• This card can be searched by "Dark Sage", "Ancient Gear Drill", "Alchemic Magician", "Spell Calling", "Quick Booster" and "Mecha Phantom Beast Jaculuslan".
  • When this card's target leaves the field, it is considered a different card than the original target. This is especially devastating against decks like True Dracos, as targeting the spells or traps will prevent them from triggering their destruction effect upon being sent to the grave, along with using any other copies of the cards in the future.
  • Against decks that overly rely on a specific card, like Spyrals with "SPYRAL Quik-Fix" or Invoked with "Invocation" this card can almost single-handedly win the game, locking all of your opponent's plays in the future.
  • Decks like Cyber Dragons, Harpies and Spyrals, where many of their cards are treated as another main card name, are completely crippled by this (for example, targeting "SPYRAL Tough" will also lock "SPYRAL Super Agent" AND "SPYRAL Double Helix", effectively winning you the game.
  • Keep in mind, that it's not necessary to destroy this card's target. Any form of field-removal, including bouncing is enough to trigger the lock.
    • This card works great with "Brionac, Dragon of the Ice Barrier", as Brionac's discard cost can help fullfill this card's condition on the same chain. Target spells/traps with Brionac (field spells would be a good target) and completely lock them for the opponent.