Card Rulings:Zero Force
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TCG Rulings
- You cannot activate this card during the Damage Step. [1]
- You cannot activate this card if a face-up monster is removed from play as a cost. [1]
- You cannot activate this card when a Token or a Trap Card treated as a monster is removed from play. [1]
- You can activate this card if your monster is destroyed by "Acid Trap Hole" while "Macro Cosmos" is on the field. [1]