter Traps available, most of them are extremely situational and have relatively lackluster effects.
If a Counter Fairy user uses any Counter Traps besides these 6, it will usually be in the Side Deck, where they are sided in against a specific threat (e.g. "Intercept" and/or "Pulling the Rug" against "Monarchs"). Cards such as Goblin Out of the Frying Pan and "Malfunction" can be used to forcibly activate the effect of Counter Fairies, but are relatively useless except against cards with high costs, such as "Return from the Different Dimension" and "Magical Stone Excavation". "Malfunction" can be used as a "Seven Tools of the Bandit" substitute and can cause trap cards that activate in the Battle Phase to miss the timing, making it somewhat more useful than Goblin Out of the Frying Pan, which has no effect beyond making your opponent pay the cost again and annoying him. The remaining cards a player decides to include usually depend on factors such as regional metagame and availability of the cards. Although not a Fairy, "Van'Dalgyon the Dark Dragon Lord" possesses powerful effects that only work when a Counter Trap is activated to negate a card. This is easily used in conjunction with "Solemn Judgment", "Dark Bribe", "Divine Wrath", and even "Destruction Jammer". Both "Voltanis the Adjudicator" and "Van'Dalgyon the Dark Dragon Lord" both rely on the player using Counter Traps. "Drastic Drop Off" is also a good card to use because you stop them from getting good cards like "Dark Hole", thought against "Dark World" and "Fabled" decks it could prove more harmful than helpful.
"Honest" is often included because "Bountiful Artemis" is easy to run over with many monsters that have more attack than it. "Bountiful Artemis" is an essential card to this Deck because it creates the hand advantage that allows this deck to win.
"Synthetic Seraphim" is a potent tool in a Counter Fairy Deck because it summons a Token every time a Counter Trap card is activated. This can serve as Tribute fodder or for card effects.