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  • This can be used to allow Toon Monsters to attack during the turn they're Summoned. As this card only affects monsters on the field, they can be Summoned even if this card is active.
  • This is one of very few cards that can stop the Red-Eyes/Beelze Loop. When your opponent activates a card effect that inflicts Burn damage, activate "Skill Drain". While "Beelze of the Diabolic Dragons" will become destructible, you will be spared any further loss of your Life Points, as "Red-Eyes Flare Metal Dragon" will be unable to activate its effect.
  • This card can absolutely cripple decks that rely on Spell Counters. Many effect monsters that use Spell Counters are able to destroy Spell or Trap cards, and because of this, Spell Counter decks usually do not have Trap or Spell destruction cards.
  • Combine this with "Tyrant's Tirade" to block activations of abilities on the field (total field lockdown), as well as those in the hand, giving an almost total lockdown on all abilities. Adding "Macro Cosmos" should make nearly every monster effect in the game useless (since nothing will go to the Graveyard).

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