Two of this card's effects are similar to two other monsters respectively that are also based on dragons:
This card's second effect is similar to the second effect of "Prime Material Dragon", but this card's effect has no discard cost and no monster destroying card requirement, and can only be used once per turn. "Prime Material", like this card is also Dragon-Type.
This card's third effect is similar to the first effect of "Cyber Valley", but this card's effect can negate any attack, not just the attack directed at itself. "Cyber Valley" is also a member of the "Cyber Dragon" archetype.
This card's first effect mirrors "Red Nova Dragon", as this card gains more attacks based on Tuners in the Deck (the future) while "Red Nova Dragon" gain more ATK based on Tuners in the Graveyard (the past).
"Shooting Star Dragon" was made out of the evolution of Synchro Summons (Accel Synchro Summon) while "Red Nova" is another Synchro Summon with more power (Double Tuning). This also represents Yusei and Jack's idea of becoming better duelists and gaining more power respectively.
"Shooting Star Dragon" and "Red Nova Dragon" are facing in opposite directions, just like "Stardust Dragon" and "Red Dragon Archfiend". Yet, their poses mirror one another.
Both this card and "Red Nova Dragon" possess the same attack negation effect of removing themselves from play and returning to the field during the End Phase.
This card's ability to attack multiple times is a reference to meteor showers, since the comets in the showers are commonly called shooting stars..
Along with "Red Nova Dragon", the TCG version of this card is released before the pack; it comes from a Collectors Tin. The tin featuring "Shooting Star" was released four days before the TCG preview of Starstrike Blast.