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  • You can chain this card to the activation of your other "Spell Card" and/or "Trap Card". Since the activation of your other Spell/Trap Card(s) was not negated in any way, they still resolve even though they get sent to the Graveyard by "Emergency Provisions". Therefore you still gain 1000 Life Points and the effect of your other Spell/Trap Card(s).
  • Use this card to send "Different Dimension Gate" to the Graveyard if you want to lock out the monsters banished by its effect.
  • You may set three copies of "Good Goblin Housekeeping", then activate all three, and chain this card and send all of them to the Graveyard. By doing this, you would be able to draw 12 cards and only return 3 of them to their Deck, not to mention the 3,000 Life Points gain to boot.
  • You can also set three copies of "Numinous Healer", activate all three, then chain this card and send them all to the Graveyard to increase your Life Points by 10,500 OR use "Attack and Receive" to inflict 4800 damage to your opponent and gain 3000 Life Points.
  • This also functions well with "Big Bang Shot". Equip to one of your opponent's monsters and activate this card to remove the equipped monster from the game and increase your Life Points. You can also do the same with "Safe Zone" or any card with similar effect.
  • This is useful for getting rid of "Boss Rush" if your opponent manages to banish your "B.E.S." monsters without sending them to the Graveyard.
  • Use this card when your opponent activates "Heavy Storm". That way, none of your Spell or Trap cards will be destroyed, and you gain Life Points.
  • Use this card with cards like "Limiter Overload", to summon monsters and gain Life Points.
  • This card allows you to select the cards to be used. As such, you can get rid of certain cards in your way. One prime example is "Destiny Board", not that it would be in the way, but you can use this card to remove Spells or Traps in the way or if your opponent has found a way to remove a letter then use this to scrap all of them for 1000 LP each instead of all the letters being destroyed.
    • Another prime example is "Call of the Haunted". If you Tribute the monster that was Special Summoned by its effect, "Call of the Haunted" will remain on the field meaninglessly. You can dispose of it with "Emergency Provisions" and gain 1000 Life Points in the process.
  • This card is also very useful and effective in the "Fire Princess" Burn Deck, when you pair up this card with the effect of "Fire Princess" in order to deal the Direct Damage to the Life Points of your foes. You could even make it an excellent "Fire Princess"-"OTK" as well.
  • Any "dead draw" spell cards can be placed to get rid of for extra life points. In a "Toon Deck", too many copies of "Toon World" can clog the hand and serve no purpose after the first. Set them and use them to repay the first one's cost. Also, when using this deck, "Toon World" wouldn't be destroyed so the Toon Monsters will not be destroyed.
  • Take note that 'When... you can...' cards such as "Archfiend of Gilfer" will not activate by sending any of these cards to the grave because you gain LP afterward.
  • This can be used to benefit in an equip deck if the opponent takes control of your monster by "Brain Control" (In Traditional Format only), "Mind Control", etc., or takes control of your equips with "Collected Power", or just before your monster is destroyed by an effect.
  • This card is useful in order to remove any Continuous Spells/Traps you don't want active for an exchange of LPs. For instance, you could use this card to remove "Royal Decree" or "Gravity Bind" at a time you want to get rid of its effect in order to make a free play. In return, you'll get 1000 LPs free of charge!
  • With this card you might pull off a Chain Combo, similar to "Chain Strike" OTK. Activate, in response to an opponent's effect, "Reckless Greed", "Good Goblin Housekeeping", "Accumulated Fortune" and in last place, this card. This way, you get 3000 LPs and get to draw 6 cards! This is recommended while you have a few cards in your hand and low LPs, allowing you to turn the tide in Duel.
  • This card also works quite well within the "Fire Princess" Deck, please.

Traditional Format

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