Card Tips:Liberty at Last!

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  • This card is excellent to get rid of Extra Deck monsters (since they return to the Extra Deck), which include Synchro, Fusion and Xyz monsters, because the affected player will have to pay all the summoning cost if they want to summon them again (no Call of the Haunted or Return from the Different Dimension). Besides, since they are not banished/destroyed, effects that trigger when the monster is banished/destroyed will not activate.
    • The same goes to Nomi, Semi-Nomi and Ritual Monsters, as summoning them is usually a pain and the affected player will have to wait until drawing it to be able to summon it again. (if the conditions are right)
  • This card is useful when used with searcher monsters, such as "Shining Angel". You gain a monster to replace the lost one, and you return two monsters as well.
    • Throw in a "Supply Squad" to draw a card along with searching out a monster AND getting rid of possible pesky/threatening monsters.
  • This card works perfectly with "Machina Fortress". Either let your opponent attack it, or use it to attack a stronger monster than itself, and then activate "Liberty at Last!". Your opponent loses a card and has to return two monsters to their deck.
  • This card has in interesting dynamic against the "Shadoll" match up due to the fact that it can easily clear the board of any Shadoll Fusion monsters, "Shadoll Falcon" and additionally any Shadoll monsters in general without them activating their effects.

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