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  • Ideal monsters to summon with this card to solely activate their effects include:
    • "Dark Necrofear": If there are not 3 Fiend-Type monsters in your Graveyard and it can just be crashed into an opponent's monster, which will allow you to take control of 1 of their face-up monsters during the end phase.
    • "Sky Scourge Norleras": It's effect can then be used to clear both players' hands and fields and draw a card, which is especially effective in a "Shaddoll" or "Burning Abyss" deck.
    • "Dark Armed Dragon": If you don't have exactly 3 DARK monsters in your Graveyard, which can be even better if you have more than 3 DARK monsters in your Graveyard, so as to abuse its effect.
    • "Elemental Lords": As the artwork suggests, this card is great for Special Summoning these monsters, if there are not exactly 5 monsters of the corresponding Attribute in your Graveyard.
    • "Destiny HERO - Dogma": It can potentially inflict a heavy blow to your opponent's LP.
    • "Fushioh Richie": If it is flipped face-down by its own effect, it will be able to stay on the field.
    • "Meklord Emperor" monsters, "Relinquished" or "Destiny HERO - Plasma": equip it with an opponent's monster to get some use out of it, before it's shuffled into the Deck. "Plasma" also has the benefit of negating the effects of monsters your opponent controls.
    • Level 10 or lower Ritual Monsters: Just keep in mind that any effects based on the monster being Ritual Summoned will not activate. However the effect of "Saffira, Queen of Dragons" is easily triggered by other means.
    • Level 10 or lower "Assault Mode" monsters: Since they would otherwise be sitting needlessly in your hand; afterwards, it will return to the Deck, where it can be Summoned properly with "Assault Mode Activate".
    • "Ocean Dragon Lord - Neo-Daedalus": In WATER decks this can completely turn the Duel around.
    • "Demise, King of Armageddon" can be a particularly potent choice, as he has the ability to destroy all cards on the field, besides himself.
    • "Perfectly Ultimate Great Moth" can be summoned with relative ease when making use of this card. This allows the player to easily summon the Moth, in comparison to the painfully long 'traditional' method.
    • "Vennominaga the Deity of Poisonous Snakes": If you have filled up your Graveyard with Reptile-Type monsters with cards such as "Snake Rain" and "That Grass Looks Greener", she will have high ATK. Note: In all events, she will not be able to be Special Summoned back with her own effect since she was not first Special Summoned with "Rise of the Snake Deity", but in certain events she will remain on the field.
    • "Black Luster Soldier - Envoy of the Beginning" and "Chaos Sorcerer" can be used to rid the field of a powerful monster via their banishing ability.
    • "Judgement Dragon" can be utilized to clear the field, while "Punishment Dragon" is able to reset both players Graveyards and face-up banished cards excluding "Lightsworn" monsters.
    • "Theinen the Great Sphinx": If "Andro Sphinx" and "Sphinx Teleia" are not on your field, this can keep it from being a dead card in-hand. At the end of your opponent's next turn, it will be shuffled back into your deck, allowing you to Special Summon it properly later.
    • Any of the "Sacred Beasts": If only for a brief moment to gain the field advantage through the effect of "Fallen Paradise".
    • "Jinzo - Lord": Its effect can then be used to wipe out all of the opponent's Trap Cards.
    • "Blue-Eyes Shining Dragon": Since it cannot be revived from the Graveyard even if Summoned properly anyway, while cutting the need to make room for "Polymerization" and "Blue-Eyes Ultimate Dragon" in "Blue-Eyes" decks, and it is immunity to targeting effects of the, more recently, widely played cards such as "Zoodiac Drident", "Lost Wind", "Forbidden Chalice", and "Master Peace, the True Dracoslaying King" (if it has not been made immune to monster effects, which is albeit rarely done over favouring Spell/Trap immunity in "True Draco" decks). All these factors make it one of the more ideal targets for the long term if it is summoned alongside "G.B. Hunter" or temporarily flipped face-down by some means to keep it on the field.

List

 Primary typeTypeAttributeLevelATKDEF
Akz, the PumerEffect MonsterBeast-WarriorEARTH615001000
Amorphactor Pain, the Imagination DracoverlordRitual MonsterDragonEARTH829502500
AnteatereatingantEffect MonsterInsectEARTH52000500
Aqua SpiritEffect MonsterAquaWATER416001200
Arcana Force EX - The Dark RulerEffect MonsterFairyLIGHT1040004000
Arcana Force EX - The Light RulerEffect MonsterFairyLIGHT1040004000
Arcanite Magician/Assault ModeEffect MonsterSpellcasterLIGHT99002300
Archlord ZeratoEffect MonsterFairyLIGHT828002300
Armed Dragon LV10Effect MonsterDragonWIND1030002000
Armed Dragon LV7Effect MonsterDragonWIND728001000
The AtmosphereEffect MonsterWinged BeastWIND81000800
Aztekipede, the Worm WarriorEffect MonsterInsectEARTH41900400
Backup WarriorEffect MonsterWarriorEARTH521000
Batteryman Industrial StrengthEffect MonsterThunderLIGHT826000
Beltlink Wall DragonEffect MonsterDragonEARTH602100
Berserk DragonEffect MonsterZombieDARK835000
Berserkion the Electromagna WarriorEffect MonsterRockEARTH830002800
Black Dragon CollapserpentEffect MonsterDragonDARK418001700
Black Luster SoldierRitual MonsterWarriorEARTH830002500
Black Luster Soldier - Envoy of the BeginningEffect MonsterWarriorLIGHT830002500
... further results

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