• You can take control of an opponent's Synchro Monster through "Mind Control" or "Synchro Control" and after you use this card to give one of your monsters a boost you can suicide the Synchro Monster into another of your opponents monsters. At the cost of a few LP you can get rid of annoyances like "Stardust Dragon", while maybe taking out a large chunk of your opponent's LP.
  • If your Synchro Monster cannot attack this turn and if you have a non-Synchro that can attack, that is the best time to use that card.
  • If you control "Drill Warrior" you can activate this card, then use the effect of "Drill Warrior" to protect it.

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