"Lose 1 Turn" can potentially prevent this card from being Summoned, as it needs many monsters to be Special Summoned beforehand and those monsters may rely on activating their effects at some point. Also, even if this card is Synchro Summoned, you can get rid of it by using any removal card, like "Bottomless Trap Hole", "Compulsory Evacuation Device", etc.; since "Lose 1 Turn" will be continuously negating this card's effects during the turn it is Summoned, it will not be able to negate any of those cards.
"Number C101: Silent Honor DARK" can be used to attach this card as an Xyz Material. Even if this card negates its effect and destroys it, it will Special Summon itself and then its controller will be able to activate its effect again.
"Night Dragolich" can single-handedly get rid of this card. Since its effects are Continuous, they won't be negated by this card; coupled with the loss of its DEF, "Night Dragolich" will be able to destroy it by battle, as well as the "Shooting Star Dragon" Special Summoned afterwards.