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"Code Talker" (コード・トーカー Kōdo Tōkā) is an archetype of Cyberse Link Monsters used by Yusaku Fujiki in the Yu-Gi-Oh! VRAINS anime. It is supported by the "Cynet" archetype. With the exception of "Code Talker", all members of this archetype are Link-3 monsters with 2300 ATK. They also all list either Cyberse or Effect Monsters as their Link Materials, except for "Powercode Talker" who instead has non-specific Link Materials.

Design

Appearance

The "Code Talker" monsters resemble warrior-like digital beings whose armor is colored after their corresponding Attribute. They also each possess a different weapon to use in battle.

Etymology

The archetype's name is derived from code talkers. These individuals, who were typically Native Americans, were used by the United States during wars in the 20th Century as a means of encrypting and decrypting communications by using obscure languages that were not widespread and were difficult to translate.

Members

Talker Weapon Link Arrows Stat changing effect
Code Sword

Top-Left Top Top-Right

Left Right

Bottom-Left Bottom Bottom-Right

Gains 500 ATK for each monster it points to.
Decode

Top-Left Top Top-Right

Left Right

Bottom-Left Bottom Bottom-Right

Encode Shield

Top-Left Top Top-Right

Left Right

Bottom-Left Bottom Bottom-Right

Can prevent the destruction of 1 monster it points to by battle and reduce battle damage to 0, then either it or 1 monster it points to gains ATK equal to the ATK of the opponent's monster that battled until the end of the turn.
Excode Claws

Top-Left Top Top-Right

Left Right

Bottom-Left Bottom Bottom-Right

Monsters it points to gain 500 ATK, as well as protection from being destroyed by card effects.
Powercode Grapnel

Top-Left Top Top-Right

Left Right

Bottom-Left Bottom Bottom-Right

When battling an opponent's monster, it can Tribute 1 monster it points to in order to make its ATK become double its original ATK during that damage calculation only.
Shootingcode Bow

Top-Left Top Top-Right

Left Right

Bottom-Left Bottom Bottom-Right

Can attack a number of monsters equal to the number of monsters it points to +1, but loses 400 ATK if it battles the only monster the opponent controls during that damage calculation only.
Transcode Rifle

Top-Left Top Top-Right

Left Right

Bottom-Left Bottom Bottom-Right

Both it and the monster(s) it is co-linked with gain 500 ATK, as well as protection from being targeted by an opponent’s card effect.

Support

Monster Effect after being used as Link Material for a "Code Talker" monster...
from the hand on the field
Code Generator Send 1 Cyberse monster with 1200 ATK or less from your Deck to the GY. Add 1 Cyberse monster with 1200 ATK or less from your Deck to your hand.
Code Radiator The ATK of 1 face-up monster your opponent controls becomes 0 and its effects are negated. The ATK of 2 face-up monsters your opponent controls become 0 and their effects are negated.
Micro Coder Add 1 "Cynet" Spell/Trap from your Deck to your hand. Add 1 Level 4 Cyberse monster from the Deck to your hand.

Playing style

Each member of this archetype have Link Arrows that aid their effects, regardless of being in the Extra or Main Monster Zone, and are compatible with co-linked related effects. Through Link Arrows, they share "power-up" effects that can apply to either themselves or ally monsters.

The archetype typically synergizes strongly with Cyberse support, but also has some support cards of its own. The Deck typically requires a near-pure Cyberse Deck to function well, due to their summoning requirements (typically Cyberse monsters) and effects (often functioning best with Cyberse monsters). Due to the raw number of Cyberse monsters and support cards, one should more carefully choose which ones to include than with other archetypes, which are typically smaller and more straightforward. This is especially true for the Extra Deck, which is already cramped with its 15-card limit and the "Code Talkers" taking up the majority of the slots, which typically require 7 tot 9 slots if running one copy of each "Code Talker" and duplicates of several ones (such as "Transcode" and the Link-2 "Code Talker").

Their vast numbers and the tendency to have 'hard' "once per turn" clauses on their effects also discourages running 3 copies of the 'best' Cyberse monsters. As is the case with most orientations of Cyberse Decks, a "Code Talker" oriented Cyberse Deck has a strong toolbox character.

With the help of "Recoded Alive", you can switch your "Code Talker" monster with ones in the Extra Deck for the first effect and with the second effect revive ones used for the first effect.

"Limit Code" is an equipping Trap that summons a "Code Talker" from the Extra Deck if there are any Cyberse Link Monsters in your GY, allowing for both a combo start or extension of combo's.

Several "Cynet" Spells and Traps support the archetype directly and indirectly:

  • "Optimize" has a second effect that prevents the opponent from responding to a "Code Talker's" attacks in a fashion similar to "Armades, Keeper of Boundaries". In addition, its generic Cyberse-supporting effect greatly aids the summoning of "Code Talkers", working well with monsters added through "Codec".
  • "Codec" allows for several searches in the Deck per turn for more Cyberse monsters with Attributes corresponding to your summoned "Code Talkers", allowing for long consecutive Link Summoning of "Code Talkers". This way, it also encourages using different Attributes of Cyberse monsters and "Code Talkers". This includes ones that would otherwise be less likely to be used, such as "Encode Talker" whose lackluster effects are compensated by its Attribute granting "Codec" access to useful LIGHT Cyberse monsters such as "Cyberse White Hat", "Backup Secretary" and "Balancer Lord". For useful monsters for each Attribute, check 'Recommended cards' below.
  • "Conflict" serves as the archetype's 'negate and destroy'-card with a small touch of "Called by the Grave", banishing negated cards and negating other cards of the same name for the remainder of the turn.

Several monsters also serve the archetype.

  • "Micro Coder" and "Code Radiator" can be used as materials from the hand as long as a Cyberse monster on the field is being used for the "Code Talker's" summon, then triggering other strong effects after the summon.
  • "Talkback Lancer" is a useful card to revive fallen "Code Talkers", especially late-game. This is especially useful if it revives "Transcode Talker", which can revive another "Code Talker" consecutively.

The archetype has a fair amount of synergy with "Cynet Fusion" and "Cyberse Clock Dragon". Once some momentum has been build, it is simple for the Deck to control two or even three Link-3 "Code Talkers" without controlling any in the Extra Monster Zones, mainly thanks to "Transcode Talker's" effect to revive its brethren. This can potentially bring "Cyberse Clock Dragon" to ATK values of 10,000. Its required Fusion Material "Clock Wyvern" is typically already present in the Deck, being a staple for most Cyberse Decks and the easy-to-summon "Clock Spartoi" can search "Cynet Fusion" easily, rendering a single of copy of it sufficient for the Fusion engine to work. This is not equally true for "Cyberse Witch" and the Ritual Monster "Cyberse Magician", as it requires dedicating more card slots in the Deck to the engine and can provide dead draws with just a single Ritual Monster or Ritual Spell.

The following monster card listing has been sorted by Attribute to provide a structured overview of what cards can be useful with "Cynet Codec".
Recommended cards

Trivia

  • This is the first archetype/series composed entirely of Cyberse monsters, as well as the first one made purely of Link Monsters.
  • The Code Talkers' color scheme underneath their armor very closely matches the coloration of the 6 Ignis, implying that there could be some connection between the two.


Six Attributes
DARK DARK EARTH EARTH FIRE FIRE LIGHT LIGHT WATER WATER WIND WIND
Alchemy Beasts
Summoners (Normal Spell Cards)
Moonface the Silver
Silver Key
Leon the Lead
Lead Compass
Salamandra the Steel
Steel Lamp
Ouroboros the Bronze
Bronze Scale
Ekenas the Mercury
Mercury Hourglass
Aretos the Tin
Tin Spell Circle
Aliens Overlord / Mother / Psychic Shocktrooper / Infiltrator / Warrior Mars / Telepath Ammonite / Dog / Grey / Kid Hunter / Hypno Skull
Altergeists Primebanshee / Kidolga / Multifaker Kunquery Hextia Marionetter Meluseek Silquitous / Pixiel
Aroma None Yet Cananga Bergamot Jasmine / Angelica / Rosemary Rosemary Jar
Attribute Boosters (500 ATK▲/400 DEF▼)
Link Monsters
(500 ATK▲/500 DEF▲)
Field Spells
(500 ATK▲/400 DEF▼)
Equip Spells
(400 ATK▲/200 DEF▼)
Witch's Apprentice
Wee Witch's Apprentice
Mystic Plasma Zone
Sword of Dark Destruction
Milus Radiant
Missus Radiant
Gaia Power
Invigoration
Little Chimera
Duelittle Chimera
Molten Destruction
Burning Spear
Hoshiningen
Hip Hoshiningen
Luminous Spark
Elf's Light
Star Boy
Mistar Boy
Umiiruka
Steel Shell
Bladefly
Greatfly
Rising Air Current
Gust Fan
Attribute Knights Armageddon Dust Brushfire Dawn Shore Altitude
Attribute Reptiles Umbral Soul Raging Earth Firestorm Prominence Radiant Spirit Silent Abyss Destruction Cyclone
Attribute Summoners Mystic Tomato Giant Rat UFO Turtle Shining Angel Mother Grizzly Flying Kamakiri #1
Barrier Statues Abyss Drought Inferno Heavens Torrent Stormwinds
B.E.S. Big Core Covered Core Big Core MK-2 Assault Core / Big Core MK-3 Crystal Core Tetran
Charmers
Familiar-Possessed
Cataclysmic Charmers
Spiritual Arts
Familiar
Possessed Familiars
Dharc
Dharc
None Yet
Greed
Meda Bat
None Yet
Aussa
Aussa
Avalanching Aussa
Kurogane
Marmot
Nefarious
Hiita
Hiita
Blazing Hiita
Kurenai
Fox Fire
Inari Fire
Lyna
Lyna
None Yet
Hijiri
Happy Lover
None Yet
Eria
Eria
Raging Eria
Aoi
Gigobyte
Jigabyte
Wynn
Wynn
Storming Wynn
Miyabi
Petit Dragon
None Yet
Chrysalis
Neo-Spacians
Evolved forms
Contact Fusions
Evolved forms
Triple/Quadruple Contact Fusions
Pantail
Dark Panther
None Yet
Dark Neos
None Yet
Chaos Neos
Mole
Grand Mole
None Yet
Grand Neos
None Yet
Nebula Neos
Larva
Flare Scarab
None Yet
Flare Neos
None Yet
Magma Neos
Pinny
Glow Moss
Twinkle Moss
Glow Neos
None Yet
Cosmo Neos
Dolphin
Aqua Dolphin
Marine Dolphin
Aqua Neos
Marine Neos
None Yet
Chicky
Air Hummingbird
None Yet
Air Neos
None Yet
Storm Neos
Code Talkers
Support
Code / Decode
Micro Coder
Transcode
Code Generator
Powercode
None Yet
Encode
None Yet
Shootingcode
Code Radiator
Excode
None Yet
Color Ninjas
Dragon Ninjas
Strike Ninja
Black Dragon Ninja
Senior Silver Ninja
None Yet
Crimson Ninja
Red Dragon Ninja
White Ninja / Upstart Golden Ninja
White Dragon Ninja / None Yet
Armed Ninja
Blue Dragon Ninja
Yellow Ninja
Yellow Dragon Ninja
Crusadia
(Level 3-4)
None Yet Leonis Reclusia Maximus Arboria Draco
Cubic Vijam / Crimson Nova / Crimson Nova Trinity Dark Garnex Blade Garoodia Duza / Buster Gundil / Indiora Doom Volt None Yet Geira Guile
D/D/D Gilgamesh Darius Genghis None Yet Caesar Alexander
Dice Roll Archfiends Terrorking Vilepawn Infernalqueen Desrook Darkbishop Shadowknight
Double Tributers
Effigies
Double Coston
Dark
The Trojan Horse
Earth
Flame Ruler
None Yet
Kaiser Sea Horse
Light
Unshaven Angler
None Yet
Whirlwind Prodigy
Wind
Dustons
(1/0/1000 Fiends)
Star Yellow Red House / White Blue Green
Elemental HERO Fusion Monsters
(1 "HERO" + 1 matching Attribute)
Escuridao Gaia Nova Master The Shining Absolute Zero Great Tornado
Elemental Lords
Elementsabers
Umbramirage
Molehu
Grandsoil
Aina
Pyrorex
Malo
Phosphorage
Lapauila / Lapauila Mana
Moulinglacia
Nalu
Windrose
Makani
Empowered Warriors
Summoners
Dragonox
None Yet
Terratiger
White Tiger
Arnis
Red Sparrow
Dragodies
None Yet
Hydrortoise
Green Turtle
Ventdra
Blue Dragon
Entities Azathot Nyarla Chthugua N'tss Norden Hastorr
Fortune Fairies
Fortune Ladies
Ann
Dark
Chee
Earth
En
Fire
Hikari
Light
Swee
Water
Hu
Wind
Fur Hire Seal
Folgo
Beat
Dyna
Bravo Rafale Helmer
Wiz
Donpa
Recon
Sagitta
Ghost Girls Ghost Reaper & Winter Cherries Ghost Belle & Haunted Mansion Ash Blossom & Joyous Spring Ghost Ogre & Snow Rabbit None Yet None Yet
Guardians
Weapons
(Equip Spell Cards)
Baou / Dreadscythe
Wicked-Breaking Flamberge / Reaper Scythe
Grarl
Gravity Axe
Ceal
Shooting Star Bow
Tryce
Twin Swords of Flashing Light
Kay'est
Rod of Silence
Elma / Eatos
Buttefly Dagger / Celestial Sword
Invoked Caliga Magellanica Purgatrio Mechaba / Elysium Cocytus Raidjin
Kaiju Radian Kumongous Dogoran Jizukiru / Mecha-Dogoran / Thunder King Gameciel Gadarla
Knightmare
Link Monsters
Unicorn Cerberus Phoenix Gryphon Mermaid Goblin
Legendary Planets Jupiter / Saturn / Pluto / Sun Terra Firma Mars Venus / Uranus Mercury / Neptune None Yet
Masked HEROes
Non-Fusion Monsters
Level 6 Fusion Monsters
Level 8 Fusion Monsters
Dusk Crow
Dark Law
Anki
Bassols
None Yet
Dian
Inferno
Goka
None Yet
Ray
None Yet
Koga
Fountain
Vapor
Acid
Gust
Blast
Divine Wind
Magician Girls Dark Berry Apple Lemon Chocolate Kiwi
Mirror Force Dark Quaking Blazing Radiant Drowning Storming
Monarchs
Mega Monarchs
Related "Monarch" Spell/Trap Cards
Vassals
Caius / Erebus
Caius the Mega
Tenacity / The First
Lucius / Eidos
Granmarg
Granmarg the Mega
Return
Landrobe
Thestalos
Thestalos the Mega
Erupt
Berlineth
Zaborg / Ehther
Zaborg the Mega
Strike / The Prime
Mithra / Edea
Mobius
Mobius the Mega
Awaken
Escher
Raiza
Raiza the Mega
Stormforth
Garum
Musical Djinns Maestroke Temtempo None Yet Melomelody Humhumming Muzurhythm
Mythyrian Numbers Djinn Buster Lion Heart / Ronin Raccoon Sandayu None Yet Sky Pegasus / Dragluon Abyss Splash / Crystalzero None Yet
Number 10X
Number C10X
None Yet
Umbral Horror Masquerade
Giant Hand
Giant Red Hand
Battlin' Boxer Star Cestus
Battlin' Boxer Comet Cestus
Star Seraph Sentry / Masquerade / Galaxy-Eyes Tachyon Dragon
Archfiend Seraph / Neo Galaxy-Eyes Tachyon Dragon
Silent Honor ARK / Ragnazero
Silent Honor DARK / Ragnafinity
None Yet
None Yet
Odd-Eyes Dragons Odd-Eyes / Pendulum / Rebellion / Raging / Phantom / Persona / Mirage / Supreme King / Venom / Wing / Performapal Metal Claw / Arc Pendulum / Advance Gravity Meteorburst Saber / Lancer / Revolution Absolute Vortex
Pendulum Magicians Stargazer / Timegazer / Xiangke / Timebreaker / Acrobatic / Dragoncaller / Harmonizing / Double Iris / Black Fang / Purple Poison Dragonpulse Nobledragon Xiangsheng / Wisdom-Eye / Dharma-Eye / Performapal Five-Rainbow Dragonpit Oafdragon / White Wing
Resonators Dark / Synkron Clock Flare / Red / Double / Net Barrier / Chain / Mirror Force Creation
El Shaddoll
Fusion Monsters
(1 "Shaddoll" + 1 matching Attribute)
Winda Shekhinaga Grysta Construct Anoyatyllis Wendigo
Signer Dragons Red Archfiend / Black-Winged Life Stream Black Rose Ancient Fairy None Yet Stardust
Six Samurai
Legendary Six Samurai
Secret Six Samurai
Irou
Shi En
Doji
Yariza
Kizan
Kizaru
Kamon
Mizuho
Genba
Zanji
Enishi
Rihan
Yaichi
Shinai
Hatsume
Nisashi
Kageki
Fuma
Sky Striker Ace Raye Kaina Kagari None Yet Shizuku Hayate
Synchro Warriors
Tuner Synchrons
Junk
Junk
Drill
Drill
Nitro / Jet
Nitro / Jet
Road
Road
None Yet
Steam
Turbo
Turbo
The Weathers
Canvas
(Continuous Spell/Trap Cards)
Aurora
Auroral
Snow
Snowy
Sun
Sunny
Thunder / Rainbow
Thundery
Rain
Rainy
Cloud
Cloudy
True Draco and True King All Calamities Lithosazim / Dreiath III Agnimazud / Ignis Heat Metaltron XII / Master Peace / King Master Peace Bahrstos / Dinomight Knight Mariamne / Majesty Maiden
World Chalice
Link Monsters
World Legacy - "World Chalice"
None Yet
Beckoned by the World Chalice
Ningirsu the World Chalice Warrior
Chosen by the World Chalice
Auram the World Chalice Blademaster
Lee the World Chalice Fairy
None Yet
Crowned by the World Chalice
Ib the World Chalice Priestess
World Chalice Guardragon
Imduk the World Chalice Dragon
Yang Zing
Effect Monsters
Synchro Monsters
Jiaotu / Taotie
Yazi
Bi'an / Zefraxi / Zefraniu Suanni Chiwen
Baxia / Chaofeng / Denglong
Bixi Pulao