When "Infernity Archfiend" is Special Summoned, use its effect to take "Infernity Mirage" to your hand and use this card's effect to Special Summon "Infernity Mirage". Maintain no hands in order to use the effect of "Infernity Mirage".
After a field nuke, such as with "Black Rose Dragon", use this card's effect and Special Summon a Fiend-Type monster from your hand to take advantage of the opening.
This card works well in an "Archfiend" Deck by allowing you to swarm the field quicker or to Special Summon "Archfiends" like "Terrorking Archfiend" which has a harder time being Normal Summon.
This card can fit nicely in a "Fabled" Deck, as it can be discarded for the effects of monsters like "Fabled Valkyrus" or "Fabled Raven". While in the Graveyard, this card can make the Deck's all-important Synchro Summons faster and easier.
This card has the potential to work very well in a "Crashbug" Deck. If you have 2 different "Crashbugs" in your hand, you can Special Summon the first using this card, then Normal Summon the second, and use its effect to Special Summon the third from your Deck. You can then overlay the 3 into a variety of Xyz Monsters, such as "Number 34: Terror-Byte".