- This card can be used like a version of "Cold Wave". However, this holds a few different pros and cons. One good thing is you could still activate spells and traps on your turn, and another is that if need be you can activate its second effect. What's bad is that your opponent can still activate their traps during the turn this card is set, it can be blocked by "Mystical Space Typhoon", and your opponent must have the correct number of cards in their hand.
- Also, activate 2 Penalty Game! and then alternate their effects. Then, your opponent will only be forced to summon Monsters during his next turn. The Eye of Truth will help this combo, because then you can look into your opponent's hand before activating your 2 Penalty Game!
- Activate this card in Chain to the activation of your Trap Dustshoot to hold your opponent's next draw and send in one monster from their hand to the deck.