Continuous Monster Effect

Revision as of 08:07, June 12, 2012 by FZ - Bot (Talk | contribs)

91,331pages on
this wiki
Page Help5
Continuous redirects here for other uses see Continuous Cards

Continuous Monster Effects typically come into play as soon as the monster is successfully Summoned, and don't disappear until the monster is removed from the field or flipped face-down.

"Jinzo" and "Spell Canceller" are two such cards with Continuous Effects. Continuous Monster Effects do not start a Chain, therefore they cannot be negated by "Divine Wrath", "Pulling the Rug", "Doomcaliber Knight" or "Shadow-Imprisoning Mirror". However, they can be negated by other continuous effects that negate Effect Monsters' effects (such as "Skill Drain").

Other Continuous Monster Effects aren't applied when the monster is summoned, but are applied at a specific time on the field.

"Bountiful Artemis", "Ancient Gear Golem", and "Steamroid" are cards with this kind of Continuous Effect which is only applied at a certain time.


List of TCG and OCG Monsters with Continuous Monster Effects

  Japanese Name Rank Level Attribute Type Card Type ATK DEF ?ATK ?DEF
"A" Cell Incubator Spell Card
7 Completed Spell Card
A-Assault Core 4 LIGHT Machine 1,900 200
The A. Forces Spell Card
Abyss Dweller 4 WATER Sea Serpent 1,700 1,400
Abyss Stungray Trap Card
Abyss-scale of Cetus Spell Card
Abyss-scale of the Kraken Spell Card
Abyss-scale of the Mizuchi Spell Card
Abyss-sphere Trap Card
… further results

Around Wikia's network

Random Wiki