• Use "Scapegoat" and "Destiny HERO - Malicious" to Summon this card.
    • "Fires of Doomsday" can also be used, though during the turn that "Fires of Doomsday" is activated, its controller cannot summon any monsters. To compensate for this, activate it during the opponent's turn.
    • Use "Destiny Draw" or "Foolish Burial" to send "Destiny HERO - Malicious" to the Graveyard, then Special Summon "Grinder Golem" to the opponent's side of the field and Special Summon two Grinder Tokens. Banish "Destiny HERO - Malicious" from the Graveyard to Special Summon another copy of "Destiny HERO - Malicious" from the Deck to the field, and then Special Summon "Destiny HERO - Dogma".
  • Since this card halves the opponent's Life Points during their next Standby Phase, it might be wise to simply leave it on the field without attacking during the turn you summon "Dogma". This will prevent it from running into Traps which might remove it from the field. In most situations, it will likely be able to wipe out whatever is left of the opponent's Life Points with a direct attack after its effect activates.
  • Try to summon this card on the first turn and halve your opponent's Life Points to 4000. As the card changes Life Points instead of inflicting damage, your opponent will have a hard time trying to prevent its effect from activate.

Traditional Format