Card Trivia:Shooting Star Dragon

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  • Two of this card's effects are similar to two other monsters respectively that are also based on dragons:
    • This card's second effect is similar to the second effect of "Prime Material Dragon", but this card's effect has no discard cost and no monster destroying card requirement, and can only be used once per turn. "Prime Material", like this card is also Dragon-Type.
    • This card's third effect is similar to the first effect of "Cyber Valley", but this card's effect can negate any attack, not just the attack directed at itself. "Cyber Valley" is also a member of the "Cyber Dragon" archetype.
  • As with "Stardust Dragon" and "Red Dragon Archfiend", this card and "Red Nova Dragon" share a "rivalrous" relationship.
    • This card's first effect mirrors "Red Nova", as this card involves Tuners in the Deck (the future) while "Red Nova" involves Tuners in the Graveyard (the past).
    • "Shooting Star" was given to Yusei in "Clear Mind" while "Red Nova" was given to Jack Atlas when he proved that he has a "Burning Soul". Both "Clear Mind" and "Burning Soul" were mentioned in the song "Clear Mind".
    • Yusei obtained "Shooting Star" in a Turbo Duel, while Jack Atlas obtained "Red Nova" in a Ground Duel.
    • "Shooting Star" and "Red Nova" are facing in opposite directions, just like "Stardust" and "Archfiend". Yet, their poses mirror one another.
  • Both this card and "Red Nova Dragon" possess the same attack negation effect of removing themselves from play and returning to the field during the End Phase.
  • This card's ability to attack multiple times is a reference to meteor showers, since the comets in the showers are "shooting stars".
  • Along with "Red Nova Dragon", the TCG version of this card is released before the pack; it comes from a Collectors Tin. The tin featuring "Shooting Star" was released four days before the TCG preview of Starstrike Blast.
  • This card, "Stardust Dragon/Assault Mode" and "Majestic Star Dragon" possesses a more powerful negation effect from its key material, "Stardust Dragon".
    • "/Assault Mode" negates the activation when Tributed, "Majestic Star" also negates the activation clears your opponent's field when Tributed and "Shooting Star" can just negate the activation without being Tributed.
  • Also, if you look closely, while this monster is about to execute an attack, his body transforms to a jet-plane appearance. This is explicitly shown in episode 110.
  • In all of the occasions to date when Yusei has activated this card's multiple-attack effect, the effect has granted exactly as many attacks as the opponent had monsters: 5 vs. Wisel Infinity, 3 vs. the Aesir, 5 vs. Grannel Infinity, and 3 vs. Halberd Cannon (3800 damage to defeat Antinomy).
    • On a related note, Yusei Fudo has (to date) never activated said effect when the opponent had either one monster or no monsters.
      • This is because the anime effect of "Shooting Star" only allows the player to attack a number of monsters equal to the Tuner monsters reveal, not a number of times. Given this, checking for Tuner monsters to allow for attacks that cannot be made would not make sense.
  • Of all the advanced forms of "Stardust Dragon", this is the only one that doesn't have an effect which Special Summons the original "Stardust Dragon".
  • This card, along with "T.G. Blade Blaster", the only two true Accel Synchro Monsters, share a common ATK of 3300.
  • In Yusei's fight with Bruno, he used a combo with "Enduring Soul", "Necro Defender" and "Balance Shooter" to turn this card's effects similar to a "Timelord". At the end of the Duel, "Shooting Star" could not be destroyed by battle ("Enduring Soul"), its controller would not take any battle damage ("Necro Defender"), and whenever it battles, it would inflict some kind of effect damage ("Balance Shooter"), just like most "Timelord" monsters. This is ironic as Yusei achieved victory against Bruno using tactics that Z-one, his sworn enemy, used against his opponents.

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