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  • Just like D.D. Crow, this card can stop your opponent from playing a devastating card like "Judgment Dragon" or even the Sacred Beasts, for 4 turns, which should be long enough to think of a way to stop them.
  • Use this card against an Exodia deck. If most of the opposing player's hand is occupied with "Exodia" parts, chances are you'll end up banishing one of them, which will buy you some time until you have found a way to stop the summoning of "Exodia" completely.

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