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  • Don't forget that you can activate this during your own turn. Activate it after attacking with the monster that you will switch to Defense Position. This way you will still be able to attack with the monster.
  • If you control only 2 Karakuri monsters and is afraid of your opponent activate a Spell/Trap while you're attacking and activating this card, you will be able to activate "Karakuri Cash Shed", once you changed one of your monsters to Defense Position, and/or "Karakuri Trick House", to moreover destroy any other card on the field.

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