The card's design makes it impossible to attack with the monster affected by this card (as your Standby Phase will always come after the End Phase in which this card activates but before your next Battle Phase). In order to circumvent this, you can use "Solomon's Lawbook" to skip your Standby Phase, allowing you to attack with the affected monster. You can also activate "Roll Out!" to equip the monster with "Heavy Mech Support Platform" to avoid the destruction.
Since the monster affected will be destroyed anyway, you can use "Limiter Removal" on it to quadruple its ATK.
In order to make use of the increased ATK, use in conjunction with "Mystik Wok" or "Destruct Potion" to recieve a tremendous life point boost. For example, "Cyber End Dragon's" ATK is 4000, so when removed from play and returned by this card, it's ATK will become 8000. Just use a set "Mystik Wok" then to gain 8000 Life Points from a monster that is going to be destroyed before it can be used.
Chain this card to an effect that would remove from play, return to your hand/Deck or switch control of a powerful face-up machine-Type Fusion Monster you control. When the monster returns to your side of the field and is destroyed, activate "Soul Rope" to Special Summon 1 Level 4 monster.
Use this card with "Interdimensional Matter Transporter" to avoid the destruction although it is pointless to do so because once the monster returns onto the field its attack points are reset.
If you fail to avoid the destruction of the monster that was removed use "Battle Mania" to force your opponent to attack your double attack points monster
Activate "Zero Force" to reduce the ATK of all face-up monsters on the field to 0.
Empty your hand and then use "Gamble" to either draw 5 cards or to skip your next turn so your monster affected by "Cybernetic Zone" will survive.