• If this card has 2 or less Xyz Materials, this card's attack can be doubled with "Heroic Chance".
  • Tips on getting 5 monsters to Xyz Summon this card:
    • The easiest way to Xyz Summon this monster with all 5 Xyz Materials is to Special Summon "Heroic Challenger - Assault Halberd" with its own effect, then Normal Summon "Heroic Challenger - Thousand Blades". "Thousand Blades" can then discard a "Heroic" monster to Special Summon another copy of "Thousand Blades", who can then repeat that process until there are 3 copies of "Thousand Blades" and a fifth "Heroic" monster. The only downside is needing 3 "Heroic" cards in the hand in addition to "Assault Halberd" and the first "Thousand Blades".
    • "Soul Charge" can be used to Special Summon any number of Level 4 Warrior-Type monsters from your Graveyard, depending on how many Warrior-Type monsters can be Summoned this turn by any other means.
    • Use "Call of the Haunted" or "Limit Reverse" to Special Summon "Heroic Challenger - Extra Sword" from the Graveyard, then activate "Inferno Reckless Summon" to get 2 more copies. Normal Summon "Heroic Challenger - Double Lance" and use its effect to Special Summon another from your hand or Graveyard.
    • Normal Summon "Heroic Challenger - Thousand Blades", then use its effect to bring another "Thousand Blades" to the field. Use the second "Thousand Blades" to Special Summon "Heroic Challenger - Extra Sword" from the Deck. After it is Special Summoned, "Inferno Reckless Summon" can be Chained to Special Summon 2 more "Extra Swords" to the field. There will now be 5 Materials to Special Summon "Heroic Champion - Rhongomyniad". If your opponent also Special Summoned monsters by the effect of "Inferno Reckless Summon", they can just be destroyed them by the effect of "Rhongomyniad".
      • 1 "Thousand Blades" can also be Special Summoned from your hand via "Goblindbergh" and follow the remaining steps.
  • If this card that has 4 or more Materials is combined with "Light of Intervention", your opponent cannot place any monsters on the field, allowing direct damage to be inflicted more often.
  • This card is easily splashable in a Satellarknight deck. If one uses Altair to get the materials needed for Rhongomyniad, as long as Rhongomyniad was summoned with at least three materials, Altair would not prevent Rhongomyniad from attacking that turn.

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