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Charmer

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Charmer
Cultural Festival Cosplay5
"Eria the Water Charmer" and "Lyna the Light Charmer", cosplayed by Summer and Jen.
Japanese

  • (れい)使(つか)
  • 霊使い (kanji)
  • れいつかい (furigana)
  • Reitsukai (rōmaji)
  • Spirit Charmer (translated)

French

  • Charmeuse

German

  • Verzauberer

Italian

  • Ammaliatrice

Korean

  • 령사
  • lyeongsa (romanized)

Portuguese

  • Encantadora

Spanish

  • Encantadora


Sets

Anime appearances


"Charmer", called "Spirit Charmer" ((れい)使(つか)Reitsukai) in the Japanese version, is a series of six Level 3 Spellcaster-Type Flip Effect Monster Cards with 500 ATK and 1500 DEF. There is one "Charmer" for each main Attribute. The effect of each "Charmer" allows it to take control of 1 opponent's face-up monster of the same Attribute as that "Charmer" for as long as the "Charmer" is face-up on the field.

Each "Charmer" features a familiar, a Level 1 or 2 monster with the same Attribute as the "Charmer".

The "Charmers" also have three more advanced series: "Familiar-Possessed", "Cataclysmic Charmers", and "Spiritual Arts".

The original four "Charmers", "Aussa", "Eria", "Hiita", and "Wynn", were first released in The Lost Millennium. Two packs later, in Elemental Energy, they had their "Familiar-Possessed" forms released, and their final forms were released two packs after that, in Enemy of Justice. "Dharc" and "Lyna", the DARK and LIGHT "Charmers", do not follow this trend: "Dharc", which was released in The Duelist Genesis, did not get his "Familiar-Possessed" form until 14 packs later in Order of Chaos, and "Lyna", which was released in The Shining Darkness, still doesn't have her "Familiar-Possessed" form; neither of them have their final form yet. "Dharc" appears to be the only male "Charmer" in the series.

According to The Valuable Book 8, "霊使い" stands for "(せい)(れい)使い" (Shaman), "霊術" stands for "(せい)(れい)術".

Akina Fujiwara designed the "Charmers", though she did not draw their final forms.

This box: view · talk · edit DARK DARK EARTH EARTH FIRE FIRE LIGHT LIGHT WATER WATER WIND WIND
Charmer Dharc Aussa Hiita Lyna Eria Wynn
Familiar Meda Bat Archfiend Marmot of Nefariousness Fox Fire Happy Lover Gigobyte Petit Dragon
Familiar Final Forms None yet Archfiend Eater Inari Fire None yet Gagagigo None yet
Familiar-Possessed Dharc Aussa Hiita None yet Eria Wynn
Cataclysmic Charmer None yet Avalanching Aussa Blazing Hiita None yet Raging Eria Storming Wynn
Spiritual Art Greed Kurogane Kurenai Hijiri Aoi Miyabi
Related Milla the Temporal Magician Gishki Ariel Winda, Priestess of Gusto

Charmer Deck

A good way of making sure your opponent has monsters of the desired Attribute is by using cards that changes them to the desired one,ex.: "DNA Transplant" or "Scroll of Bewitchment". Then you can use the monster you just got from your opponent to Special Summon the Familiar-Possessed or use them for the Charmers Trap Cards. One good strategy is placing the Charmer monster face-down, then using "Scroll of Bewitchment" to change the enemies monster attribute, Then using "Book of Taiyou" to flip the Charmer and take the monster. The use of "Stumbling" is also recommended as your opponent will Summon to try and attack next turn. Another way to protect your Charmers is with "Swords of Revealing Light". This ensures that not only will your Charmers be safe from attacks, they will also have more face-up monsters to take control of. Also the use of the Extra Deck is a possibility, with cards like "Number 17: Leviathan Dragon", "Number 20: Giga-Brilliant", "Tempest Magician" and "Explosive Magician".

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